view test/testcpuinfo.c @ 1156:8521404a33c7

Date: Tue, 11 Oct 2005 16:58:12 +0300 (EEST) From: =?ISO-8859-1?Q?Martin_Storsj=F6?= <martin@martin.st> To: sdl@libsdl.org Subject: [SDL] [PATCH] Use nanosleep on OS X Hi, The current version of SDL_Delay on OS X seems to always sleep at least 10 msec. OS X has nanosleep(), which performs shorter sleeps well. The attached patch makes it use that one instead of select() as currently. // Martin
author Ryan C. Gordon <icculus@icculus.org>
date Tue, 11 Oct 2005 17:33:03 +0000
parents ca06a994f03c
children
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/* Test program to check SDL's CPU feature detection */

#include <stdio.h>

#include "SDL.h"
#include "SDL_cpuinfo.h"

int main(int argc, char *argv[])
{
	printf("RDTSC %s\n", SDL_HasRDTSC() ? "detected" : "not detected");
	printf("MMX %s\n", SDL_HasMMX() ? "detected" : "not detected");
	printf("MMX Ext %s\n", SDL_HasMMXExt() ? "detected" : "not detected");
	printf("3DNow %s\n", SDL_Has3DNow() ? "detected" : "not detected");
	printf("3DNow Ext %s\n", SDL_Has3DNowExt() ? "detected" : "not detected");
	printf("SSE %s\n", SDL_HasSSE() ? "detected" : "not detected");
	printf("SSE2 %s\n", SDL_HasSSE2() ? "detected" : "not detected");
	printf("AltiVec %s\n", SDL_HasAltiVec() ? "detected" : "not detected");
	return(0);
}