Mercurial > sdl-ios-xcode
view test/testcpuinfo.c @ 1156:8521404a33c7
Date: Tue, 11 Oct 2005 16:58:12 +0300 (EEST)
From: =?ISO-8859-1?Q?Martin_Storsj=F6?= <martin@martin.st>
To: sdl@libsdl.org
Subject: [SDL] [PATCH] Use nanosleep on OS X
Hi,
The current version of SDL_Delay on OS X seems to always sleep at least 10
msec. OS X has nanosleep(), which performs shorter sleeps well. The
attached patch makes it use that one instead of select() as currently.
// Martin
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Tue, 11 Oct 2005 17:33:03 +0000 |
parents | ca06a994f03c |
children |
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/* Test program to check SDL's CPU feature detection */ #include <stdio.h> #include "SDL.h" #include "SDL_cpuinfo.h" int main(int argc, char *argv[]) { printf("RDTSC %s\n", SDL_HasRDTSC() ? "detected" : "not detected"); printf("MMX %s\n", SDL_HasMMX() ? "detected" : "not detected"); printf("MMX Ext %s\n", SDL_HasMMXExt() ? "detected" : "not detected"); printf("3DNow %s\n", SDL_Has3DNow() ? "detected" : "not detected"); printf("3DNow Ext %s\n", SDL_Has3DNowExt() ? "detected" : "not detected"); printf("SSE %s\n", SDL_HasSSE() ? "detected" : "not detected"); printf("SSE2 %s\n", SDL_HasSSE2() ? "detected" : "not detected"); printf("AltiVec %s\n", SDL_HasAltiVec() ? "detected" : "not detected"); return(0); }