view docs/man3/SDL_FreeWAV.3 @ 1156:8521404a33c7

Date: Tue, 11 Oct 2005 16:58:12 +0300 (EEST) From: =?ISO-8859-1?Q?Martin_Storsj=F6?= <martin@martin.st> To: sdl@libsdl.org Subject: [SDL] [PATCH] Use nanosleep on OS X Hi, The current version of SDL_Delay on OS X seems to always sleep at least 10 msec. OS X has nanosleep(), which performs shorter sleeps well. The attached patch makes it use that one instead of select() as currently. // Martin
author Ryan C. Gordon <icculus@icculus.org>
date Tue, 11 Oct 2005 17:33:03 +0000
parents e5bc29de3f0a
children 546f7c1eb755
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.TH "SDL_FreeWAV" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_FreeWAV\- Frees previously opened WAV data
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBvoid \fBSDL_FreeWAV\fP\fR(\fBUint8 *audio_buf\fR);
.SH "DESCRIPTION"
.PP
After a WAVE file has been opened with \fI\fBSDL_LoadWAV\fP\fR its data can eventually be freed with \fBSDL_FreeWAV\fP\&. \fBaudio_buf\fR is a pointer to the buffer created by \fBSDL_LoadWAV\fP\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_LoadWAV\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:58