view docs/man3/SDL_Delay.3 @ 1156:8521404a33c7

Date: Tue, 11 Oct 2005 16:58:12 +0300 (EEST) From: =?ISO-8859-1?Q?Martin_Storsj=F6?= <martin@martin.st> To: sdl@libsdl.org Subject: [SDL] [PATCH] Use nanosleep on OS X Hi, The current version of SDL_Delay on OS X seems to always sleep at least 10 msec. OS X has nanosleep(), which performs shorter sleeps well. The attached patch makes it use that one instead of select() as currently. // Martin
author Ryan C. Gordon <icculus@icculus.org>
date Tue, 11 Oct 2005 17:33:03 +0000
parents e5bc29de3f0a
children 546f7c1eb755
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.TH "SDL_Delay" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_Delay\- Wait a specified number of milliseconds before returning\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBvoid \fBSDL_Delay\fP\fR(\fBUint32 ms\fR);
.SH "DESCRIPTION"
.PP
Wait a specified number of milliseconds before returning\&. \fBSDL_Delay\fP will wait at \fIleast\fP the specified time, but possible longer due to OS scheduling\&.
.PP
.RS
\fBNote:  
.PP
Count on a delay granularity of \fIat least\fP 10 ms\&. Some platforms have shorter clock ticks but this is the most common\&.
.RE
.SH "SEE ALSO"
.PP
\fI\fBSDL_AddTimer\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01