Mercurial > sdl-ios-xcode
view build-scripts/updaterev.sh @ 4986:8431f59485d0
Renderer didn't advertise texture format SDL_PIXELFORMAT_ABGR8888
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 12 Jan 2011 15:42:26 -0800 |
parents | e99358ca7a8d |
children |
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#!/bin/sh # # Generate a header file with the current source revision cd `dirname $0` srcdir=.. header=$srcdir/include/SDL_revision.h rev=`sh showrev.sh` if [ "$rev" != "" -a "$rev" != "hg-0:baadf00d" ]; then echo "#define SDL_REVISION \"$rev\"" >$header.new if diff $header $header.new >/dev/null 2>&1; then rm $header.new else mv $header.new $header fi fi