Mercurial > sdl-ios-xcode
view src/video/win32/SDL_win32gamma.c @ 1936:83946ee0ff1f
Implemented OpenGL support on Mac OS X
The OpenGL renderer works without changes, yay! :)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 25 Jul 2006 06:22:42 +0000 |
parents | c121d94672cb |
children | 99210400e8b9 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #include "SDL_win32video.h" int WIN_SetDisplayGammaRamp(_THIS, Uint16 * ramp) { SDL_DisplayData *data = (SDL_DisplayData *) SDL_CurrentDisplay.driverdata; HDC hdc; BOOL succeeded = FALSE; hdc = CreateDC(data->DeviceName, NULL, NULL, NULL); if (hdc) { succeeded = SetDeviceGammaRamp(hdc, ramp); if (!succeeded) { WIN_SetError("SetDeviceGammaRamp()"); } DeleteDC(hdc); } return succeeded ? 0 : -1; } int WIN_GetDisplayGammaRamp(_THIS, Uint16 * ramp) { SDL_DisplayData *data = (SDL_DisplayData *) SDL_CurrentDisplay.driverdata; HDC hdc; BOOL succeeded = FALSE; hdc = CreateDC(data->DeviceName, NULL, NULL, NULL); if (hdc) { succeeded = GetDeviceGammaRamp(hdc, ramp); if (!succeeded) { WIN_SetError("GetDeviceGammaRamp()"); } DeleteDC(hdc); } return succeeded ? 0 : -1; } /* vi: set ts=4 sw=4 expandtab: */