view test/testoverlay2.c @ 3099:82e60908fab1

Date: Mon, 23 Mar 2009 09:17:24 +0200 From: "Mike Gorchak" Subject: New QNX patches Please apply patch qnx4.diff, which is attached. What has been done: 1)Added back OpenGL ES renderer for QNX target. Added few corrections to OpenGL ES renderer to let it work under QNX. OpenGL ES renderer do not support textures under QNX, so I think some additional work must be done. 2) Added GL_OES_query_matrix extension to SDL_opengles.h header file, which required by OpenGL ES 1.1 specification. 3) Added attribute clearing at the entrance of function SDL_GL_GetAttribure(). Added error checking into the function SDL_GL_GetAttribure(), because some attributes can't be obtained in OpenGL ES 1.0. 4) Porting testdyngles to OpenGL ES 1.0 (1.1 has glColor4ub() and glColor4f() functions, but 1.0 has glColor4f() only). 5) Added error checking after obtaining attributes using SDL_GL_GetAttribute() function to the testgl2 and testgles. 6) Small correction to testmultiaudio with printing errors. 7) Added software and accelerated OpenGL ES 1.0 support into the QNX GF driver. Please remove ./src/audio/nto directory - it will not be used anymore. Please create ./src/audio/qsa directory and add content of the archive qsa.tar.gz into this directory. I rewrote some sound code, added support for multiple audio cards, enumeration, etc. Added initial support for capture. As far as I can understand SDL 1.3 is not supporting audio capture right now ? Sam, Am I right ? Or audio capture must be supported through the PlayDevice routine ? And last, please put file SDL_gf_opengles.c to the ./src/video/qnxgf directory. It is OpenGL ES 1.1 emulation layer for some functions, which are not supported by OpenGL ES 1.0.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 24 Mar 2009 10:33:12 +0000
parents c785543d1843
children 27ab20a36eba
line wrap: on
line source

/********************************************************************************
 *                                                                              *
 * Test of the overlay used for moved pictures, test more closed to real life.  *
 * Running trojan moose :) Coded by Mike Gorchak.                               *
 *                                                                              *
 ********************************************************************************/

#include <stdlib.h>
#include <stdio.h>
#include <string.h>

#include "SDL.h"

#define MOOSEPIC_W 64
#define MOOSEPIC_H 88

#define MOOSEFRAME_SIZE (MOOSEPIC_W * MOOSEPIC_H)
#define MOOSEFRAMES_COUNT 10

SDL_Color MooseColors[84] = {
    {49, 49, 49}
    , {66, 24, 0}
    , {66, 33, 0}
    , {66, 66, 66}
    ,
    {66, 115, 49}
    , {74, 33, 0}
    , {74, 41, 16}
    , {82, 33, 8}
    ,
    {82, 41, 8}
    , {82, 49, 16}
    , {82, 82, 82}
    , {90, 41, 8}
    ,
    {90, 41, 16}
    , {90, 57, 24}
    , {99, 49, 16}
    , {99, 66, 24}
    ,
    {99, 66, 33}
    , {99, 74, 33}
    , {107, 57, 24}
    , {107, 82, 41}
    ,
    {115, 57, 33}
    , {115, 66, 33}
    , {115, 66, 41}
    , {115, 74, 0}
    ,
    {115, 90, 49}
    , {115, 115, 115}
    , {123, 82, 0}
    , {123, 99, 57}
    ,
    {132, 66, 41}
    , {132, 74, 41}
    , {132, 90, 8}
    , {132, 99, 33}
    ,
    {132, 99, 66}
    , {132, 107, 66}
    , {140, 74, 49}
    , {140, 99, 16}
    ,
    {140, 107, 74}
    , {140, 115, 74}
    , {148, 107, 24}
    , {148, 115, 82}
    ,
    {148, 123, 74}
    , {148, 123, 90}
    , {156, 115, 33}
    , {156, 115, 90}
    ,
    {156, 123, 82}
    , {156, 132, 82}
    , {156, 132, 99}
    , {156, 156, 156}
    ,
    {165, 123, 49}
    , {165, 123, 90}
    , {165, 132, 82}
    , {165, 132, 90}
    ,
    {165, 132, 99}
    , {165, 140, 90}
    , {173, 132, 57}
    , {173, 132, 99}
    ,
    {173, 140, 107}
    , {173, 140, 115}
    , {173, 148, 99}
    , {173, 173, 173}
    ,
    {181, 140, 74}
    , {181, 148, 115}
    , {181, 148, 123}
    , {181, 156, 107}
    ,
    {189, 148, 123}
    , {189, 156, 82}
    , {189, 156, 123}
    , {189, 156, 132}
    ,
    {189, 189, 189}
    , {198, 156, 123}
    , {198, 165, 132}
    , {206, 165, 99}
    ,
    {206, 165, 132}
    , {206, 173, 140}
    , {206, 206, 206}
    , {214, 173, 115}
    ,
    {214, 173, 140}
    , {222, 181, 148}
    , {222, 189, 132}
    , {222, 189, 156}
    ,
    {222, 222, 222}
    , {231, 198, 165}
    , {231, 231, 231}
    , {239, 206, 173}
};


/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
static void
quit(int rc)
{
    SDL_Quit();
    exit(rc);
}

/* All RGB2YUV conversion code and some other parts of code has been taken from testoverlay.c */

/* NOTE: These RGB conversion functions are not intended for speed,
         only as examples.
*/

void
RGBtoYUV(Uint8 * rgb, int *yuv, int monochrome, int luminance)
{
    if (monochrome) {
#if 1                           /* these are the two formulas that I found on the FourCC site... */
        yuv[0] = 0.299 * rgb[0] + 0.587 * rgb[1] + 0.114 * rgb[2];
        yuv[1] = 128;
        yuv[2] = 128;
#else
        yuv[0] = (0.257 * rgb[0]) + (0.504 * rgb[1]) + (0.098 * rgb[2]) + 16;
        yuv[1] = 128;
        yuv[2] = 128;
#endif
    } else {
#if 1                           /* these are the two formulas that I found on the FourCC site... */
        yuv[0] = 0.299 * rgb[0] + 0.587 * rgb[1] + 0.114 * rgb[2];
        yuv[1] = (rgb[2] - yuv[0]) * 0.565 + 128;
        yuv[2] = (rgb[0] - yuv[0]) * 0.713 + 128;
#else
        yuv[0] = (0.257 * rgb[0]) + (0.504 * rgb[1]) + (0.098 * rgb[2]) + 16;
        yuv[1] = 128 - (0.148 * rgb[0]) - (0.291 * rgb[1]) + (0.439 * rgb[2]);
        yuv[2] = 128 + (0.439 * rgb[0]) - (0.368 * rgb[1]) - (0.071 * rgb[2]);
#endif
    }

    if (luminance != 100) {
        yuv[0] = yuv[0] * luminance / 100;
        if (yuv[0] > 255)
            yuv[0] = 255;
    }
}

void
ConvertRGBtoYV12(SDL_Surface * s, SDL_Overlay * o, int monochrome,
                 int luminance)
{
    int x, y;
    int yuv[3];
    Uint8 *p, *op[3];

    SDL_LockSurface(s);
    SDL_LockYUVOverlay(o);

    /* Convert */
    for (y = 0; y < s->h && y < o->h; y++) {
        p = ((Uint8 *) s->pixels) + s->pitch * y;
        op[0] = o->pixels[0] + o->pitches[0] * y;
        op[1] = o->pixels[1] + o->pitches[1] * (y / 2);
        op[2] = o->pixels[2] + o->pitches[2] * (y / 2);
        for (x = 0; x < s->w && x < o->w; x++) {
            RGBtoYUV(p, yuv, monochrome, luminance);
            *(op[0]++) = yuv[0];
            if (x % 2 == 0 && y % 2 == 0) {
                *(op[1]++) = yuv[2];
                *(op[2]++) = yuv[1];
            }
            p += s->format->BytesPerPixel;
        }
    }

    SDL_UnlockYUVOverlay(o);
    SDL_UnlockSurface(s);
}

void
ConvertRGBtoIYUV(SDL_Surface * s, SDL_Overlay * o, int monochrome,
                 int luminance)
{
    int x, y;
    int yuv[3];
    Uint8 *p, *op[3];

    SDL_LockSurface(s);
    SDL_LockYUVOverlay(o);

    /* Convert */
    for (y = 0; y < s->h && y < o->h; y++) {
        p = ((Uint8 *) s->pixels) + s->pitch * y;
        op[0] = o->pixels[0] + o->pitches[0] * y;
        op[1] = o->pixels[1] + o->pitches[1] * (y / 2);
        op[2] = o->pixels[2] + o->pitches[2] * (y / 2);
        for (x = 0; x < s->w && x < o->w; x++) {
            RGBtoYUV(p, yuv, monochrome, luminance);
            *(op[0]++) = yuv[0];
            if (x % 2 == 0 && y % 2 == 0) {
                *(op[1]++) = yuv[1];
                *(op[2]++) = yuv[2];
            }
            p += s->format->BytesPerPixel;
        }
    }

    SDL_UnlockYUVOverlay(o);
    SDL_UnlockSurface(s);
}

void
ConvertRGBtoUYVY(SDL_Surface * s, SDL_Overlay * o, int monochrome,
                 int luminance)
{
    int x, y;
    int yuv[3];
    Uint8 *p, *op;

    SDL_LockSurface(s);
    SDL_LockYUVOverlay(o);

    for (y = 0; y < s->h && y < o->h; y++) {
        p = ((Uint8 *) s->pixels) + s->pitch * y;
        op = o->pixels[0] + o->pitches[0] * y;
        for (x = 0; x < s->w && x < o->w; x++) {
            RGBtoYUV(p, yuv, monochrome, luminance);
            if (x % 2 == 0) {
                *(op++) = yuv[1];
                *(op++) = yuv[0];
                *(op++) = yuv[2];
            } else
                *(op++) = yuv[0];

            p += s->format->BytesPerPixel;
        }
    }

    SDL_UnlockYUVOverlay(o);
    SDL_UnlockSurface(s);
}

void
ConvertRGBtoYVYU(SDL_Surface * s, SDL_Overlay * o, int monochrome,
                 int luminance)
{
    int x, y;
    int yuv[3];
    Uint8 *p, *op;

    SDL_LockSurface(s);
    SDL_LockYUVOverlay(o);

    for (y = 0; y < s->h && y < o->h; y++) {
        p = ((Uint8 *) s->pixels) + s->pitch * y;
        op = o->pixels[0] + o->pitches[0] * y;
        for (x = 0; x < s->w && x < o->w; x++) {
            RGBtoYUV(p, yuv, monochrome, luminance);
            if (x % 2 == 0) {
                *(op++) = yuv[0];
                *(op++) = yuv[2];
                op[1] = yuv[1];
            } else {
                *op = yuv[0];
                op += 2;
            }

            p += s->format->BytesPerPixel;
        }
    }

    SDL_UnlockYUVOverlay(o);
    SDL_UnlockSurface(s);
}

void
ConvertRGBtoYUY2(SDL_Surface * s, SDL_Overlay * o, int monochrome,
                 int luminance)
{
    int x, y;
    int yuv[3];
    Uint8 *p, *op;

    SDL_LockSurface(s);
    SDL_LockYUVOverlay(o);

    for (y = 0; y < s->h && y < o->h; y++) {
        p = ((Uint8 *) s->pixels) + s->pitch * y;
        op = o->pixels[0] + o->pitches[0] * y;
        for (x = 0; x < s->w && x < o->w; x++) {
            RGBtoYUV(p, yuv, monochrome, luminance);
            if (x % 2 == 0) {
                *(op++) = yuv[0];
                *(op++) = yuv[1];
                op[1] = yuv[2];
            } else {
                *op = yuv[0];
                op += 2;
            }

            p += s->format->BytesPerPixel;
        }
    }

    SDL_UnlockYUVOverlay(o);
    SDL_UnlockSurface(s);
}

static void
PrintUsage(char *argv0)
{
    fprintf(stderr, "Usage: %s [arg] [arg] [arg] ...\n", argv0);
    fprintf(stderr, "\n");
    fprintf(stderr, "Where 'arg' is any of the following options:\n");
    fprintf(stderr, "\n");
    fprintf(stderr, "	-fps <frames per second>\n");
    fprintf(stderr,
            "	-format <fmt> (one of the: YV12, IYUV, YUY2, UYVY, YVYU)\n");
    fprintf(stderr,
            "	-scale <scale factor> (initial scale of the overlay)\n");
    fprintf(stderr, "	-help (shows this help)\n");
    fprintf(stderr, "\n");
    fprintf(stderr,
            "Press ESC to exit, or SPACE to freeze the movie while application running.\n");
    fprintf(stderr, "\n");
}

int
main(int argc, char **argv)
{
    Uint8 *RawMooseData;
    SDL_RWops *handle;
    SDL_Surface *screen;
    SDL_Surface *MooseFrame[MOOSEFRAMES_COUNT];
    SDL_Overlay *overlay;
    SDL_Rect overlayrect;
    SDL_Event event;
    Uint32 lastftick;
    int paused = 0;
    int resized = 0;
    int i;
    int fps = 12;
    int fpsdelay;
    int overlay_format = SDL_YUY2_OVERLAY;
    int scale = 5;

    if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE) < 0) {
        fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
        return 3;
    }

    while (argc > 1) {
        if (strcmp(argv[1], "-fps") == 0) {
            if (argv[2]) {
                fps = atoi(argv[2]);
                if (fps == 0) {
                    fprintf(stderr,
                            "The -fps option requires an argument [from 1 to 1000], default is 12.\n");
                    quit(10);
                }
                if ((fps < 0) || (fps > 1000)) {
                    fprintf(stderr,
                            "The -fps option must be in range from 1 to 1000, default is 12.\n");
                    quit(10);
                }
                argv += 2;
                argc -= 2;
            } else {
                fprintf(stderr,
                        "The -fps option requires an argument [from 1 to 1000], default is 12.\n");
                quit(10);
            }
        } else if (strcmp(argv[1], "-format") == 0) {
            if (argv[2]) {
                if (!strcmp(argv[2], "YV12"))
                    overlay_format = SDL_YV12_OVERLAY;
                else if (!strcmp(argv[2], "IYUV"))
                    overlay_format = SDL_IYUV_OVERLAY;
                else if (!strcmp(argv[2], "YUY2"))
                    overlay_format = SDL_YUY2_OVERLAY;
                else if (!strcmp(argv[2], "UYVY"))
                    overlay_format = SDL_UYVY_OVERLAY;
                else if (!strcmp(argv[2], "YVYU"))
                    overlay_format = SDL_YVYU_OVERLAY;
                else {
                    fprintf(stderr,
                            "The -format option %s is not recognized, see help for info.\n",
                            argv[2]);
                    quit(10);
                }
                argv += 2;
                argc -= 2;
            } else {
                fprintf(stderr,
                        "The -format option requires an argument, default is YUY2.\n");
                quit(10);
            }
        } else if (strcmp(argv[1], "-scale") == 0) {
            if (argv[2]) {
                scale = atoi(argv[2]);
                if (scale == 0) {
                    fprintf(stderr,
                            "The -scale option requires an argument [from 1 to 50], default is 5.\n");
                    quit(10);
                }
                if ((scale < 0) || (scale > 50)) {
                    fprintf(stderr,
                            "The -scale option must be in range from 1 to 50, default is 5.\n");
                    quit(10);
                }
                argv += 2;
                argc -= 2;
            } else {
                fprintf(stderr,
                        "The -fps option requires an argument [from 1 to 1000], default is 12.\n");
                quit(10);
            }
        } else if ((strcmp(argv[1], "-help") == 0)
                   || (strcmp(argv[1], "-h") == 0)) {
            PrintUsage(argv[0]);
            quit(0);
        } else {
            fprintf(stderr, "Unrecognized option: %s.\n", argv[1]);
            quit(10);
        }
        break;
    }

    RawMooseData = (Uint8 *) malloc(MOOSEFRAME_SIZE * MOOSEFRAMES_COUNT);
    if (RawMooseData == NULL) {
        fprintf(stderr, "Can't allocate memory for movie !\n");
        free(RawMooseData);
        quit(1);
    }

    /* load the trojan moose images */
    handle = SDL_RWFromFile("moose.dat", "rb");
    if (handle == NULL) {
        fprintf(stderr, "Can't find the file moose.dat !\n");
        free(RawMooseData);
        quit(2);
    }

    SDL_RWread(handle, RawMooseData, MOOSEFRAME_SIZE, MOOSEFRAMES_COUNT);

    SDL_RWclose(handle);

    /* Set video mode */
    if ((screen =
         SDL_SetVideoMode(MOOSEPIC_W * scale, MOOSEPIC_H * scale, 0,
                          SDL_RESIZABLE | SDL_SWSURFACE)) == NULL) {
        fprintf(stderr, "Couldn't set video mode: %s\n", SDL_GetError());
        free(RawMooseData);
        quit(4);
    }

    /* Set the window manager title bar */
    SDL_WM_SetCaption("SDL test overlay: running moose", "testoverlay2");

    for (i = 0; i < MOOSEFRAMES_COUNT; i++) {
        MooseFrame[i] =
            SDL_CreateRGBSurfaceFrom(RawMooseData + i * MOOSEFRAME_SIZE,
                                     MOOSEPIC_W, MOOSEPIC_H, 8, MOOSEPIC_W,
                                     0, 0, 0, 0);
        if (MooseFrame[i] == NULL) {
            fprintf(stderr, "Couldn't create SDL_Surfaces:%s\n",
                    SDL_GetError());
            free(RawMooseData);
            quit(5);
        }
        SDL_SetColors(MooseFrame[i], MooseColors, 0, 84);

        {
            SDL_Surface *newsurf;
            SDL_PixelFormat format;

            format.palette = NULL;
            format.BitsPerPixel = 32;
            format.BytesPerPixel = 4;
#if SDL_BYTEORDER == SDL_LIL_ENDIAN
            format.Rshift = 0;
            format.Gshift = 8;
            format.Bshift = 16;
#else
            format.Rshift = 24;
            format.Gshift = 16;
            format.Bshift = 8;
#endif
            format.Ashift = 0;
            format.Rmask = 0xff << format.Rshift;
            format.Gmask = 0xff << format.Gshift;
            format.Bmask = 0xff << format.Bshift;
            format.Amask = 0;
            format.Rloss = 0;
            format.Gloss = 0;
            format.Bloss = 0;
            format.Aloss = 8;

            newsurf =
                SDL_ConvertSurface(MooseFrame[i], &format, SDL_SWSURFACE);
            if (!newsurf) {
                fprintf(stderr,
                        "Couldn't convert picture to 32bits RGB: %s\n",
                        SDL_GetError());
                quit(6);
            }
            SDL_FreeSurface(MooseFrame[i]);
            MooseFrame[i] = newsurf;
        }
    }

    free(RawMooseData);

    overlay =
        SDL_CreateYUVOverlay(MOOSEPIC_W, MOOSEPIC_H, overlay_format, screen);
    if (!overlay) {
        fprintf(stderr, "Couldn't create overlay: %s\n", SDL_GetError());
        quit(7);
    }

    printf("Created %dx%dx%d %s %s overlay\n", overlay->w, overlay->h,
           overlay->planes, overlay->hw_overlay ? "hardware" : "software",
           overlay->format == SDL_YV12_OVERLAY ? "YV12" : overlay->format ==
           SDL_IYUV_OVERLAY ? "IYUV" : overlay->format ==
           SDL_YUY2_OVERLAY ? "YUY2" : overlay->format ==
           SDL_UYVY_OVERLAY ? "UYVY" : overlay->format ==
           SDL_YVYU_OVERLAY ? "YVYU" : "Unknown");

    for (i = 0; i < overlay->planes; i++) {
        printf("  plane %d: pitch=%d\n", i, overlay->pitches[i]);
    }

    overlayrect.x = 0;
    overlayrect.y = 0;
    overlayrect.w = MOOSEPIC_W * scale;
    overlayrect.h = MOOSEPIC_H * scale;

    /* set the start frame */
    i = 0;
    fpsdelay = 1000 / fps;

    /* Ignore key up events, they don't even get filtered */
    SDL_EventState(SDL_KEYUP, SDL_IGNORE);

    lastftick = SDL_GetTicks();

    /* Loop, waiting for QUIT or RESIZE */
    while (1) {
        if (SDL_PollEvent(&event)) {
            switch (event.type) {
            case SDL_VIDEORESIZE:
                screen =
                    SDL_SetVideoMode(event.resize.w, event.resize.h, 0,
                                     SDL_RESIZABLE | SDL_SWSURFACE);
                overlayrect.w = event.resize.w;
                overlayrect.h = event.resize.h;
                if (paused) {
                    resized = 1;
                }
                break;
            case SDL_MOUSEBUTTONDOWN:
                overlayrect.x = event.button.x - overlayrect.w / 2;
                overlayrect.y = event.button.y - overlayrect.h / 2;
                break;
            case SDL_KEYDOWN:
                if (event.key.keysym.sym == SDLK_SPACE) {
                    paused = !paused;
                    break;
                }
                if (event.key.keysym.sym != SDLK_ESCAPE) {
                    break;
                }
            case SDL_QUIT:
                SDL_FreeYUVOverlay(overlay);
                for (i = 0; i < MOOSEFRAMES_COUNT; i++) {
                    SDL_FreeSurface(MooseFrame[i]);
                }
                quit(0);
            }
        }

        if ((!paused) || (resized)) {
            if (((SDL_GetTicks() - lastftick) > fpsdelay) || (resized)) {
                lastftick = SDL_GetTicks();

                switch (overlay_format) {
                case SDL_YUY2_OVERLAY:
                    ConvertRGBtoYUY2(MooseFrame[i], overlay, 0, 100);
                    break;
                case SDL_YV12_OVERLAY:
                    ConvertRGBtoYV12(MooseFrame[i], overlay, 0, 100);
                    break;
                case SDL_UYVY_OVERLAY:
                    ConvertRGBtoUYVY(MooseFrame[i], overlay, 0, 100);
                    break;
                case SDL_YVYU_OVERLAY:
                    ConvertRGBtoYVYU(MooseFrame[i], overlay, 0, 100);
                    break;
                case SDL_IYUV_OVERLAY:
                    ConvertRGBtoIYUV(MooseFrame[i], overlay, 0, 100);
                    break;
                }

                SDL_DisplayYUVOverlay(overlay, &overlayrect);
                if (!resized) {
                    i++;
                    if (i == 10) {
                        i = 0;
                    }
                } else {
                    resized = 0;
                }
            }
        }
        /* kind of timeslice to OS */
        SDL_Delay(1);
    }

    SDL_Quit();
    return 0;
}