view src/video/vgl/SDL_vglevents.c @ 3099:82e60908fab1

Date: Mon, 23 Mar 2009 09:17:24 +0200 From: "Mike Gorchak" Subject: New QNX patches Please apply patch qnx4.diff, which is attached. What has been done: 1)Added back OpenGL ES renderer for QNX target. Added few corrections to OpenGL ES renderer to let it work under QNX. OpenGL ES renderer do not support textures under QNX, so I think some additional work must be done. 2) Added GL_OES_query_matrix extension to SDL_opengles.h header file, which required by OpenGL ES 1.1 specification. 3) Added attribute clearing at the entrance of function SDL_GL_GetAttribure(). Added error checking into the function SDL_GL_GetAttribure(), because some attributes can't be obtained in OpenGL ES 1.0. 4) Porting testdyngles to OpenGL ES 1.0 (1.1 has glColor4ub() and glColor4f() functions, but 1.0 has glColor4f() only). 5) Added error checking after obtaining attributes using SDL_GL_GetAttribute() function to the testgl2 and testgles. 6) Small correction to testmultiaudio with printing errors. 7) Added software and accelerated OpenGL ES 1.0 support into the QNX GF driver. Please remove ./src/audio/nto directory - it will not be used anymore. Please create ./src/audio/qsa directory and add content of the archive qsa.tar.gz into this directory. I rewrote some sound code, added support for multiple audio cards, enumeration, etc. Added initial support for capture. As far as I can understand SDL 1.3 is not supporting audio capture right now ? Sam, Am I right ? Or audio capture must be supported through the PlayDevice routine ? And last, please put file SDL_gf_opengles.c to the ./src/video/qnxgf directory. It is OpenGL ES 1.1 emulation layer for some functions, which are not supported by OpenGL ES 1.0.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 24 Mar 2009 10:33:12 +0000
parents 4e4d814884aa
children
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/* Handle the event stream, converting X11 events into SDL events */

#include <stdio.h>

#include <sys/fbio.h>
#include <sys/consio.h>
#include <sys/kbio.h>
#include <vgl.h>

#include "SDL_thread.h"
#include "../../events/SDL_sysevents.h"
#include "../../events/SDL_events_c.h"
#include "SDL_vglvideo.h"
#include "SDL_vglevents_c.h"

/* The translation tables from a console scancode to a SDL keysym */
/* FIXME: Free the keymap when we shut down the video mode */
static keymap_t *vga_keymap = NULL;
static SDLKey keymap[128];
static SDL_keysym *TranslateKey(int scancode, SDL_keysym * keysym);

static int posted = 0;
static int oldx = -1;
static int oldy = -1;
static struct mouse_info mouseinfo;

/* Ugh, we have to duplicate the kernel's keysym mapping code...
   Oh, it's not so bad. :-)

   FIXME: Add keyboard LED handling code
 */
int
VGL_initkeymaps(int fd)
{
    vga_keymap = SDL_malloc(sizeof(keymap_t));
    if (!vga_keymap) {
        SDL_OutOfMemory();
        return (-1);
    }
    if (ioctl(fd, GIO_KEYMAP, vga_keymap) == -1) {
        SDL_free(vga_keymap);
        vga_keymap = NULL;
        SDL_SetError("Unable to get keyboard map");
        return (-1);
    }
    return (0);
}

static void
handle_keyboard(_THIS)
{
    SDL_keysym keysym;
    int c, pressed, scancode;

    while ((c = VGLKeyboardGetCh()) != 0) {
        scancode = c & 0x7F;
        if (c & 0x80) {
            pressed = SDL_RELEASED;
        } else {
            pressed = SDL_PRESSED;
        }

        posted += SDL_PrivateKeyboard(pressed,
                                      TranslateKey(scancode, &keysym));
    }
}

int
VGL_initmouse(int fd)
{
    mouseinfo.operation = MOUSE_GETINFO;
    if (ioctl(fd, CONS_MOUSECTL, &mouseinfo) != 0)
        return -1;

    return 0;
}

static void
handle_mouse(_THIS)
{
    char buttons;
    int x, y;
    int button_state, state_changed, state;
    int i;

    ioctl(0, CONS_MOUSECTL, &mouseinfo);
    x = mouseinfo.u.data.x;
    y = mouseinfo.u.data.y;
    buttons = mouseinfo.u.data.buttons;

    if ((x != oldx) || (y != oldy)) {
        posted += SDL_PrivateMouseMotion(0, 0, x, y);
        oldx = x;
        oldy = y;
    }

    /* See what's changed */
    button_state = SDL_GetMouseState(NULL, NULL);
    state_changed = button_state ^ buttons;
    for (i = 0; i < 8; i++) {
        if (state_changed & (1 << i)) {
            if (buttons & (1 << i)) {
                state = SDL_PRESSED;
            } else {
                state = SDL_RELEASED;
            }
            posted += SDL_PrivateMouseButton(state, i + 1, 0, 0);
        }
    }
}


void
VGL_PumpEvents(_THIS)
{
    do {
        posted = 0;
        handle_keyboard(this);
        handle_mouse(this);
    } while (posted != 0);
}

void
VGL_InitOSKeymap(_THIS)
{
    int i;

    /* Initialize the BeOS key translation table */
    for (i = 0; i < SDL_arraysize(keymap); ++i)
        keymap[i] = SDLK_UNKNOWN;

    keymap[SCANCODE_ESCAPE] = SDLK_ESCAPE;
    keymap[SCANCODE_1] = SDLK_1;
    keymap[SCANCODE_2] = SDLK_2;
    keymap[SCANCODE_3] = SDLK_3;
    keymap[SCANCODE_4] = SDLK_4;
    keymap[SCANCODE_5] = SDLK_5;
    keymap[SCANCODE_6] = SDLK_6;
    keymap[SCANCODE_7] = SDLK_7;
    keymap[SCANCODE_8] = SDLK_8;
    keymap[SCANCODE_9] = SDLK_9;
    keymap[SCANCODE_0] = SDLK_0;
    keymap[SCANCODE_MINUS] = SDLK_MINUS;
    keymap[SCANCODE_EQUAL] = SDLK_EQUALS;
    keymap[SCANCODE_BACKSPACE] = SDLK_BACKSPACE;
    keymap[SCANCODE_TAB] = SDLK_TAB;
    keymap[SCANCODE_Q] = SDLK_q;
    keymap[SCANCODE_W] = SDLK_w;
    keymap[SCANCODE_E] = SDLK_e;
    keymap[SCANCODE_R] = SDLK_r;
    keymap[SCANCODE_T] = SDLK_t;
    keymap[SCANCODE_Y] = SDLK_y;
    keymap[SCANCODE_U] = SDLK_u;
    keymap[SCANCODE_I] = SDLK_i;
    keymap[SCANCODE_O] = SDLK_o;
    keymap[SCANCODE_P] = SDLK_p;
    keymap[SCANCODE_BRACKET_LEFT] = SDLK_LEFTBRACKET;
    keymap[SCANCODE_BRACKET_RIGHT] = SDLK_RIGHTBRACKET;
    keymap[SCANCODE_ENTER] = SDLK_RETURN;
    keymap[SCANCODE_LEFTCONTROL] = SDLK_LCTRL;
    keymap[SCANCODE_A] = SDLK_a;
    keymap[SCANCODE_S] = SDLK_s;
    keymap[SCANCODE_D] = SDLK_d;
    keymap[SCANCODE_F] = SDLK_f;
    keymap[SCANCODE_G] = SDLK_g;
    keymap[SCANCODE_H] = SDLK_h;
    keymap[SCANCODE_J] = SDLK_j;
    keymap[SCANCODE_K] = SDLK_k;
    keymap[SCANCODE_L] = SDLK_l;
    keymap[SCANCODE_SEMICOLON] = SDLK_SEMICOLON;
    keymap[SCANCODE_APOSTROPHE] = SDLK_QUOTE;
    keymap[SCANCODE_GRAVE] = SDLK_BACKQUOTE;
    keymap[SCANCODE_LEFTSHIFT] = SDLK_LSHIFT;
    keymap[SCANCODE_BACKSLASH] = SDLK_BACKSLASH;
    keymap[SCANCODE_Z] = SDLK_z;
    keymap[SCANCODE_X] = SDLK_x;
    keymap[SCANCODE_C] = SDLK_c;
    keymap[SCANCODE_V] = SDLK_v;
    keymap[SCANCODE_B] = SDLK_b;
    keymap[SCANCODE_N] = SDLK_n;
    keymap[SCANCODE_M] = SDLK_m;
    keymap[SCANCODE_COMMA] = SDLK_COMMA;
    keymap[SCANCODE_PERIOD] = SDLK_PERIOD;
    keymap[SCANCODE_SLASH] = SDLK_SLASH;
    keymap[SCANCODE_RIGHTSHIFT] = SDLK_RSHIFT;
    keymap[SCANCODE_KEYPADMULTIPLY] = SDLK_KP_MULTIPLY;
    keymap[SCANCODE_LEFTALT] = SDLK_LALT;
    keymap[SCANCODE_SPACE] = SDLK_SPACE;
    keymap[SCANCODE_CAPSLOCK] = SDLK_CAPSLOCK;
    keymap[SCANCODE_F1] = SDLK_F1;
    keymap[SCANCODE_F2] = SDLK_F2;
    keymap[SCANCODE_F3] = SDLK_F3;
    keymap[SCANCODE_F4] = SDLK_F4;
    keymap[SCANCODE_F5] = SDLK_F5;
    keymap[SCANCODE_F6] = SDLK_F6;
    keymap[SCANCODE_F7] = SDLK_F7;
    keymap[SCANCODE_F8] = SDLK_F8;
    keymap[SCANCODE_F9] = SDLK_F9;
    keymap[SCANCODE_F10] = SDLK_F10;
    keymap[SCANCODE_NUMLOCK] = SDLK_NUMLOCK;
    keymap[SCANCODE_SCROLLLOCK] = SDLK_SCROLLOCK;
    keymap[SCANCODE_KEYPAD7] = SDLK_KP7;
    keymap[SCANCODE_CURSORUPLEFT] = SDLK_KP7;
    keymap[SCANCODE_KEYPAD8] = SDLK_KP8;
    keymap[SCANCODE_CURSORUP] = SDLK_KP8;
    keymap[SCANCODE_KEYPAD9] = SDLK_KP9;
    keymap[SCANCODE_CURSORUPRIGHT] = SDLK_KP9;
    keymap[SCANCODE_KEYPADMINUS] = SDLK_KP_MINUS;
    keymap[SCANCODE_KEYPAD4] = SDLK_KP4;
    keymap[SCANCODE_CURSORLEFT] = SDLK_KP4;
    keymap[SCANCODE_KEYPAD5] = SDLK_KP5;
    keymap[SCANCODE_KEYPAD6] = SDLK_KP6;
    keymap[SCANCODE_CURSORRIGHT] = SDLK_KP6;
    keymap[SCANCODE_KEYPADPLUS] = SDLK_KP_PLUS;
    keymap[SCANCODE_KEYPAD1] = SDLK_KP1;
    keymap[SCANCODE_CURSORDOWNLEFT] = SDLK_KP1;
    keymap[SCANCODE_KEYPAD2] = SDLK_KP2;
    keymap[SCANCODE_CURSORDOWN] = SDLK_KP2;
    keymap[SCANCODE_KEYPAD3] = SDLK_KP3;
    keymap[SCANCODE_CURSORDOWNRIGHT] = SDLK_KP3;
    keymap[SCANCODE_KEYPAD0] = SDLK_KP0;
    keymap[SCANCODE_KEYPADPERIOD] = SDLK_KP_PERIOD;
    keymap[SCANCODE_LESS] = SDLK_LESS;
    keymap[SCANCODE_F11] = SDLK_F11;
    keymap[SCANCODE_F12] = SDLK_F12;
    keymap[SCANCODE_KEYPADENTER] = SDLK_KP_ENTER;
    keymap[SCANCODE_RIGHTCONTROL] = SDLK_RCTRL;
    keymap[SCANCODE_CONTROL] = SDLK_RCTRL;
    keymap[SCANCODE_KEYPADDIVIDE] = SDLK_KP_DIVIDE;
    keymap[SCANCODE_PRINTSCREEN] = SDLK_PRINT;
    keymap[SCANCODE_RIGHTALT] = SDLK_RALT;
    keymap[SCANCODE_BREAK] = SDLK_BREAK;
    keymap[SCANCODE_BREAK_ALTERNATIVE] = SDLK_UNKNOWN;
    keymap[SCANCODE_HOME] = SDLK_HOME;
    keymap[SCANCODE_CURSORBLOCKUP] = SDLK_UP;
    keymap[SCANCODE_PAGEUP] = SDLK_PAGEUP;
    keymap[SCANCODE_CURSORBLOCKLEFT] = SDLK_LEFT;
    keymap[SCANCODE_CURSORBLOCKRIGHT] = SDLK_RIGHT;
    keymap[SCANCODE_END] = SDLK_END;
    keymap[SCANCODE_CURSORBLOCKDOWN] = SDLK_DOWN;
    keymap[SCANCODE_PAGEDOWN] = SDLK_PAGEDOWN;
    keymap[SCANCODE_INSERT] = SDLK_INSERT;
    keymap[SCANCODE_REMOVE] = SDLK_DELETE;
    keymap[119] = SDLK_PAUSE;
    keymap[SCANCODE_RIGHTWIN] = SDLK_RSUPER;
    keymap[SCANCODE_LEFTWIN] = SDLK_LSUPER;
    keymap[127] = SDLK_MENU;
}

static SDL_keysym *
TranslateKey(int scancode, SDL_keysym * keysym)
{
    /* Set the keysym information */
    keysym->scancode = scancode;
    keysym->sym = keymap[scancode];
    keysym->mod = KMOD_NONE;

    /* If UNICODE is on, get the UNICODE value for the key */
    keysym->unicode = 0;
    if (SDL_TranslateUNICODE && vga_keymap) {
        int map;
        SDLMod modstate;

        modstate = SDL_GetModState();
        map = 0;
        if (modstate & KMOD_SHIFT) {
            map += 1;
        }
        if (modstate & KMOD_CTRL) {
            map += 2;
        }
        if (modstate & KMOD_ALT) {
            map += 4;
        }
        if (!(vga_keymap->key[scancode].spcl & (0x80 >> map))) {
            keysym->unicode = vga_keymap->key[scancode].map[map];
        }

    }
    return (keysym);
}

/* vi: set ts=4 sw=4 expandtab: */