Mercurial > sdl-ios-xcode
view src/video/svga/SDL_svgaevents.c @ 3099:82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
From: "Mike Gorchak"
Subject: New QNX patches
Please apply patch qnx4.diff, which is attached. What has been done:
1)Added back OpenGL ES renderer for QNX target. Added few corrections to
OpenGL ES renderer to let it work under QNX. OpenGL ES renderer do not
support textures under QNX, so I think some additional work must be done.
2) Added GL_OES_query_matrix extension to SDL_opengles.h header file, which
required by OpenGL ES 1.1 specification.
3) Added attribute clearing at the entrance of function
SDL_GL_GetAttribure(). Added error checking into the function
SDL_GL_GetAttribure(), because some attributes can't be obtained in OpenGL
ES 1.0.
4) Porting testdyngles to OpenGL ES 1.0 (1.1 has glColor4ub() and
glColor4f() functions, but 1.0 has glColor4f() only).
5) Added error checking after obtaining attributes using
SDL_GL_GetAttribute() function to the testgl2 and testgles.
6) Small correction to testmultiaudio with printing errors.
7) Added software and accelerated OpenGL ES 1.0 support into the QNX GF
driver.
Please remove ./src/audio/nto directory - it will not be used anymore.
Please create ./src/audio/qsa directory and add content of the archive
qsa.tar.gz into this directory. I rewrote some sound code, added support for
multiple audio cards, enumeration, etc. Added initial support for capture.
As far as I can understand SDL 1.3 is not supporting audio capture right now
? Sam, Am I right ? Or audio capture must be supported through the
PlayDevice routine ?
And last, please put file SDL_gf_opengles.c to the ./src/video/qnxgf
directory. It is OpenGL ES 1.1 emulation layer for some functions, which are
not supported by OpenGL ES 1.0.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 24 Mar 2009 10:33:12 +0000 |
parents | 99210400e8b9 |
children | f7b03b6838cb |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* Handle the event stream, converting X11 events into SDL events */ #include <vga.h> #include <vgamouse.h> #include <vgakeyboard.h> #if defined(__LINUX__) #include <linux/kd.h> #include <linux/keyboard.h> #elif defined(__FREEBSD__) #include <sys/kbio.h> #else #error You must choose your operating system here #endif #include "../../events/SDL_sysevents.h" #include "../../events/SDL_events_c.h" #include "SDL_svgavideo.h" #include "SDL_svgaevents_c.h" /* The translation tables from a console scancode to a SDL keysym */ #if defined(linux) #define NUM_VGAKEYMAPS (1<<KG_CAPSSHIFT) static Uint16 vga_keymap[NUM_VGAKEYMAPS][NR_KEYS]; #elif defined(__FREEBSD__) /* FIXME: Free the keymap when we shut down the video mode */ static keymap_t *vga_keymap = NULL; #else #error You must choose your operating system here #endif static SDLKey keymap[128]; static SDL_keysym *TranslateKey(int scancode, SDL_keysym * keysym); /* Ugh, we have to duplicate the kernel's keysym mapping code... Oh, it's not so bad. :-) FIXME: Add keyboard LED handling code */ #if defined(linux) int SVGA_initkeymaps(int fd) { struct kbentry entry; int map, i; /* Load all the keysym mappings */ for (map = 0; map < NUM_VGAKEYMAPS; ++map) { SDL_memset(vga_keymap[map], 0, NR_KEYS * sizeof(Uint16)); for (i = 0; i < NR_KEYS; ++i) { entry.kb_table = map; entry.kb_index = i; if (ioctl(fd, KDGKBENT, &entry) == 0) { /* The "Enter" key is a special case */ if (entry.kb_value == K_ENTER) { entry.kb_value = K(KT_ASCII, 13); } /* Handle numpad specially as well */ if (KTYP(entry.kb_value) == KT_PAD) { switch (entry.kb_value) { case K_P0: case K_P1: case K_P2: case K_P3: case K_P4: case K_P5: case K_P6: case K_P7: case K_P8: case K_P9: vga_keymap[map][i] = entry.kb_value; vga_keymap[map][i] += '0'; break; case K_PPLUS: vga_keymap[map][i] = K(KT_ASCII, '+'); break; case K_PMINUS: vga_keymap[map][i] = K(KT_ASCII, '-'); break; case K_PSTAR: vga_keymap[map][i] = K(KT_ASCII, '*'); break; case K_PSLASH: vga_keymap[map][i] = K(KT_ASCII, '/'); break; case K_PENTER: vga_keymap[map][i] = K(KT_ASCII, '\r'); break; case K_PCOMMA: vga_keymap[map][i] = K(KT_ASCII, ','); break; case K_PDOT: vga_keymap[map][i] = K(KT_ASCII, '.'); break; default: break; } } /* Do the normal key translation */ if ((KTYP(entry.kb_value) == KT_LATIN) || (KTYP(entry.kb_value) == KT_ASCII) || (KTYP(entry.kb_value) == KT_LETTER)) { vga_keymap[map][i] = entry.kb_value; } } } } return (0); } #elif defined(__FREEBSD__) int SVGA_initkeymaps(int fd) { vga_keymap = SDL_malloc(sizeof(keymap_t)); if (!vga_keymap) { SDL_OutOfMemory(); return (-1); } if (ioctl(fd, GIO_KEYMAP, vga_keymap) == -1) { SDL_free(vga_keymap); vga_keymap = NULL; SDL_SetError("Unable to get keyboard map"); return (-1); } return (0); } #else #error You must choose your operating system here #endif int posted = 0; void SVGA_mousecallback(int button, int dx, int dy, int u1, int u2, int u3, int u4) { if (dx || dy) { posted += SDL_PrivateMouseMotion(0, 1, dx, dy); } if (button & MOUSE_LEFTBUTTON) { if (!(SDL_GetMouseState(NULL, NULL) & SDL_BUTTON(1))) { posted += SDL_PrivateMouseButton(SDL_PRESSED, 1, 0, 0); } } else { if ((SDL_GetMouseState(NULL, NULL) & SDL_BUTTON(1))) { posted += SDL_PrivateMouseButton(SDL_RELEASED, 1, 0, 0); } } if (button & MOUSE_MIDDLEBUTTON) { if (!(SDL_GetMouseState(NULL, NULL) & SDL_BUTTON(2))) { posted += SDL_PrivateMouseButton(SDL_PRESSED, 2, 0, 0); } } else { if ((SDL_GetMouseState(NULL, NULL) & SDL_BUTTON(2))) { posted += SDL_PrivateMouseButton(SDL_RELEASED, 2, 0, 0); } } if (button & MOUSE_RIGHTBUTTON) { if (!(SDL_GetMouseState(NULL, NULL) & SDL_BUTTON(3))) { posted += SDL_PrivateMouseButton(SDL_PRESSED, 3, 0, 0); } } else { if ((SDL_GetMouseState(NULL, NULL) & SDL_BUTTON(3))) { posted += SDL_PrivateMouseButton(SDL_RELEASED, 3, 0, 0); } } } void SVGA_keyboardcallback(int scancode, int pressed) { SDL_keysym keysym; if (pressed) { posted += SDL_PrivateKeyboard(SDL_PRESSED, TranslateKey(scancode, &keysym)); } else { posted += SDL_PrivateKeyboard(SDL_RELEASED, TranslateKey(scancode, &keysym)); } } void SVGA_PumpEvents(_THIS) { do { posted = 0; mouse_update(); keyboard_update(); } while (posted); } void SVGA_InitOSKeymap(_THIS) { int i; /* Initialize the BeOS key translation table */ for (i = 0; i < SDL_arraysize(keymap); ++i) keymap[i] = SDLK_UNKNOWN; keymap[SCANCODE_ESCAPE] = SDLK_ESCAPE; keymap[SCANCODE_1] = SDLK_1; keymap[SCANCODE_2] = SDLK_2; keymap[SCANCODE_3] = SDLK_3; keymap[SCANCODE_4] = SDLK_4; keymap[SCANCODE_5] = SDLK_5; keymap[SCANCODE_6] = SDLK_6; keymap[SCANCODE_7] = SDLK_7; keymap[SCANCODE_8] = SDLK_8; keymap[SCANCODE_9] = SDLK_9; keymap[SCANCODE_0] = SDLK_0; keymap[SCANCODE_MINUS] = SDLK_MINUS; keymap[SCANCODE_EQUAL] = SDLK_EQUALS; keymap[SCANCODE_BACKSPACE] = SDLK_BACKSPACE; keymap[SCANCODE_TAB] = SDLK_TAB; keymap[SCANCODE_Q] = SDLK_q; keymap[SCANCODE_W] = SDLK_w; keymap[SCANCODE_E] = SDLK_e; keymap[SCANCODE_R] = SDLK_r; keymap[SCANCODE_T] = SDLK_t; keymap[SCANCODE_Y] = SDLK_y; keymap[SCANCODE_U] = SDLK_u; keymap[SCANCODE_I] = SDLK_i; keymap[SCANCODE_O] = SDLK_o; keymap[SCANCODE_P] = SDLK_p; keymap[SCANCODE_BRACKET_LEFT] = SDLK_LEFTBRACKET; keymap[SCANCODE_BRACKET_RIGHT] = SDLK_RIGHTBRACKET; keymap[SCANCODE_ENTER] = SDLK_RETURN; keymap[SCANCODE_LEFTCONTROL] = SDLK_LCTRL; keymap[SCANCODE_A] = SDLK_a; keymap[SCANCODE_S] = SDLK_s; keymap[SCANCODE_D] = SDLK_d; keymap[SCANCODE_F] = SDLK_f; keymap[SCANCODE_G] = SDLK_g; keymap[SCANCODE_H] = SDLK_h; keymap[SCANCODE_J] = SDLK_j; keymap[SCANCODE_K] = SDLK_k; keymap[SCANCODE_L] = SDLK_l; keymap[SCANCODE_SEMICOLON] = SDLK_SEMICOLON; keymap[SCANCODE_APOSTROPHE] = SDLK_QUOTE; keymap[SCANCODE_GRAVE] = SDLK_BACKQUOTE; keymap[SCANCODE_LEFTSHIFT] = SDLK_LSHIFT; keymap[SCANCODE_BACKSLASH] = SDLK_BACKSLASH; keymap[SCANCODE_Z] = SDLK_z; keymap[SCANCODE_X] = SDLK_x; keymap[SCANCODE_C] = SDLK_c; keymap[SCANCODE_V] = SDLK_v; keymap[SCANCODE_B] = SDLK_b; keymap[SCANCODE_N] = SDLK_n; keymap[SCANCODE_M] = SDLK_m; keymap[SCANCODE_COMMA] = SDLK_COMMA; keymap[SCANCODE_PERIOD] = SDLK_PERIOD; keymap[SCANCODE_SLASH] = SDLK_SLASH; keymap[SCANCODE_RIGHTSHIFT] = SDLK_RSHIFT; keymap[SCANCODE_KEYPADMULTIPLY] = SDLK_KP_MULTIPLY; keymap[SCANCODE_LEFTALT] = SDLK_LALT; keymap[SCANCODE_SPACE] = SDLK_SPACE; keymap[SCANCODE_CAPSLOCK] = SDLK_CAPSLOCK; keymap[SCANCODE_F1] = SDLK_F1; keymap[SCANCODE_F2] = SDLK_F2; keymap[SCANCODE_F3] = SDLK_F3; keymap[SCANCODE_F4] = SDLK_F4; keymap[SCANCODE_F5] = SDLK_F5; keymap[SCANCODE_F6] = SDLK_F6; keymap[SCANCODE_F7] = SDLK_F7; keymap[SCANCODE_F8] = SDLK_F8; keymap[SCANCODE_F9] = SDLK_F9; keymap[SCANCODE_F10] = SDLK_F10; keymap[SCANCODE_NUMLOCK] = SDLK_NUMLOCK; keymap[SCANCODE_SCROLLLOCK] = SDLK_SCROLLOCK; keymap[SCANCODE_KEYPAD7] = SDLK_KP7; keymap[SCANCODE_CURSORUPLEFT] = SDLK_KP7; keymap[SCANCODE_KEYPAD8] = SDLK_KP8; keymap[SCANCODE_CURSORUP] = SDLK_KP8; keymap[SCANCODE_KEYPAD9] = SDLK_KP9; keymap[SCANCODE_CURSORUPRIGHT] = SDLK_KP9; keymap[SCANCODE_KEYPADMINUS] = SDLK_KP_MINUS; keymap[SCANCODE_KEYPAD4] = SDLK_KP4; keymap[SCANCODE_CURSORLEFT] = SDLK_KP4; keymap[SCANCODE_KEYPAD5] = SDLK_KP5; keymap[SCANCODE_KEYPAD6] = SDLK_KP6; keymap[SCANCODE_CURSORRIGHT] = SDLK_KP6; keymap[SCANCODE_KEYPADPLUS] = SDLK_KP_PLUS; keymap[SCANCODE_KEYPAD1] = SDLK_KP1; keymap[SCANCODE_CURSORDOWNLEFT] = SDLK_KP1; keymap[SCANCODE_KEYPAD2] = SDLK_KP2; keymap[SCANCODE_CURSORDOWN] = SDLK_KP2; keymap[SCANCODE_KEYPAD3] = SDLK_KP3; keymap[SCANCODE_CURSORDOWNRIGHT] = SDLK_KP3; keymap[SCANCODE_KEYPAD0] = SDLK_KP0; keymap[SCANCODE_KEYPADPERIOD] = SDLK_KP_PERIOD; keymap[SCANCODE_LESS] = SDLK_LESS; keymap[SCANCODE_F11] = SDLK_F11; keymap[SCANCODE_F12] = SDLK_F12; keymap[SCANCODE_KEYPADENTER] = SDLK_KP_ENTER; keymap[SCANCODE_RIGHTCONTROL] = SDLK_RCTRL; keymap[SCANCODE_CONTROL] = SDLK_RCTRL; keymap[SCANCODE_KEYPADDIVIDE] = SDLK_KP_DIVIDE; keymap[SCANCODE_PRINTSCREEN] = SDLK_PRINT; keymap[SCANCODE_RIGHTALT] = SDLK_RALT; keymap[SCANCODE_BREAK] = SDLK_BREAK; keymap[SCANCODE_BREAK_ALTERNATIVE] = SDLK_UNKNOWN; keymap[SCANCODE_HOME] = SDLK_HOME; keymap[SCANCODE_CURSORBLOCKUP] = SDLK_UP; keymap[SCANCODE_PAGEUP] = SDLK_PAGEUP; keymap[SCANCODE_CURSORBLOCKLEFT] = SDLK_LEFT; keymap[SCANCODE_CURSORBLOCKRIGHT] = SDLK_RIGHT; keymap[SCANCODE_END] = SDLK_END; keymap[SCANCODE_CURSORBLOCKDOWN] = SDLK_DOWN; keymap[SCANCODE_PAGEDOWN] = SDLK_PAGEDOWN; keymap[SCANCODE_INSERT] = SDLK_INSERT; keymap[SCANCODE_REMOVE] = SDLK_DELETE; keymap[119] = SDLK_PAUSE; keymap[SCANCODE_RIGHTWIN] = SDLK_RSUPER; keymap[SCANCODE_LEFTWIN] = SDLK_LSUPER; keymap[127] = SDLK_MENU; } #if defined(linux) static SDL_keysym * TranslateKey(int scancode, SDL_keysym * keysym) { /* Set the keysym information */ keysym->scancode = scancode; keysym->sym = keymap[scancode]; keysym->mod = KMOD_NONE; /* If UNICODE is on, get the UNICODE value for the key */ keysym->unicode = 0; if (SDL_TranslateUNICODE) { int map; SDLMod modstate; modstate = SDL_GetModState(); map = 0; if (modstate & KMOD_SHIFT) { map |= (1 << KG_SHIFT); } if (modstate & KMOD_CTRL) { map |= (1 << KG_CTRL); } if (modstate & KMOD_ALT) { map |= (1 << KG_ALT); } if (modstate & KMOD_MODE) { map |= (1 << KG_ALTGR); } if (KTYP(vga_keymap[map][scancode]) == KT_LETTER) { if (modstate & KMOD_CAPS) { map ^= (1 << KG_SHIFT); } } if (KTYP(vga_keymap[map][scancode]) == KT_PAD) { if (modstate & KMOD_NUM) { keysym->unicode = KVAL(vga_keymap[map][scancode]); } } else { keysym->unicode = KVAL(vga_keymap[map][scancode]); } } return (keysym); } #elif defined(__FREEBSD__) static SDL_keysym * TranslateKey(int scancode, SDL_keysym * keysym) { /* Set the keysym information */ keysym->scancode = scancode; keysym->sym = keymap[scancode]; keysym->mod = KMOD_NONE; /* If UNICODE is on, get the UNICODE value for the key */ keysym->unicode = 0; if (SDL_TranslateUNICODE && vga_keymap) { int map; SDLMod modstate; modstate = SDL_GetModState(); map = 0; if (modstate & KMOD_SHIFT) { map += 1; } if (modstate & KMOD_CTRL) { map += 2; } if (modstate & KMOD_ALT) { map += 4; } if (!(vga_keymap->key[scancode].spcl & (0x80 >> map))) { keysym->unicode = vga_keymap->key[scancode].map[map]; } } return (keysym); } #else #error You must choose your operating system here #endif /* vi: set ts=4 sw=4 expandtab: */