view src/video/riscos/SDL_riscosvideo.c @ 3099:82e60908fab1

Date: Mon, 23 Mar 2009 09:17:24 +0200 From: "Mike Gorchak" Subject: New QNX patches Please apply patch qnx4.diff, which is attached. What has been done: 1)Added back OpenGL ES renderer for QNX target. Added few corrections to OpenGL ES renderer to let it work under QNX. OpenGL ES renderer do not support textures under QNX, so I think some additional work must be done. 2) Added GL_OES_query_matrix extension to SDL_opengles.h header file, which required by OpenGL ES 1.1 specification. 3) Added attribute clearing at the entrance of function SDL_GL_GetAttribure(). Added error checking into the function SDL_GL_GetAttribure(), because some attributes can't be obtained in OpenGL ES 1.0. 4) Porting testdyngles to OpenGL ES 1.0 (1.1 has glColor4ub() and glColor4f() functions, but 1.0 has glColor4f() only). 5) Added error checking after obtaining attributes using SDL_GL_GetAttribute() function to the testgl2 and testgles. 6) Small correction to testmultiaudio with printing errors. 7) Added software and accelerated OpenGL ES 1.0 support into the QNX GF driver. Please remove ./src/audio/nto directory - it will not be used anymore. Please create ./src/audio/qsa directory and add content of the archive qsa.tar.gz into this directory. I rewrote some sound code, added support for multiple audio cards, enumeration, etc. Added initial support for capture. As far as I can understand SDL 1.3 is not supporting audio capture right now ? Sam, Am I right ? Or audio capture must be supported through the PlayDevice routine ? And last, please put file SDL_gf_opengles.c to the ./src/video/qnxgf directory. It is OpenGL ES 1.1 emulation layer for some functions, which are not supported by OpenGL ES 1.0.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 24 Mar 2009 10:33:12 +0000
parents 99210400e8b9
children f7b03b6838cb
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/*
     File added by Alan Buckley (alan_baa@hotmail.com) for RISC OS compatability
	 23 March 2003

     Implements RISC OS display device management.
	 Routines for full screen and wimp modes are split
	 into other source files.
*/

#include "SDL_video.h"
#include "SDL_mouse.h"
#include "SDL_syswm.h"
#include "../SDL_sysvideo.h"
#include "../SDL_pixels_c.h"
#include "../../events/SDL_events_c.h"

#include "SDL_riscostask.h"
#include "SDL_riscosvideo.h"
#include "SDL_riscosevents_c.h"
#include "SDL_riscosmouse_c.h"

#include "kernel.h"
#include "swis.h"

#define RISCOSVID_DRIVER_NAME "riscos"

/* Initialization/Query functions */
static int RISCOS_VideoInit(_THIS, SDL_PixelFormat * vformat);
static void RISCOS_VideoQuit(_THIS);

static SDL_Rect **RISCOS_ListModes(_THIS, SDL_PixelFormat * format,
                                   Uint32 flags);
static SDL_Surface *RISCOS_SetVideoMode(_THIS, SDL_Surface * current,
                                        int width, int height, int bpp,
                                        Uint32 flags);

int RISCOS_GetWmInfo(_THIS, SDL_SysWMinfo * info);

int RISCOS_ToggleFullScreen(_THIS, int fullscreen);
/* Mouse checking */
void RISCOS_CheckMouseMode(_THIS);
extern SDL_GrabMode RISCOS_GrabInput(_THIS, SDL_GrabMode mode);

/* Fullscreen mode functions */
extern SDL_Surface *FULLSCREEN_SetVideoMode(_THIS, SDL_Surface * current,
                                            int width, int height, int bpp,
                                            Uint32 flags);
extern void FULLSCREEN_BuildModeList(_THIS);
extern void FULLSCREEN_SetDeviceMode(_THIS);
extern int FULLSCREEN_ToggleFromWimp(_THIS);

/* Wimp mode functions */
extern SDL_Surface *WIMP_SetVideoMode(_THIS, SDL_Surface * current,
                                      int width, int height, int bpp,
                                      Uint32 flags);
extern void WIMP_DeleteWindow(_THIS);
extern int WIMP_ToggleFromFullScreen(_THIS);

/* Hardware surface functions - common to WIMP and FULLSCREEN */
static int RISCOS_AllocHWSurface(_THIS, SDL_Surface * surface);
static int RISCOS_LockHWSurface(_THIS, SDL_Surface * surface);
static void RISCOS_UnlockHWSurface(_THIS, SDL_Surface * surface);
static void RISCOS_FreeHWSurface(_THIS, SDL_Surface * surface);

/* RISC OS driver bootstrap functions */

static int
RISCOS_Available(void)
{
    return (1);
}

static void
RISCOS_DeleteDevice(SDL_VideoDevice * device)
{
    SDL_free(device->hidden);
    SDL_free(device);
}

static SDL_VideoDevice *
RISCOS_CreateDevice(int devindex)
{
    SDL_VideoDevice *device;

    /* Initialize all variables that we clean on shutdown */
    device = (SDL_VideoDevice *) SDL_malloc(sizeof(SDL_VideoDevice));
    if (device) {
        SDL_memset(device, 0, (sizeof *device));
        device->hidden = (struct SDL_PrivateVideoData *)
            SDL_malloc((sizeof *device->hidden));
    }
    if ((device == NULL) || (device->hidden == NULL)) {
        SDL_OutOfMemory();
        if (device) {
            SDL_free(device);
        }
        return (0);
    }
    SDL_memset(device->hidden, 0, (sizeof *device->hidden));

    /* Set the function pointers */
    device->VideoInit = RISCOS_VideoInit;
    device->VideoQuit = RISCOS_VideoQuit;

    device->ListModes = RISCOS_ListModes;
    device->SetVideoMode = RISCOS_SetVideoMode;
    device->CreateYUVOverlay = NULL;
    device->AllocHWSurface = RISCOS_AllocHWSurface;
    device->CheckHWBlit = NULL;
    device->FillHWRect = NULL;
    device->SetHWColorKey = NULL;
    device->SetHWAlpha = NULL;
    device->LockHWSurface = RISCOS_LockHWSurface;
    device->UnlockHWSurface = RISCOS_UnlockHWSurface;
    device->FreeHWSurface = RISCOS_FreeHWSurface;

    device->FreeWMCursor = RISCOS_FreeWMCursor;
    device->CreateWMCursor = RISCOS_CreateWMCursor;
    device->CheckMouseMode = RISCOS_CheckMouseMode;
    device->GrabInput = RISCOS_GrabInput;

    device->InitOSKeymap = RISCOS_InitOSKeymap;

    device->GetWMInfo = RISCOS_GetWmInfo;

    device->free = RISCOS_DeleteDevice;

/* Can't get Toggle screen to work if program starts up in Full screen mode so
   disable it here and re-enable it when a wimp screen is chosen */
    device->ToggleFullScreen = NULL;    /*RISCOS_ToggleFullScreen; */

    /* Set other entries for fullscreen mode */
    FULLSCREEN_SetDeviceMode(device);

    /* Mouse pointer needs to use the WIMP ShowCursor version so
       that it doesn't modify the pointer until the SDL Window is
       entered or the application goes full screen */
    device->ShowWMCursor = WIMP_ShowWMCursor;

    return device;
}

VideoBootStrap RISCOS_bootstrap = {
    RISCOSVID_DRIVER_NAME, "RISC OS video driver",
    RISCOS_Available, RISCOS_CreateDevice
};


int
RISCOS_VideoInit(_THIS, SDL_PixelFormat * vformat)
{
    _kernel_swi_regs regs;
    int vars[4], vals[3];

    if (RISCOS_InitTask() == 0) {
        SDL_SetError("Unable to start task");
        return 0;
    }

    vars[0] = 9;                /* Log base 2 bpp */
    vars[1] = 11;               /* XWndLimit - num x pixels -1 */
    vars[2] = 12;               /* YWndLimit - num y pixels -1 */
    vars[3] = -1;               /* Terminate list */
    regs.r[0] = (int) vars;
    regs.r[1] = (int) vals;

    _kernel_swi(OS_ReadVduVariables, &regs, &regs);
    vformat->BitsPerPixel = (1 << vals[0]);

    /* Determine the current screen size */
    this->info.current_w = vals[1] + 1;
    this->info.current_h = vals[2] + 1;

    /* Minimum bpp for SDL is 8 */
    if (vformat->BitsPerPixel < 8)
        vformat->BitsPerPixel = 8;


    switch (vformat->BitsPerPixel) {
    case 15:
    case 16:
        vformat->Bmask = 0x00007c00;
        vformat->Gmask = 0x000003e0;
        vformat->Rmask = 0x0000001f;
        vformat->BitsPerPixel = 16;     /* SDL wants actual number of bits used */
        vformat->BytesPerPixel = 2;
        break;

    case 24:
    case 32:
        vformat->Bmask = 0x00ff0000;
        vformat->Gmask = 0x0000ff00;
        vformat->Rmask = 0x000000ff;
        vformat->BytesPerPixel = 4;
        break;

    default:
        vformat->Bmask = 0;
        vformat->Gmask = 0;
        vformat->Rmask = 0;
        vformat->BytesPerPixel = 1;
        break;
    }

    /* Fill in some window manager capabilities */
    this->info.wm_available = 1;

    /* We're done! */
    return (0);
}

/* Note:  If we are terminated, this could be called in the middle of
   another SDL video routine -- notably UpdateRects.
*/
void
RISCOS_VideoQuit(_THIS)
{
    RISCOS_ExitTask();

    if (this->hidden->alloc_bank)
        SDL_free(this->hidden->alloc_bank);
    this->hidden->alloc_bank = 0;
}


SDL_Rect **
RISCOS_ListModes(_THIS, SDL_PixelFormat * format, Uint32 flags)
{
    if (flags & SDL_FULLSCREEN) {
        /* Build mode list when first required. */
        if (SDL_nummodes[0] == 0)
            FULLSCREEN_BuildModeList(this);

        return (SDL_modelist[((format->BitsPerPixel + 7) / 8) - 1]);
    } else
        return (SDL_Rect **) - 1;
}


/* Set up video mode */
SDL_Surface *
RISCOS_SetVideoMode(_THIS, SDL_Surface * current,
                    int width, int height, int bpp, Uint32 flags)
{
    if (flags & SDL_FULLSCREEN) {
        RISCOS_StoreWimpMode();
        /* Dump wimp window on switch to full screen */
        if (this->hidden->window_handle)
            WIMP_DeleteWindow(this);

        return FULLSCREEN_SetVideoMode(this, current, width, height, bpp,
                                       flags);
    } else {
        RISCOS_RestoreWimpMode();
        return WIMP_SetVideoMode(this, current, width, height, bpp, flags);
    }
}


/* We don't actually allow hardware surfaces other than the main one */
static int
RISCOS_AllocHWSurface(_THIS, SDL_Surface * surface)
{
    return (-1);
}

static void
RISCOS_FreeHWSurface(_THIS, SDL_Surface * surface)
{
    return;
}

/* We need to wait for vertical retrace on page flipped displays */
static int
RISCOS_LockHWSurface(_THIS, SDL_Surface * surface)
{
    return (0);
}

static void
RISCOS_UnlockHWSurface(_THIS, SDL_Surface * surface)
{
    return;
}


int
RISCOS_GetWmInfo(_THIS, SDL_SysWMinfo * info)
{
    SDL_VERSION(&(info->version));
    info->wimpVersion = RISCOS_GetWimpVersion();
    info->taskHandle = RISCOS_GetTaskHandle();
    info->window = this->hidden->window_handle;

    return 1;
}

/* Toggle full screen mode.
   Returns 1 if successful otherwise 0
*/

int
RISCOS_ToggleFullScreen(_THIS, int fullscreen)
{
    if (fullscreen) {
        return FULLSCREEN_ToggleFromWimp(this);
    } else {
        return WIMP_ToggleFromFullScreen(this);
    }

    return 0;
}

/* vi: set ts=4 sw=4 expandtab: */