Mercurial > sdl-ios-xcode
view src/video/nanox/SDL_nxvideo.c @ 3099:82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
From: "Mike Gorchak"
Subject: New QNX patches
Please apply patch qnx4.diff, which is attached. What has been done:
1)Added back OpenGL ES renderer for QNX target. Added few corrections to
OpenGL ES renderer to let it work under QNX. OpenGL ES renderer do not
support textures under QNX, so I think some additional work must be done.
2) Added GL_OES_query_matrix extension to SDL_opengles.h header file, which
required by OpenGL ES 1.1 specification.
3) Added attribute clearing at the entrance of function
SDL_GL_GetAttribure(). Added error checking into the function
SDL_GL_GetAttribure(), because some attributes can't be obtained in OpenGL
ES 1.0.
4) Porting testdyngles to OpenGL ES 1.0 (1.1 has glColor4ub() and
glColor4f() functions, but 1.0 has glColor4f() only).
5) Added error checking after obtaining attributes using
SDL_GL_GetAttribute() function to the testgl2 and testgles.
6) Small correction to testmultiaudio with printing errors.
7) Added software and accelerated OpenGL ES 1.0 support into the QNX GF
driver.
Please remove ./src/audio/nto directory - it will not be used anymore.
Please create ./src/audio/qsa directory and add content of the archive
qsa.tar.gz into this directory. I rewrote some sound code, added support for
multiple audio cards, enumeration, etc. Added initial support for capture.
As far as I can understand SDL 1.3 is not supporting audio capture right now
? Sam, Am I right ? Or audio capture must be supported through the
PlayDevice routine ?
And last, please put file SDL_gf_opengles.c to the ./src/video/qnxgf
directory. It is OpenGL ES 1.1 emulation layer for some functions, which are
not supported by OpenGL ES 1.0.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 24 Mar 2009 10:33:12 +0000 |
parents | 99210400e8b9 |
children |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga Copyright (C) 2001 Hsieh-Fu Tsai Copyright (C) 2002 Greg Haerr <greg@censoft.com> This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org Hsieh-Fu Tsai clare@setabox.com */ #include "SDL_config.h" #include "SDL_thread.h" #include "SDL_video.h" #include "../SDL_pixels_c.h" #include "../../events/SDL_events_c.h" #define MWINCLUDECOLORS #include "SDL_nxvideo.h" #include "SDL_nxmodes_c.h" #include "SDL_nxwm_c.h" #include "SDL_nxmouse_c.h" #include "SDL_nximage_c.h" #include "SDL_nxevents_c.h" // Initialization/Query functions static int NX_VideoInit(_THIS, SDL_PixelFormat * vformat); static SDL_Surface *NX_SetVideoMode(_THIS, SDL_Surface * current, int width, int height, int bpp, Uint32 flags); static int NX_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color * colors); static void NX_VideoQuit(_THIS); static void NX_DestroyWindow(_THIS, SDL_Surface * screen); static int NX_ToggleFullScreen(_THIS, int on); static void NX_UpdateMouse(_THIS); static int NX_SetGammaRamp(_THIS, Uint16 * ramp); static int NX_GetGammaRamp(_THIS, Uint16 * ramp); // Microwin driver bootstrap functions static int NX_Available() { Dprintf("enter NX_Available\n"); if (GrOpen() < 0) return 0; GrClose(); Dprintf("leave NX_Available\n"); return 1; } static void NX_DeleteDevice(SDL_VideoDevice * device) { Dprintf("enter NX_DeleteDevice\n"); if (device) { if (device->hidden) SDL_free(device->hidden); if (device->gl_data) SDL_free(device->gl_data); SDL_free(device); } Dprintf("leave NX_DeleteDevice\n"); } static SDL_VideoDevice * NX_CreateDevice(int devindex) { SDL_VideoDevice *device; Dprintf("enter NX_CreateDevice\n"); // Initialize all variables that we clean on shutdown device = (SDL_VideoDevice *) SDL_malloc(sizeof(SDL_VideoDevice)); if (device) { SDL_memset(device, 0, (sizeof *device)); device->hidden = (struct SDL_PrivateVideoData *) SDL_malloc((sizeof *device->hidden)); device->gl_data = NULL; } if ((device == NULL) || (device->hidden == NULL)) { SDL_OutOfMemory(); NX_DeleteDevice(device); return 0; } SDL_memset(device->hidden, 0, (sizeof *device->hidden)); // Set the function pointers device->VideoInit = NX_VideoInit; device->ListModes = NX_ListModes; device->SetVideoMode = NX_SetVideoMode; device->ToggleFullScreen = NX_ToggleFullScreen; device->UpdateMouse = NX_UpdateMouse; device->CreateYUVOverlay = NULL; device->SetColors = NX_SetColors; device->UpdateRects = NULL; device->VideoQuit = NX_VideoQuit; device->AllocHWSurface = NULL; device->CheckHWBlit = NULL; device->FillHWRect = NULL; device->SetHWColorKey = NULL; device->SetHWAlpha = NULL; device->LockHWSurface = NULL; device->UnlockHWSurface = NULL; device->FlipHWSurface = NULL; device->FreeHWSurface = NULL; device->SetGamma = NULL; device->GetGamma = NULL; device->SetGammaRamp = NX_SetGammaRamp; device->GetGammaRamp = NX_GetGammaRamp; #if SDL_VIDEO_OPENGL device->GL_LoadLibrary = NULL; device->GL_GetProcAddress = NULL; device->GL_GetAttribute = NULL; device->GL_MakeCurrent = NULL; device->GL_SwapBuffers = NULL; #endif device->SetIcon = NULL; device->SetCaption = NX_SetCaption; device->IconifyWindow = NULL; device->GrabInput = NULL; device->GetWMInfo = NX_GetWMInfo; device->FreeWMCursor = NX_FreeWMCursor; device->CreateWMCursor = NX_CreateWMCursor; device->ShowWMCursor = NX_ShowWMCursor; device->WarpWMCursor = NX_WarpWMCursor; device->CheckMouseMode = NULL; device->InitOSKeymap = NX_InitOSKeymap; device->PumpEvents = NX_PumpEvents; device->free = NX_DeleteDevice; Dprintf("leave NX_CreateDevice\n"); return device; } VideoBootStrap NX_bootstrap = { "nanox", "nanox", NX_Available, NX_CreateDevice }; static void create_aux_windows(_THIS) { GR_WM_PROPERTIES props; Dprintf("enter create_aux_windows\n"); // Don't create any extra windows if we are being managed if (SDL_windowid) { FSwindow = 0; return; } if (FSwindow && FSwindow != GR_ROOT_WINDOW_ID) { GrDestroyWindow(FSwindow); } FSwindow = GrNewWindow(GR_ROOT_WINDOW_ID, 0, 0, 1, 1, 0, BLACK, BLACK); props.flags = GR_WM_FLAGS_PROPS; props.props = GR_WM_PROPS_NODECORATE; GrSetWMProperties(FSwindow, &props); GrSelectEvents(FSwindow, (GR_EVENT_MASK_EXPOSURE | GR_EVENT_MASK_BUTTON_DOWN | GR_EVENT_MASK_BUTTON_UP | GR_EVENT_MASK_FOCUS_IN | GR_EVENT_MASK_FOCUS_OUT | GR_EVENT_MASK_KEY_DOWN | GR_EVENT_MASK_KEY_UP | GR_EVENT_MASK_MOUSE_ENTER | GR_EVENT_MASK_MOUSE_EXIT | GR_EVENT_MASK_MOUSE_MOTION | GR_EVENT_MASK_UPDATE | GR_EVENT_MASK_CLOSE_REQ)); Dprintf("leave create_aux_windows\n"); } int NX_VideoInit(_THIS, SDL_PixelFormat * vformat) { GR_SCREEN_INFO si; Dprintf("enter NX_VideoInit\n"); if (GrOpen() < 0) { SDL_SetError("GrOpen() fail"); return -1; } // use share memory to speed up #ifdef NANOX_SHARE_MEMORY GrReqShmCmds(0xFFFF); #endif SDL_Window = 0; FSwindow = 0; GammaRamp_R = NULL; GammaRamp_G = NULL; GammaRamp_B = NULL; GrGetScreenInfo(&si); SDL_Visual.bpp = si.bpp; /* Determine the current screen size */ this->info.current_w = si.cols; this->info.current_h = si.rows; // GetVideoMode SDL_modelist = (SDL_Rect **) SDL_malloc(sizeof(SDL_Rect *) * 2); if (SDL_modelist) { SDL_modelist[0] = (SDL_Rect *) SDL_malloc(sizeof(SDL_Rect)); if (SDL_modelist[0]) { SDL_modelist[0]->x = 0; SDL_modelist[0]->y = 0; SDL_modelist[0]->w = si.cols; SDL_modelist[0]->h = si.rows; } SDL_modelist[1] = NULL; } pixel_type = si.pixtype; SDL_Visual.red_mask = si.rmask; SDL_Visual.green_mask = si.gmask; SDL_Visual.blue_mask = si.bmask; vformat->BitsPerPixel = SDL_Visual.bpp; if (vformat->BitsPerPixel > 8) { vformat->Rmask = SDL_Visual.red_mask; vformat->Gmask = SDL_Visual.green_mask; vformat->Bmask = SDL_Visual.blue_mask; } // See if we have been passed a window to use SDL_windowid = getenv("SDL_WINDOWID"); // Create the fullscreen (and managed windows : no implement) create_aux_windows(this); Dprintf("leave NX_VideoInit\n"); return 0; } void NX_VideoQuit(_THIS) { Dprintf("enter NX_VideoQuit\n"); // Start shutting down the windows NX_DestroyImage(this, this->screen); NX_DestroyWindow(this, this->screen); if (FSwindow && FSwindow != GR_ROOT_WINDOW_ID) { GrDestroyWindow(FSwindow); } NX_FreeVideoModes(this); SDL_free(GammaRamp_R); SDL_free(GammaRamp_G); SDL_free(GammaRamp_B); #ifdef ENABLE_NANOX_DIRECT_FB if (Clientfb) GrCloseClientFramebuffer(); #endif GrClose(); Dprintf("leave NX_VideoQuit\n"); } static void NX_DestroyWindow(_THIS, SDL_Surface * screen) { Dprintf("enter NX_DestroyWindow\n"); if (!SDL_windowid) { if (screen && (screen->flags & SDL_FULLSCREEN)) { screen->flags &= ~SDL_FULLSCREEN; NX_LeaveFullScreen(this); } // Destroy the output window if (SDL_Window && SDL_Window != GR_ROOT_WINDOW_ID) { GrDestroyWindow(SDL_Window); } } // Free the graphics context if (!SDL_GC) { GrDestroyGC(SDL_GC); SDL_GC = 0; } Dprintf("leave NX_DestroyWindow\n"); } static int NX_CreateWindow(_THIS, SDL_Surface * screen, int w, int h, int bpp, Uint32 flags) { Dprintf("enter NX_CreateWindow\n"); // If a window is already present, destroy it and start fresh if (SDL_Window && SDL_Window != GR_ROOT_WINDOW_ID) { NX_DestroyWindow(this, screen); } // See if we have been given a window id if (SDL_windowid) { SDL_Window = SDL_strtol(SDL_windowid, NULL, 0); } else { SDL_Window = 0; } if (!SDL_ReallocFormat(screen, bpp, SDL_Visual.red_mask, SDL_Visual.green_mask, SDL_Visual.blue_mask, 0)) return -1; // Create (or use) the nanox display window if (!SDL_windowid) { SDL_Window = GrNewWindow(GR_ROOT_WINDOW_ID, 0, 0, w, h, 0, BLACK, WHITE); GrSelectEvents(SDL_Window, (GR_EVENT_MASK_EXPOSURE | GR_EVENT_MASK_BUTTON_DOWN | GR_EVENT_MASK_BUTTON_UP | GR_EVENT_MASK_FOCUS_IN | GR_EVENT_MASK_FOCUS_OUT | GR_EVENT_MASK_KEY_DOWN | GR_EVENT_MASK_KEY_UP | GR_EVENT_MASK_MOUSE_ENTER | GR_EVENT_MASK_MOUSE_EXIT | GR_EVENT_MASK_MOUSE_MOTION | GR_EVENT_MASK_UPDATE | GR_EVENT_MASK_CLOSE_REQ)); } /* Create the graphics context here, once we have a window */ SDL_GC = GrNewGC(); if (SDL_GC == 0) { SDL_SetError("Couldn't create graphics context"); return (-1); } // Map them both and go fullscreen, if requested if (!SDL_windowid) { GrMapWindow(SDL_Window); if (flags & SDL_FULLSCREEN) { screen->flags |= SDL_FULLSCREEN; NX_EnterFullScreen(this); } else { screen->flags &= ~SDL_FULLSCREEN; } } #ifdef ENABLE_NANOX_DIRECT_FB /* attempt allocating the client side framebuffer */ Clientfb = GrOpenClientFramebuffer(); /* NULL return will default to using GrArea() */ #endif Dprintf("leave NX_CreateWindow\n"); return 0; } SDL_Surface * NX_SetVideoMode(_THIS, SDL_Surface * current, int width, int height, int bpp, Uint32 flags) { Dprintf("enter NX_SetVideoMode\n"); // Lock the event thread, in multi-threading environments SDL_Lock_EventThread(); bpp = SDL_Visual.bpp; if (NX_CreateWindow(this, current, width, height, bpp, flags) < 0) { current = NULL; goto done; } if (current->w != width || current->h != height) { current->w = width; current->h = height; current->pitch = SDL_CalculatePitch(current); NX_ResizeImage(this, current, flags); } current->flags |= (flags & (SDL_RESIZABLE | SDL_NOFRAME)); done: SDL_Unlock_EventThread(); Dprintf("leave NX_SetVideoMode\n"); // We're done! return current; } // ncolors <= 256 int NX_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color * colors) { int i; GR_PALETTE pal; Dprintf("enter NX_SetColors\n"); if (ncolors > 256) return 0; pal.count = ncolors; for (i = 0; i < ncolors; ++i) { pal.palette[i].r = colors[i].r; pal.palette[i].g = colors[i].g; pal.palette[i].b = colors[i].b; } GrSetSystemPalette(firstcolor, &pal); Dprintf("leave NX_SetColors\n"); return 1; } static int NX_ToggleFullScreen(_THIS, int on) { SDL_Rect rect; Uint32 event_thread; Dprintf("enter NX_ToggleFullScreen\n"); // Don't switch if we don't own the window if (SDL_windowid) return 0; // Don't lock if we are the event thread event_thread = SDL_EventThreadID(); if (event_thread && (SDL_ThreadID() == event_thread)) { event_thread = 0; } if (event_thread) { SDL_Lock_EventThread(); } if (on) { NX_EnterFullScreen(this); } else { this->screen->flags &= ~SDL_FULLSCREEN; NX_LeaveFullScreen(this); } rect.x = rect.y = 0; rect.w = this->screen->w, rect.h = this->screen->h; NX_NormalUpdate(this, 1, &rect); if (event_thread) { SDL_Unlock_EventThread(); } Dprintf("leave NX_ToggleFullScreen\n"); return 1; } // Update the current mouse state and position static void NX_UpdateMouse(_THIS) { int x, y; GR_WINDOW_INFO info; GR_SCREEN_INFO si; Dprintf("enter NX_UpdateMouse\n"); // Lock the event thread, in multi-threading environments SDL_Lock_EventThread(); GrGetScreenInfo(&si); GrGetWindowInfo(SDL_Window, &info); x = si.xpos - info.x; y = si.ypos - info.y; if (x >= 0 && x <= info.width && y >= 0 && y <= info.height) { SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS); SDL_PrivateMouseMotion(0, 0, x, y); } else { SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS); } SDL_Unlock_EventThread(); Dprintf("leave NX_UpdateMouse\n"); } static int NX_SetGammaRamp(_THIS, Uint16 * ramp) { int i; Uint16 *red, *green, *blue; Dprintf("enter NX_SetGammaRamp\n"); if (SDL_Visual.bpp != 32 && SDL_Visual.bpp != 24) return -1; if (!GammaRamp_R) GammaRamp_R = (Uint16 *) SDL_malloc(sizeof(Uint16) * CI_SIZE); if (!GammaRamp_G) GammaRamp_G = (Uint16 *) SDL_malloc(sizeof(Uint16) * CI_SIZE); if (!GammaRamp_B) GammaRamp_B = (Uint16 *) SDL_malloc(sizeof(Uint16) * CI_SIZE); if ((!GammaRamp_R) || (!GammaRamp_G) || (!GammaRamp_B)) { SDL_OutOfMemory(); return -1; } for (i = 0; i < CI_SIZE; ++i) GammaRamp_R[i] = GammaRamp_G[i] = GammaRamp_B[i] = i; red = ramp; green = ramp + CI_SIZE; blue = green + CI_SIZE; for (i = 0; i < CI_SIZE; ++i) { GammaRamp_R[i] = red[i]; GammaRamp_G[i] = green[i]; GammaRamp_B[i] = blue[i]; } SDL_UpdateRect(this->screen, 0, 0, 0, 0); Dprintf("leave NX_SetGammaRamp\n"); return 0; } static int NX_GetGammaRamp(_THIS, Uint16 * ramp) { int i; Uint16 *red, *green, *blue; Dprintf("enter NX_GetGammaRamp\n"); if (SDL_Visual.bpp != 32 && SDL_Visual.bpp != 24) return -1; red = ramp; green = ramp + CI_SIZE; blue = green + CI_SIZE; if (GammaRamp_R && GammaRamp_G && GammaRamp_B) { for (i = 0; i < CI_SIZE; ++i) { red[i] = GammaRamp_R[i]; green[i] = GammaRamp_G[i]; blue[i] = GammaRamp_B[i]; } } else { for (i = 0; i < CI_SIZE; ++i) red[i] = green[i] = blue[i] = i; } Dprintf("leave NX_GetGammaRamp\n"); return 0; } /* vi: set ts=4 sw=4 expandtab: */