Mercurial > sdl-ios-xcode
view src/video/bwindow/SDL_sysyuv.cc @ 3099:82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
From: "Mike Gorchak"
Subject: New QNX patches
Please apply patch qnx4.diff, which is attached. What has been done:
1)Added back OpenGL ES renderer for QNX target. Added few corrections to
OpenGL ES renderer to let it work under QNX. OpenGL ES renderer do not
support textures under QNX, so I think some additional work must be done.
2) Added GL_OES_query_matrix extension to SDL_opengles.h header file, which
required by OpenGL ES 1.1 specification.
3) Added attribute clearing at the entrance of function
SDL_GL_GetAttribure(). Added error checking into the function
SDL_GL_GetAttribure(), because some attributes can't be obtained in OpenGL
ES 1.0.
4) Porting testdyngles to OpenGL ES 1.0 (1.1 has glColor4ub() and
glColor4f() functions, but 1.0 has glColor4f() only).
5) Added error checking after obtaining attributes using
SDL_GL_GetAttribute() function to the testgl2 and testgles.
6) Small correction to testmultiaudio with printing errors.
7) Added software and accelerated OpenGL ES 1.0 support into the QNX GF
driver.
Please remove ./src/audio/nto directory - it will not be used anymore.
Please create ./src/audio/qsa directory and add content of the archive
qsa.tar.gz into this directory. I rewrote some sound code, added support for
multiple audio cards, enumeration, etc. Added initial support for capture.
As far as I can understand SDL 1.3 is not supporting audio capture right now
? Sam, Am I right ? Or audio capture must be supported through the
PlayDevice routine ?
And last, please put file SDL_gf_opengles.c to the ./src/video/qnxgf
directory. It is OpenGL ES 1.1 emulation layer for some functions, which are
not supported by OpenGL ES 1.0.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 24 Mar 2009 10:33:12 +0000 |
parents | 99210400e8b9 |
children | b530ef003506 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* This is the BeOS version of SDL YUV video overlays */ #include "SDL_video.h" #include "SDL_sysyuv.h" #include "../SDL_yuvfuncs.h" extern "C" { /* The functions used to manipulate software video overlays */ static struct private_yuvhwfuncs be_yuvfuncs = { BE_LockYUVOverlay, BE_UnlockYUVOverlay, BE_DisplayYUVOverlay, BE_FreeYUVOverlay }; BBitmap *BE_GetOverlayBitmap(BRect bounds, color_space cs) { BBitmap *bbitmap; bbitmap = new BBitmap(bounds, B_BITMAP_WILL_OVERLAY, cs); if (!bbitmap || bbitmap->InitCheck() != B_OK) { delete bbitmap; return 0; } overlay_restrictions r; bbitmap->GetOverlayRestrictions(&r); uint32 width = bounds.IntegerWidth() + 1; uint32 height = bounds.IntegerHeight() + 1; uint32 width_padding = 0; uint32 height_padding = 0; if ((r.source.horizontal_alignment != 0) || (r.source.vertical_alignment != 0)) { delete bbitmap; return 0; } if (r.source.width_alignment != 0) { uint32 aligned_width = r.source.width_alignment + 1; if (width % aligned_width > 0) { width_padding = aligned_width - width % aligned_width; } } if (r.source.height_alignment != 0) { uint32 aligned_height = r.source.height_alignment + 1; if (height % aligned_height > 0) { fprintf(stderr, "GetOverlayBitmap failed height alignment\n"); fprintf(stderr, "- height = %lu, aligned_height = %lu\n", height, aligned_height); delete bbitmap; return 0; } } if ((r.source.min_width > width) || (r.source.min_height > height) || (r.source.max_width < width) || (r.source.max_height < height)) { fprintf(stderr, "GetOverlayBitmap failed bounds tests\n"); delete bbitmap; return 0; } if ((width_padding != 0) || (height_padding != 0)) { delete bbitmap; bounds.Set(bounds.left, bounds.top, bounds.right + width_padding, bounds.bottom + height_padding); bbitmap = new BBitmap(bounds, B_BITMAP_WILL_OVERLAY, cs); if (!bbitmap || bbitmap->InitCheck() != B_OK) { fprintf(stderr, "GetOverlayBitmap failed late\n"); delete bbitmap; return 0; } } return bbitmap; } // See <GraphicsDefs.h> [btw: Cb=U, Cr=V] // See also http://www.fourcc.org/indexyuv.htm enum color_space convert_color_space(Uint32 format) { switch (format) { case SDL_YV12_OVERLAY: return B_YUV9; case SDL_IYUV_OVERLAY: return B_YUV12; case SDL_YUY2_OVERLAY: return B_YCbCr422; case SDL_UYVY_OVERLAY: return B_YUV422; case SDL_YVYU_OVERLAY: // not supported on beos? return B_NO_COLOR_SPACE; default: return B_NO_COLOR_SPACE; } } // See SDL_video.h int count_planes(Uint32 format) { switch (format) { case SDL_YV12_OVERLAY: case SDL_IYUV_OVERLAY: return 3; case SDL_YUY2_OVERLAY: case SDL_UYVY_OVERLAY: case SDL_YVYU_OVERLAY: return 1; default: return 0; } } SDL_Overlay *BE_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface * display) { SDL_Overlay *overlay; struct private_yuvhwdata *hwdata; BBitmap *bbitmap; int planes; BRect bounds; color_space cs; /* find the appropriate BeOS colorspace descriptor */ cs = convert_color_space(format); if (cs == B_NO_COLOR_SPACE) { return NULL; } /* count planes */ planes = count_planes(format); if (planes == 0) { return NULL; } /* TODO: figure out planar modes, if anyone cares */ if (planes == 3) { return NULL; } /* Create the overlay structure */ overlay = (SDL_Overlay *) SDL_calloc(1, sizeof(SDL_Overlay)); if (overlay == NULL) { SDL_OutOfMemory(); return NULL; } /* Fill in the basic members */ overlay->format = format; overlay->w = width; overlay->h = height; overlay->hwdata = NULL; /* Set up the YUV surface function structure */ overlay->hwfuncs = &be_yuvfuncs; /* Create the pixel data and lookup tables */ hwdata = (struct private_yuvhwdata *) SDL_calloc(1, sizeof(struct private_yuvhwdata)); if (hwdata == NULL) { SDL_OutOfMemory(); SDL_FreeYUVOverlay(overlay); return NULL; } overlay->hwdata = hwdata; overlay->hwdata->display = display; overlay->hwdata->bview = NULL; overlay->hwdata->bbitmap = NULL; overlay->hwdata->locked = 0; /* Create the BBitmap framebuffer */ bounds.top = 0; bounds.left = 0; bounds.right = width - 1; bounds.bottom = height - 1; BView *bview = new BView(bounds, "overlay", B_FOLLOW_NONE, B_WILL_DRAW); if (!bview) { SDL_OutOfMemory(); SDL_FreeYUVOverlay(overlay); return NULL; } overlay->hwdata->bview = bview; overlay->hwdata->first_display = true; bview->Hide(); bbitmap = BE_GetOverlayBitmap(bounds, cs); if (!bbitmap) { overlay->hwdata->bbitmap = NULL; SDL_FreeYUVOverlay(overlay); return NULL; } overlay->hwdata->bbitmap = bbitmap; overlay->planes = planes; overlay->pitches = (Uint16 *) SDL_calloc(overlay->planes, sizeof(Uint16)); overlay->pixels = (Uint8 **) SDL_calloc(overlay->planes, sizeof(Uint8 *)); if (!overlay->pitches || !overlay->pixels) { SDL_OutOfMemory(); SDL_FreeYUVOverlay(overlay); return (NULL); } overlay->pitches[0] = bbitmap->BytesPerRow(); overlay->pixels[0] = (Uint8 *) bbitmap->Bits(); overlay->hw_overlay = 1; if (SDL_Win->LockWithTimeout(1000000) != B_OK) { SDL_FreeYUVOverlay(overlay); return (NULL); } BView *view = SDL_Win->View(); view->AddChild(bview); rgb_color key; bview->SetViewOverlay(bbitmap, bounds, bview->Bounds(), &key, B_FOLLOW_ALL, B_OVERLAY_FILTER_HORIZONTAL | B_OVERLAY_FILTER_VERTICAL); bview->SetViewColor(key); bview->Flush(); SDL_Win->Unlock(); current_overlay = overlay; return overlay; } int BE_LockYUVOverlay(_THIS, SDL_Overlay * overlay) { if (overlay == NULL) { return 0; } overlay->hwdata->locked = 1; return 0; } void BE_UnlockYUVOverlay(_THIS, SDL_Overlay * overlay) { if (overlay == NULL) { return; } overlay->hwdata->locked = 0; } int BE_DisplayYUVOverlay(_THIS, SDL_Overlay * overlay, SDL_Rect * src, SDL_Rect * dst) { if ((overlay == NULL) || (overlay->hwdata == NULL) || (overlay->hwdata->bview == NULL) || (SDL_Win->View() == NULL)) { return -1; } if (SDL_Win->LockWithTimeout(50000) != B_OK) { return 0; } BView *bview = overlay->hwdata->bview; if (SDL_Win->IsFullScreen()) { int left, top; SDL_Win->GetXYOffset(left, top); bview->MoveTo(left + dst->x, top + dst->y); } else { bview->MoveTo(dst->x, dst->y); } bview->ResizeTo(dst->w, dst->h); bview->Flush(); if (overlay->hwdata->first_display) { bview->Show(); overlay->hwdata->first_display = false; } SDL_Win->Unlock(); return 0; } void BE_FreeYUVOverlay(_THIS, SDL_Overlay * overlay) { if (overlay == NULL) { return; } if (overlay->hwdata == NULL) { return; } current_overlay = NULL; delete overlay->hwdata->bbitmap; SDL_free(overlay->hwdata); } }; // extern "C" /* vi: set ts=4 sw=4 expandtab: */