view src/video/Xext/XmuStdCmap/StdCmap.c @ 3099:82e60908fab1

Date: Mon, 23 Mar 2009 09:17:24 +0200 From: "Mike Gorchak" Subject: New QNX patches Please apply patch qnx4.diff, which is attached. What has been done: 1)Added back OpenGL ES renderer for QNX target. Added few corrections to OpenGL ES renderer to let it work under QNX. OpenGL ES renderer do not support textures under QNX, so I think some additional work must be done. 2) Added GL_OES_query_matrix extension to SDL_opengles.h header file, which required by OpenGL ES 1.1 specification. 3) Added attribute clearing at the entrance of function SDL_GL_GetAttribure(). Added error checking into the function SDL_GL_GetAttribure(), because some attributes can't be obtained in OpenGL ES 1.0. 4) Porting testdyngles to OpenGL ES 1.0 (1.1 has glColor4ub() and glColor4f() functions, but 1.0 has glColor4f() only). 5) Added error checking after obtaining attributes using SDL_GL_GetAttribute() function to the testgl2 and testgles. 6) Small correction to testmultiaudio with printing errors. 7) Added software and accelerated OpenGL ES 1.0 support into the QNX GF driver. Please remove ./src/audio/nto directory - it will not be used anymore. Please create ./src/audio/qsa directory and add content of the archive qsa.tar.gz into this directory. I rewrote some sound code, added support for multiple audio cards, enumeration, etc. Added initial support for capture. As far as I can understand SDL 1.3 is not supporting audio capture right now ? Sam, Am I right ? Or audio capture must be supported through the PlayDevice routine ? And last, please put file SDL_gf_opengles.c to the ./src/video/qnxgf directory. It is OpenGL ES 1.1 emulation layer for some functions, which are not supported by OpenGL ES 1.0.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 24 Mar 2009 10:33:12 +0000
parents 2032348afed1
children
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/* $Xorg: StdCmap.c,v 1.4 2001/02/09 02:03:53 xorgcvs Exp $ */

/* 

Copyright 1989, 1998  The Open Group

Permission to use, copy, modify, distribute, and sell this software and its
documentation for any purpose is hereby granted without fee, provided that
the above copyright notice appear in all copies and that both that
copyright notice and this permission notice appear in supporting
documentation.

The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL THE
OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

Except as contained in this notice, the name of The Open Group shall not be
used in advertising or otherwise to promote the sale, use or other dealings
in this Software without prior written authorization from The Open Group.

*/
/* $XFree86: xc/lib/Xmu/StdCmap.c,v 1.5 2001/01/17 19:42:56 dawes Exp $ */

/*
 * Author:  Donna Converse, MIT X Consortium
 */

#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <stdio.h>
#include <X11/Xlib.h>
#include <X11/Xatom.h>
#include <X11/Xutil.h>
#include "../extensions/StdCmap.h"

#define lowbit(x) ((x) & (~(x) + 1))

/*
 * Prototypes
 */
/* argument restrictions */
static Status valid_args(XVisualInfo *, unsigned long, unsigned long,
                         unsigned long, Atom);

/*
 * To create any one standard colormap, use XmuStandardColormap().
 *
 * Create a standard colormap for the given screen, visualid, and visual
 * depth, with the given red, green, and blue maximum values, with the
 * given standard property name.  Return a pointer to an XStandardColormap
 * structure which describes the newly created colormap, upon success.
 * Upon failure, return NULL.
 * 
 * XmuStandardColormap() calls XmuCreateColormap() to create the map.
 *
 * Resources created by this function are not made permanent; that is the
 * caller's responsibility.
 */

XStandardColormap *
XmuStandardColormap(Display * dpy, int screen, VisualID visualid,
                    unsigned int depth, Atom property, Colormap cmap,
                    unsigned long red_max, unsigned long green_max,
                    unsigned long blue_max)
     /*
      * dpy                             - specifies X server connection
      * screen                          - specifies display screen
      * visualid                        - identifies the visual type
      * depth                           - identifies the visual type
      * property                        - a standard colormap property
      * cmap                            - specifies colormap ID or None
      * red_max, green_max, blue_max    - allocations
      */
{
    XStandardColormap *stdcmap;
    Status status;
    XVisualInfo vinfo_template, *vinfo;
    long vinfo_mask;
    int n;

    /* Match the required visual information to an actual visual */
    vinfo_template.visualid = visualid;
    vinfo_template.screen = screen;
    vinfo_template.depth = depth;
    vinfo_mask = VisualIDMask | VisualScreenMask | VisualDepthMask;
    if ((vinfo =
         XGetVisualInfo(dpy, vinfo_mask, &vinfo_template, &n)) == NULL)
        return 0;

    /* Check the validity of the combination of visual characteristics,
     * allocation, and colormap property.  Create an XStandardColormap
     * structure.
     */

    if (!valid_args(vinfo, red_max, green_max, blue_max, property)
        || ((stdcmap = XAllocStandardColormap()) == NULL)) {
        XFree((char *) vinfo);
        return 0;
    }

    /* Fill in the XStandardColormap structure */

    if (cmap == DefaultColormap(dpy, screen)) {
        /* Allocating out of the default map, cannot use XFreeColormap() */
        Window win = XCreateWindow(dpy, RootWindow(dpy, screen), 1, 1, 1, 1,
                                   0, 0, InputOnly, vinfo->visual,
                                   (unsigned long) 0,
                                   (XSetWindowAttributes *) NULL);
        stdcmap->killid = (XID) XCreatePixmap(dpy, win, 1, 1, depth);
        XDestroyWindow(dpy, win);
        stdcmap->colormap = cmap;
    } else {
        stdcmap->killid = ReleaseByFreeingColormap;
        stdcmap->colormap = XCreateColormap(dpy, RootWindow(dpy, screen),
                                            vinfo->visual, AllocNone);
    }
    stdcmap->red_max = red_max;
    stdcmap->green_max = green_max;
    stdcmap->blue_max = blue_max;
    if (property == XA_RGB_GRAY_MAP)
        stdcmap->red_mult = stdcmap->green_mult = stdcmap->blue_mult = 1;
    else if (vinfo->class == TrueColor || vinfo->class == DirectColor) {
        stdcmap->red_mult = lowbit(vinfo->red_mask);
        stdcmap->green_mult = lowbit(vinfo->green_mask);
        stdcmap->blue_mult = lowbit(vinfo->blue_mask);
    } else {
        stdcmap->red_mult = (red_max > 0)
            ? (green_max + 1) * (blue_max + 1) : 0;
        stdcmap->green_mult = (green_max > 0) ? blue_max + 1 : 0;
        stdcmap->blue_mult = (blue_max > 0) ? 1 : 0;
    }
    stdcmap->base_pixel = 0;    /* base pixel may change */
    stdcmap->visualid = vinfo->visualid;

    /* Make the colormap */

    status = XmuCreateColormap(dpy, stdcmap);

    /* Clean up */

    XFree((char *) vinfo);
    if (!status) {

        /* Free the colormap or the pixmap, if we created one */
        if (stdcmap->killid == ReleaseByFreeingColormap)
            XFreeColormap(dpy, stdcmap->colormap);
        else if (stdcmap->killid != None)
            XFreePixmap(dpy, stdcmap->killid);

        XFree((char *) stdcmap);
        return (XStandardColormap *) NULL;
    }
    return stdcmap;
}

/****************************************************************************/
static Status
valid_args(XVisualInfo * vinfo, unsigned long red_max,
           unsigned long green_max, unsigned long blue_max, Atom property)
     /*
      * vinfo                           - specifies visual
      * red_max, green_max, blue_max    - specifies alloc
      * property                        - specifies property name
      */
{
    unsigned long ncolors;      /* number of colors requested */

    /* Determine that the number of colors requested is <= map size */

    if ((vinfo->class == DirectColor) || (vinfo->class == TrueColor)) {
        unsigned long mask;

        mask = vinfo->red_mask;
        while (!(mask & 1))
            mask >>= 1;
        if (red_max > mask)
            return 0;
        mask = vinfo->green_mask;
        while (!(mask & 1))
            mask >>= 1;
        if (green_max > mask)
            return 0;
        mask = vinfo->blue_mask;
        while (!(mask & 1))
            mask >>= 1;
        if (blue_max > mask)
            return 0;
    } else if (property == XA_RGB_GRAY_MAP) {
        ncolors = red_max + green_max + blue_max + 1;
        if (ncolors > vinfo->colormap_size)
            return 0;
    } else {
        ncolors = (red_max + 1) * (green_max + 1) * (blue_max + 1);
        if (ncolors > vinfo->colormap_size)
            return 0;
    }

    /* Determine that the allocation and visual make sense for the property */

    switch (property) {
    case XA_RGB_DEFAULT_MAP:
        if (red_max == 0 || green_max == 0 || blue_max == 0)
            return 0;
        break;
    case XA_RGB_RED_MAP:
        if (red_max == 0)
            return 0;
        break;
    case XA_RGB_GREEN_MAP:
        if (green_max == 0)
            return 0;
        break;
    case XA_RGB_BLUE_MAP:
        if (blue_max == 0)
            return 0;
        break;
    case XA_RGB_BEST_MAP:
        if (red_max == 0 || green_max == 0 || blue_max == 0)
            return 0;
        break;
    case XA_RGB_GRAY_MAP:
        if (red_max == 0 || blue_max == 0 || green_max == 0)
            return 0;
        break;
    default:
        return 0;
    }
    return 1;
}