view include/SDL_endian.h @ 3099:82e60908fab1

Date: Mon, 23 Mar 2009 09:17:24 +0200 From: "Mike Gorchak" Subject: New QNX patches Please apply patch qnx4.diff, which is attached. What has been done: 1)Added back OpenGL ES renderer for QNX target. Added few corrections to OpenGL ES renderer to let it work under QNX. OpenGL ES renderer do not support textures under QNX, so I think some additional work must be done. 2) Added GL_OES_query_matrix extension to SDL_opengles.h header file, which required by OpenGL ES 1.1 specification. 3) Added attribute clearing at the entrance of function SDL_GL_GetAttribure(). Added error checking into the function SDL_GL_GetAttribure(), because some attributes can't be obtained in OpenGL ES 1.0. 4) Porting testdyngles to OpenGL ES 1.0 (1.1 has glColor4ub() and glColor4f() functions, but 1.0 has glColor4f() only). 5) Added error checking after obtaining attributes using SDL_GL_GetAttribute() function to the testgl2 and testgles. 6) Small correction to testmultiaudio with printing errors. 7) Added software and accelerated OpenGL ES 1.0 support into the QNX GF driver. Please remove ./src/audio/nto directory - it will not be used anymore. Please create ./src/audio/qsa directory and add content of the archive qsa.tar.gz into this directory. I rewrote some sound code, added support for multiple audio cards, enumeration, etc. Added initial support for capture. As far as I can understand SDL 1.3 is not supporting audio capture right now ? Sam, Am I right ? Or audio capture must be supported through the PlayDevice routine ? And last, please put file SDL_gf_opengles.c to the ./src/video/qnxgf directory. It is OpenGL ES 1.1 emulation layer for some functions, which are not supported by OpenGL ES 1.0.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 24 Mar 2009 10:33:12 +0000
parents bcd41b269091
children d3baf5ac4e37
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/

/**
 * \file SDL_endian.h
 *
 * Functions for reading and writing endian-specific values
 */

#ifndef _SDL_endian_h
#define _SDL_endian_h

#include "SDL_stdinc.h"

/* The two types of endianness */
#define SDL_LIL_ENDIAN	1234
#define SDL_BIG_ENDIAN	4321

#ifndef SDL_BYTEORDER           /* Not defined in SDL_config.h? */
#if defined(__hppa__) || \
    defined(__m68k__) || defined(mc68000) || defined(_M_M68K) || \
    (defined(__MIPS__) && defined(__MISPEB__)) || \
    defined(__ppc__) || defined(__POWERPC__) || defined(_M_PPC) || \
    defined(__sparc__)
#define SDL_BYTEORDER	SDL_BIG_ENDIAN
#else
#define SDL_BYTEORDER	SDL_LIL_ENDIAN
#endif
#endif /* !SDL_BYTEORDER */


#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
/* *INDENT-OFF* */
extern "C" {
/* *INDENT-ON* */
#endif

/* Use inline functions for compilers that support them, and static
   functions for those that do not.  Because these functions become
   static for compilers that do not support inline functions, this
   header should only be included in files that actually use them.
*/
#if defined(__GNUC__) && defined(__i386__) && \
   !(__GNUC__ == 2 && __GNUC_MINOR__ == 95 /* broken gcc version */)
static __inline__ Uint16
SDL_Swap16(Uint16 x)
{
  __asm__("xchgb %b0,%h0": "=q"(x):"0"(x));
    return x;
}
#elif defined(__GNUC__) && defined(__x86_64__)
static __inline__ Uint16
SDL_Swap16(Uint16 x)
{
  __asm__("xchgb %b0,%h0": "=Q"(x):"0"(x));
    return x;
}
#elif defined(__GNUC__) && (defined(__powerpc__) || defined(__ppc__))
static __inline__ Uint16
SDL_Swap16(Uint16 x)
{
    Uint16 result;

  __asm__("rlwimi %0,%2,8,16,23": "=&r"(result):"0"(x >> 8), "r"(x));
    return result;
}
#elif defined(__GNUC__) && (defined(__M68000__) || defined(__M68020__))
static __inline__ Uint16
SDL_Swap16(Uint16 x)
{
  __asm__("rorw #8,%0": "=d"(x): "0"(x):"cc");
    return x;
}
#else
static __inline__ Uint16
SDL_Swap16(Uint16 x)
{
    return ((x << 8) | (x >> 8));
}
#endif

#if defined(__GNUC__) && defined(__i386__)
static __inline__ Uint32
SDL_Swap32(Uint32 x)
{
  __asm__("bswap %0": "=r"(x):"0"(x));
    return x;
}
#elif defined(__GNUC__) && defined(__x86_64__)
static __inline__ Uint32
SDL_Swap32(Uint32 x)
{
  __asm__("bswapl %0": "=r"(x):"0"(x));
    return x;
}
#elif defined(__GNUC__) && (defined(__powerpc__) || defined(__ppc__))
static __inline__ Uint32
SDL_Swap32(Uint32 x)
{
    Uint32 result;

  __asm__("rlwimi %0,%2,24,16,23": "=&r"(result):"0"(x >> 24), "r"(x));
  __asm__("rlwimi %0,%2,8,8,15": "=&r"(result):"0"(result), "r"(x));
  __asm__("rlwimi %0,%2,24,0,7": "=&r"(result):"0"(result), "r"(x));
    return result;
}
#elif defined(__GNUC__) && (defined(__M68000__) || defined(__M68020__))
static __inline__ Uint32
SDL_Swap32(Uint32 x)
{
  __asm__("rorw #8,%0\n\tswap %0\n\trorw #8,%0": "=d"(x): "0"(x):"cc");
    return x;
}
#else
static __inline__ Uint32
SDL_Swap32(Uint32 x)
{
    return ((x << 24) | ((x << 8) & 0x00FF0000) | ((x >> 8) & 0x0000FF00) |
            (x >> 24));
}
#endif

#ifdef SDL_HAS_64BIT_TYPE
#if defined(__GNUC__) && defined(__i386__)
static __inline__ Uint64
SDL_Swap64(Uint64 x)
{
    union
    {
        struct
        {
            Uint32 a, b;
        } s;
        Uint64 u;
    } v;
    v.u = x;
  __asm__("bswapl %0 ; bswapl %1 ; xchgl %0,%1": "=r"(v.s.a), "=r"(v.s.b):"0"(v.s.a),
            "1"(v.s.
                b));
    return v.u;
}
#elif defined(__GNUC__) && defined(__x86_64__)
static __inline__ Uint64
SDL_Swap64(Uint64 x)
{
  __asm__("bswapq %0": "=r"(x):"0"(x));
    return x;
}
#else
static __inline__ Uint64
SDL_Swap64(Uint64 x)
{
    Uint32 hi, lo;

    /* Separate into high and low 32-bit values and swap them */
    lo = SDL_static_cast(Uint32, x & 0xFFFFFFFF);
    x >>= 32;
    hi = SDL_static_cast(Uint32, x & 0xFFFFFFFF);
    x = SDL_Swap32(lo);
    x <<= 32;
    x |= SDL_Swap32(hi);
    return (x);
}
#endif
#else
/* This is mainly to keep compilers from complaining in SDL code.
   If there is no real 64-bit datatype, then compilers will complain about
   the fake 64-bit datatype that SDL provides when it compiles user code.
*/
#define SDL_Swap64(X)	(X)
#endif /* SDL_HAS_64BIT_TYPE */


static __inline__ float
SDL_SwapFloat(float x)
{
    union
    {
        float f;
        Uint32 ui32;
    } swapper;
    swapper.f = x;
    swapper.ui32 = SDL_Swap32(swapper.ui32);
    return swapper.f;
}


/* Byteswap item from the specified endianness to the native endianness */
#if SDL_BYTEORDER == SDL_LIL_ENDIAN
#define SDL_SwapLE16(X)	(X)
#define SDL_SwapLE32(X)	(X)
#define SDL_SwapLE64(X)	(X)
#define SDL_SwapFloatLE(X)	(X)
#define SDL_SwapBE16(X)	SDL_Swap16(X)
#define SDL_SwapBE32(X)	SDL_Swap32(X)
#define SDL_SwapBE64(X)	SDL_Swap64(X)
#define SDL_SwapFloatBE(X)	SDL_SwapFloat(X)
#else
#define SDL_SwapLE16(X)	SDL_Swap16(X)
#define SDL_SwapLE32(X)	SDL_Swap32(X)
#define SDL_SwapLE64(X)	SDL_Swap64(X)
#define SDL_SwapFloatLE(X)	SDL_SwapFloat(X)
#define SDL_SwapBE16(X)	(X)
#define SDL_SwapBE32(X)	(X)
#define SDL_SwapBE64(X)	(X)
#define SDL_SwapFloatBE(X)	(X)
#endif

/* Ends C function definitions when using C++ */
#ifdef __cplusplus
/* *INDENT-OFF* */
}
/* *INDENT-ON* */
#endif
#include "close_code.h"

#endif /* _SDL_endian_h */

/* vi: set ts=4 sw=4 expandtab: */