view include/SDL_cdrom.h @ 3099:82e60908fab1

Date: Mon, 23 Mar 2009 09:17:24 +0200 From: "Mike Gorchak" Subject: New QNX patches Please apply patch qnx4.diff, which is attached. What has been done: 1)Added back OpenGL ES renderer for QNX target. Added few corrections to OpenGL ES renderer to let it work under QNX. OpenGL ES renderer do not support textures under QNX, so I think some additional work must be done. 2) Added GL_OES_query_matrix extension to SDL_opengles.h header file, which required by OpenGL ES 1.1 specification. 3) Added attribute clearing at the entrance of function SDL_GL_GetAttribure(). Added error checking into the function SDL_GL_GetAttribure(), because some attributes can't be obtained in OpenGL ES 1.0. 4) Porting testdyngles to OpenGL ES 1.0 (1.1 has glColor4ub() and glColor4f() functions, but 1.0 has glColor4f() only). 5) Added error checking after obtaining attributes using SDL_GL_GetAttribute() function to the testgl2 and testgles. 6) Small correction to testmultiaudio with printing errors. 7) Added software and accelerated OpenGL ES 1.0 support into the QNX GF driver. Please remove ./src/audio/nto directory - it will not be used anymore. Please create ./src/audio/qsa directory and add content of the archive qsa.tar.gz into this directory. I rewrote some sound code, added support for multiple audio cards, enumeration, etc. Added initial support for capture. As far as I can understand SDL 1.3 is not supporting audio capture right now ? Sam, Am I right ? Or audio capture must be supported through the PlayDevice routine ? And last, please put file SDL_gf_opengles.c to the ./src/video/qnxgf directory. It is OpenGL ES 1.1 emulation layer for some functions, which are not supported by OpenGL ES 1.0.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 24 Mar 2009 10:33:12 +0000
parents 99210400e8b9
children
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/

/**
 * \file SDL_cdrom.h
 *
 * This is the CD-audio control API for Simple DirectMedia Layer
 */

#ifndef _SDL_cdrom_h
#define _SDL_cdrom_h

#include "SDL_stdinc.h"
#include "SDL_error.h"

#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
/* *INDENT-OFF* */
extern "C" {
/* *INDENT-ON* */
#endif

/* In order to use these functions, SDL_Init() must have been called
   with the SDL_INIT_CDROM flag.  This causes SDL to scan the system
   for CD-ROM drives, and load appropriate drivers.
*/

/* The maximum number of CD-ROM tracks on a disk */
#define SDL_MAX_TRACKS	99

/* The types of CD-ROM track possible */
#define SDL_AUDIO_TRACK	0x00
#define SDL_DATA_TRACK	0x04

/* The possible states which a CD-ROM drive can be in. */
typedef enum
{
    CD_TRAYEMPTY,
    CD_STOPPED,
    CD_PLAYING,
    CD_PAUSED,
    CD_ERROR = -1
} CDstatus;

/* Given a status, returns true if there's a disk in the drive */
#define CD_INDRIVE(status)	((int)(status) > 0)

typedef struct SDL_CDtrack
{
    Uint8 id;                   /* Track number */
    Uint8 type;                 /* Data or audio track */
    Uint16 unused;
    Uint32 length;              /* Length, in frames, of this track */
    Uint32 offset;              /* Offset, in frames, from start of disk */
} SDL_CDtrack;

/* This structure is only current as of the last call to SDL_CDStatus() */
typedef struct SDL_CD
{
    int id;                     /* Private drive identifier */
    CDstatus status;            /* Current drive status */

    /* The rest of this structure is only valid if there's a CD in drive */
    int numtracks;              /* Number of tracks on disk */
    int cur_track;              /* Current track position */
    int cur_frame;              /* Current frame offset within current track */
    SDL_CDtrack track[SDL_MAX_TRACKS + 1];
} SDL_CD;

/* Conversion functions from frames to Minute/Second/Frames and vice versa */
#define CD_FPS	75
#define FRAMES_TO_MSF(f, M,S,F)	{					\
	int value = f;							\
	*(F) = value%CD_FPS;						\
	value /= CD_FPS;						\
	*(S) = value%60;						\
	value /= 60;							\
	*(M) = value;							\
}
#define MSF_TO_FRAMES(M, S, F)	((M)*60*CD_FPS+(S)*CD_FPS+(F))

/* CD-audio API functions: */

/* Returns the number of CD-ROM drives on the system, or -1 if
   SDL_Init() has not been called with the SDL_INIT_CDROM flag.
 */
extern DECLSPEC int SDLCALL SDL_CDNumDrives(void);

/* Returns a human-readable, system-dependent identifier for the CD-ROM.
   Example:
	"/dev/cdrom"
	"E:"
	"/dev/disk/ide/1/master"
*/
extern DECLSPEC const char *SDLCALL SDL_CDName(int drive);

/* Opens a CD-ROM drive for access.  It returns a drive handle on success,
   or NULL if the drive was invalid or busy.  This newly opened CD-ROM
   becomes the default CD used when other CD functions are passed a NULL
   CD-ROM handle.
   Drives are numbered starting with 0.  Drive 0 is the system default CD-ROM.
*/
extern DECLSPEC SDL_CD *SDLCALL SDL_CDOpen(int drive);

/* This function returns the current status of the given drive.
   If the drive has a CD in it, the table of contents of the CD and current
   play position of the CD will be stored in the SDL_CD structure.
*/
extern DECLSPEC CDstatus SDLCALL SDL_CDStatus(SDL_CD * cdrom);

/* Play the given CD starting at 'start_track' and 'start_frame' for 'ntracks'
   tracks and 'nframes' frames.  If both 'ntrack' and 'nframe' are 0, play 
   until the end of the CD.  This function will skip data tracks.
   This function should only be called after calling SDL_CDStatus() to 
   get track information about the CD.
   For example:
	// Play entire CD:
	if ( CD_INDRIVE(SDL_CDStatus(cdrom)) )
		SDL_CDPlayTracks(cdrom, 0, 0, 0, 0);
	// Play last track:
	if ( CD_INDRIVE(SDL_CDStatus(cdrom)) ) {
		SDL_CDPlayTracks(cdrom, cdrom->numtracks-1, 0, 0, 0);
	}
	// Play first and second track and 10 seconds of third track:
	if ( CD_INDRIVE(SDL_CDStatus(cdrom)) )
		SDL_CDPlayTracks(cdrom, 0, 0, 2, 10);

   This function returns 0, or -1 if there was an error.
*/
extern DECLSPEC int SDLCALL SDL_CDPlayTracks(SDL_CD * cdrom,
                                             int start_track,
                                             int start_frame, int ntracks,
                                             int nframes);

/* Play the given CD starting at 'start' frame for 'length' frames.
   It returns 0, or -1 if there was an error.
*/
extern DECLSPEC int SDLCALL SDL_CDPlay(SDL_CD * cdrom, int start, int length);

/* Pause play -- returns 0, or -1 on error */
extern DECLSPEC int SDLCALL SDL_CDPause(SDL_CD * cdrom);

/* Resume play -- returns 0, or -1 on error */
extern DECLSPEC int SDLCALL SDL_CDResume(SDL_CD * cdrom);

/* Stop play -- returns 0, or -1 on error */
extern DECLSPEC int SDLCALL SDL_CDStop(SDL_CD * cdrom);

/* Eject CD-ROM -- returns 0, or -1 on error */
extern DECLSPEC int SDLCALL SDL_CDEject(SDL_CD * cdrom);

/* Closes the handle for the CD-ROM drive */
extern DECLSPEC void SDLCALL SDL_CDClose(SDL_CD * cdrom);


/* Ends C function definitions when using C++ */
#ifdef __cplusplus
/* *INDENT-OFF* */
}
/* *INDENT-ON* */
#endif
#include "close_code.h"

#endif /* _SDL_video_h */

/* vi: set ts=4 sw=4 expandtab: */