view src/video/symbian/EKA2/SDL_epocevents.cpp @ 4113:82dab719502e SDL-1.2

Fixed bug #464 Added X1/X2 button constants
author Sam Lantinga <slouken@libsdl.org>
date Sat, 29 Dec 2007 06:08:17 +0000
parents e85e65aec22f
children
line wrap: on
line source

#include "epoc_sdl.h"

#include <stdio.h>
#undef NULL
extern "C" {
//#define DEBUG_TRACE_ENABLED
#include "SDL_error.h"
#include "SDL_video.h"
#include "SDL_keysym.h"
#include "SDL_keyboard.h"
#include "SDL_events_c.h"
#include "SDL_timer.h"
} /* extern "C" */

#include "SDL_epocvideo.h"
#include "SDL_epocevents_c.h"

#include "sdlepocapi.h"

#include <eikenv.h>

#include<bautils.h>


extern "C"
	{
	static SDL_keysym *TranslateKey(_THIS, int scancode, SDL_keysym *keysym);
	}

//extern "C" {
/* The translation tables from a console scancode to a SDL keysym */
static SDLKey keymap[MAX_SCANCODE];
static SDL_keysym *TranslateKey(_THIS, int scancode, SDL_keysym *keysym);
void DisableKeyBlocking(_THIS);
//} /* extern "C" */

SDLKey* KeyMap()
	{
	return keymap;
	}
	
TBool isCursorVisible = EFalse;

void ResetKeyMap()
	{
	int i;

	/* Initialize the key translation table */
	for ( i=0; i<SDL_TABLESIZE(keymap); ++i )
		keymap[i] = SDLK_UNKNOWN;


	/* Numbers */
	for ( i = 0; i<32; ++i ){
		keymap[' ' + i] = (SDLKey)(SDLK_SPACE+i);
	}
	/* e.g. Alphabet keys */
	for ( i = 0; i<32; ++i ){
		keymap['A' + i] = (SDLKey)(SDLK_a+i);
	}

	keymap[EStdKeyBackspace]    = SDLK_BACKSPACE;
	keymap[EStdKeyTab]          = SDLK_TAB;
	keymap[EStdKeyEnter]        = SDLK_RETURN;
	keymap[EStdKeyEscape]       = SDLK_ESCAPE;
   	keymap[EStdKeySpace]        = SDLK_SPACE;
   	keymap[EStdKeyPause]        = SDLK_PAUSE;
   	keymap[EStdKeyHome]         = SDLK_HOME;
   	keymap[EStdKeyEnd]          = SDLK_END;
   	keymap[EStdKeyPageUp]       = SDLK_PAGEUP;
   	keymap[EStdKeyPageDown]     = SDLK_PAGEDOWN;
	keymap[EStdKeyDelete]       = SDLK_DELETE;
	keymap[EStdKeyUpArrow]      = SDLK_UP;
	keymap[EStdKeyDownArrow]    = SDLK_DOWN;
	keymap[EStdKeyLeftArrow]    = SDLK_LEFT;
	keymap[EStdKeyRightArrow]   = SDLK_RIGHT;
	keymap[EStdKeyCapsLock]     = SDLK_CAPSLOCK;
	keymap[EStdKeyLeftShift]    = SDLK_LSHIFT;
	keymap[EStdKeyRightShift]   = SDLK_RSHIFT;
	keymap[EStdKeyLeftAlt]      = SDLK_LALT;
	keymap[EStdKeyRightAlt]     = SDLK_RALT;
	keymap[EStdKeyLeftCtrl]     = SDLK_LCTRL;
	keymap[EStdKeyRightCtrl]    = SDLK_RCTRL;
	keymap[EStdKeyLeftFunc]     = SDLK_LMETA;
	keymap[EStdKeyRightFunc]    = SDLK_RMETA;
	keymap[EStdKeyInsert]       = SDLK_INSERT;
	keymap[EStdKeyComma]        = SDLK_COMMA;
	keymap[EStdKeyFullStop]     = SDLK_PERIOD;
	keymap[EStdKeyForwardSlash] = SDLK_SLASH;
	keymap[EStdKeyBackSlash]    = SDLK_BACKSLASH;
	keymap[EStdKeySemiColon]    = SDLK_SEMICOLON;
	keymap[EStdKeySingleQuote]  = SDLK_QUOTE;
	keymap[EStdKeyHash]         = SDLK_HASH;
	keymap[EStdKeySquareBracketLeft]    = SDLK_LEFTBRACKET;
	keymap[EStdKeySquareBracketRight]   = SDLK_RIGHTBRACKET;
	keymap[EStdKeyMinus]        = SDLK_MINUS;
	keymap[EStdKeyEquals]       = SDLK_EQUALS;

   	keymap[EStdKeyF1]          = SDLK_F1;  
   	keymap[EStdKeyF2]          = SDLK_F2;  
   	keymap[EStdKeyF3]          = SDLK_F3;  
   	keymap[EStdKeyF4]          = SDLK_F4; 
   	keymap[EStdKeyF5]          = SDLK_F5;  
   	keymap[EStdKeyF6]          = SDLK_F6;  
   	keymap[EStdKeyF7]          = SDLK_F7;  
   	keymap[EStdKeyF8]          = SDLK_F8;  

   	keymap[EStdKeyF9]          = SDLK_F9;  
   	keymap[EStdKeyF10]         = SDLK_F10; 
   	keymap[EStdKeyF11]         = SDLK_F11; 
   	keymap[EStdKeyF12]         = SDLK_F12; 


   	keymap[EStdKeyXXX]         = SDLK_RETURN;	/* "fire" key */

   	keymap[EStdKeyDevice3]     = SDLK_RETURN;	/* "fire" key */
   	keymap[EStdKeyNkpAsterisk] = SDLK_ASTERISK; 
   	keymap[EStdKeyYes]         = SDLK_HOME;		/* "call" key */
   	keymap[EStdKeyNo]		   = SDLK_END;		/* "end call" key */
   	keymap[EStdKeyDevice0]     = SDLK_SPACE;	/* right menu key */
   	keymap[EStdKeyDevice1]     = SDLK_ESCAPE;	/* left menu key */
   	keymap[EStdKeyDevice2]     = SDLK_POWER;	/* power key */

    keymap[EStdKeyMenu]        = SDLK_MENU;   	// menu key
    keymap[EStdKeyDevice6]     = SDLK_LEFT;     // Rocker (joystick) left
    keymap[EStdKeyDevice7]     = SDLK_RIGHT;    // Rocker (joystick) right
    keymap[EStdKeyDevice8]     = SDLK_UP;       // Rocker (joystick) up
    keymap[EStdKeyDevice9]     = SDLK_DOWN;     // Rocker (joystick) down
    keymap[EStdKeyLeftFunc]     = SDLK_LALT;    //chr?
	keymap[EStdKeyRightFunc]    = SDLK_RALT;
    keymap[EStdKeyDeviceA]      = SDLK_RETURN;	/* "fire" key */
    
    
    


    ///////////////////////////////////////////////////////////
    /*
    RFs fs;
    if(KErrNone == fs.Connect())
        {
        RArray<TInt> array;
        TRAPD(err, ReadL(fs, array));
        if(err == KErrNone && array.Count() > 0)
            {
            
            SDLKey temp[MAX_SCANCODE];
            Mem::Copy(temp, keymap, MAX_SCANCODE * sizeof(SDLKey));

            for(TInt k = 0; k < array.Count(); k+= 2)
                {
                const TInt oldval = array[k]; 
                const TInt newval = array[k + 1]; 
                if(oldval >=  0 && oldval < MAX_SCANCODE && newval >=  0 && newval < MAX_SCANCODE)
                    {
                    keymap[oldval] = temp[newval];
                    }
                }
            }
        array.Close();
        }

    fs.Close();*/
    ///////////////////////////////////////////////////////////

    
	keymap[EStdKeyNumLock] = SDLK_NUMLOCK;
	keymap[EStdKeyScrollLock] = SDLK_SCROLLOCK;
	
	keymap[EStdKeyNkpForwardSlash] = SDLK_KP_DIVIDE;
	keymap[EStdKeyNkpAsterisk] = SDLK_KP_MULTIPLY;
	keymap[EStdKeyNkpMinus] = SDLK_KP_MINUS;
	keymap[EStdKeyNkpPlus] = SDLK_KP_PLUS;
	keymap[EStdKeyNkpEnter] = SDLK_KP_ENTER;
	keymap[EStdKeyNkp1] = SDLK_KP1;
	keymap[EStdKeyNkp2] = SDLK_KP2;
	keymap[EStdKeyNkp3] = SDLK_KP3;
	keymap[EStdKeyNkp4] = SDLK_KP4;
	keymap[EStdKeyNkp5] = SDLK_KP5;
	keymap[EStdKeyNkp6] = SDLK_KP6;
	keymap[EStdKeyNkp7] = SDLK_KP7;
	keymap[EStdKeyNkp8] = SDLK_KP8;
	keymap[EStdKeyNkp9] = SDLK_KP9;
	keymap[EStdKeyNkp0] = SDLK_KP0;
	keymap[EStdKeyNkpFullStop] = SDLK_KP_PERIOD;
    /*
    keymap[EStdKeyMenu] = SDLK_MENU; should be, but not yet
    keymap[EStdKeyBacklightOn] =
    keymap[EStdKeyBacklightOff] =
    keymap[EStdKeyBacklightToggle] =
    keymap[EStdKeyIncContrast] =
    keymap[EStdKeyDecContrast] =
    keymap[EStdKeySliderDown] =
    keymap[EStdKeySliderUp] =
    keymap[EStdKeyDictaphonePlay] =
    keymap[EStdKeyDictaphoneStop] =
    keymap[EStdKeyDictaphoneRecord] =
    keymap[EStdKeyHelp] =
    keymap[EStdKeyOff] =
    keymap[EStdKeyDial] =
    keymap[EStdKeyIncVolume] =
    keymap[EStdKeyDecVolume] =
    keymap[EStdKeyDevice0] =
    keymap[EStdKeyDevice1] =
    keymap[EStdKeyDevice2] =
    keymap[EStdKeyDevice3] =
    keymap[EStdKeyDevice4] =
    keymap[EStdKeyDevice5] =
    keymap[EStdKeyDevice6] =
    keymap[EStdKeyDevice7] =
    keymap[EStdKeyDevice8] =
    keymap[EStdKeyDevice9] =
    keymap[EStdKeyDeviceA] =
    keymap[EStdKeyDeviceB] =
    keymap[EStdKeyDeviceC] =
    keymap[EStdKeyDeviceD] =
    keymap[EStdKeyDeviceE] =
    keymap[EStdKeyDeviceF] =
    keymap[EStdKeyApplication0] =
    keymap[EStdKeyApplication1] =
    keymap[EStdKeyApplication2] =
    keymap[EStdKeyApplication3] =
    keymap[EStdKeyApplication4] =
    keymap[EStdKeyApplication5] =
    keymap[EStdKeyApplication6] =
    keymap[EStdKeyApplication7] =
    keymap[EStdKeyApplication8] =
    keymap[EStdKeyApplication9] =
    keymap[EStdKeyApplicationA] =
    keymap[EStdKeyApplicationB] =
    keymap[EStdKeyApplicationC] =
    keymap[EStdKeyApplicationD] =
    keymap[EStdKeyApplicationE] =
    keymap[EStdKeyApplicationF] =
    keymap[EStdKeyYes] =
    keymap[EStdKeyNo] =
    keymap[EStdKeyIncBrightness] =
    keymap[EStdKeyDecBrightness] = 
    keymap[EStdKeyCaseOpen] =
    keymap[EStdKeyCaseClose] =  */
    


}


int EPOC_HandleWsEvent(_THIS, const TWsEvent& aWsEvent)
{
    int posted = 0;
    SDL_keysym keysym;
    
//    SDL_TRACE1("hws %d", aWsEvent.Type());

    switch (aWsEvent.Type())
		{    
    case EEventPointer: /* Mouse pointer events */
		{
/*        const TPointerCursorMode mode = EpocSdlEnv::PointerMode();
        

        if(mode == EPointerCursorNone) 
            {
            return 0; //TODO: Find out why events are get despite of cursor should be off
            }
*/
        const TPointerEvent* pointerEvent = aWsEvent.Pointer();
        const TPoint mousePos = EpocSdlEnv::WindowCoordinates(pointerEvent->iPosition);

        /*!! TODO Pointer do not yet work properly
        //SDL_TRACE1("SDL: EPOC_HandleWsEvent, pointerEvent->iType=%d", pointerEvent->iType); //!!

        if (Private->EPOC_ShrinkedHeight) {
            mousePos.iY <<= 1; // Scale y coordinate to shrinked screen height
        }
        if (Private->EPOC_ShrinkedWidth) {
            mousePos.iX <<= 1; // Scale x coordinate to shrinked screen width
        }
        */

		posted += SDL_PrivateMouseMotion(0, 0, mousePos.iX, mousePos.iY); /* Absolute position on screen */

		switch (pointerEvent->iType)
			{
        case TPointerEvent::EButton1Down:
            posted += SDL_PrivateMouseButton(SDL_PRESSED, SDL_BUTTON_LEFT, 0, 0);
			break;
        case TPointerEvent::EButton1Up:
			posted += SDL_PrivateMouseButton(SDL_RELEASED, SDL_BUTTON_LEFT, 0, 0);
			break;
        case TPointerEvent::EButton2Down:
            posted += SDL_PrivateMouseButton(SDL_PRESSED, SDL_BUTTON_RIGHT, 0, 0);
			break;
		case TPointerEvent::EButton2Up:
			posted += SDL_PrivateMouseButton(SDL_RELEASED, SDL_BUTTON_RIGHT, 0, 0);
			break;
        case TPointerEvent::EButton3Down:
            posted += SDL_PrivateMouseButton(SDL_PRESSED, SDL_BUTTON_MIDDLE, 0, 0);
			break;
        case TPointerEvent::EButton3Up:
			posted += SDL_PrivateMouseButton(SDL_RELEASED, SDL_BUTTON_MIDDLE, 0, 0);
			break;
			} // switch
        break;
	    }
    
    case EEventKeyDown: /* Key events */
    {
#ifdef SYMBIAN_CRYSTAL
		// special case: 9300/9500 rocker down, simulate left mouse button
		if (aWsEvent.Key()->iScanCode == EStdKeyDeviceA)
			{
            const TPointerCursorMode mode =  Private->EPOC_WsSession.PointerCursorMode();
            if(mode != EPointerCursorNone) 
                posted += SDL_PrivateMouseButton(SDL_PRESSED, SDL_BUTTON_LEFT, 0, 0);
			}
#endif
       (void*)TranslateKey(_this, aWsEvent.Key()->iScanCode, &keysym);
            
#ifndef DISABLE_JOYSTICK
        /* Special handling */
        switch((int)keysym.sym) {
        case SDLK_CAPSLOCK:
            if (!isCursorVisible) {
                /* Enable virtual cursor */
	            HAL::Set(HAL::EMouseState, HAL::EMouseState_Visible);
            }
            else {
                /* Disable virtual cursor */
                HAL::Set(HAL::EMouseState, HAL::EMouseState_Invisible);
            }
            isCursorVisible = !isCursorVisible;
            break;
        }
#endif        
	    posted += SDL_PrivateKeyboard(SDL_PRESSED, &keysym);
        break;
	} 

    case EEventKeyUp: /* Key events */
		{
#ifdef SYMBIAN_CRYSTAL
		// special case: 9300/9500 rocker up, simulate left mouse button
		if (aWsEvent.Key()->iScanCode == EStdKeyDeviceA)
			{
            posted += SDL_PrivateMouseButton(SDL_RELEASED, SDL_BUTTON_LEFT, 0, 0);
			}
#endif
	    posted += SDL_PrivateKeyboard(SDL_RELEASED, TranslateKey(_this, aWsEvent.Key()->iScanCode, &keysym));
        break;
		}
    
    case EEventFocusGained: /* SDL window got focus */
	    {
        Private->iIsWindowFocused = ETrue;
		posted += SDL_PrivateAppActive(1, SDL_APPINPUTFOCUS|SDL_APPMOUSEFOCUS);
        /* Draw window background and screen buffer */
        DisableKeyBlocking(_this);  //Markus: guess why:-)
 
        //RedrawWindowL(_this);  
        break;
	    }

    case EEventFocusLost: /* SDL window lost focus */
		{

		Private->iIsWindowFocused = EFalse;

		posted += SDL_PrivateAppActive(0, SDL_APPINPUTFOCUS|SDL_APPMOUSEFOCUS);

       
        break;
	    }

    case EEventModifiersChanged: 
    {
	    TModifiersChangedEvent* modEvent = aWsEvent.ModifiersChanged();
        TUint modstate = KMOD_NONE;
        if (modEvent->iModifiers == EModifierLeftShift)
            modstate |= KMOD_LSHIFT;
        if (modEvent->iModifiers == EModifierRightShift)
            modstate |= KMOD_RSHIFT;
        if (modEvent->iModifiers == EModifierLeftCtrl)
            modstate |= KMOD_LCTRL;
        if (modEvent->iModifiers == EModifierRightCtrl)
            modstate |= KMOD_RCTRL;
        if (modEvent->iModifiers == EModifierLeftAlt)
            modstate |= KMOD_LALT;
        if (modEvent->iModifiers == EModifierRightAlt)
            modstate |= KMOD_RALT;
        if (modEvent->iModifiers == EModifierLeftFunc)
            modstate |= KMOD_LMETA;
        if (modEvent->iModifiers == EModifierRightFunc)
            modstate |= KMOD_RMETA;
        if (modEvent->iModifiers == EModifierCapsLock)
            modstate |= KMOD_CAPS;
        SDL_SetModState(STATIC_CAST(SDLMod,(modstate | KMOD_LSHIFT)));
        break;
    }
	case EEventScreenDeviceChanged:
	        {
	        EpocSdlEnv::WaitDeviceChange();  
	        }
	    break;
    default:            
        break;
	} 
	
    return posted;
}

extern "C" {

void EPOC_PumpEvents(_THIS)
    {
    MEventQueue& events = EpocSdlEnv::EventQueue();
    while(events.HasData())
        {
        events.Lock();
       
       //there have to be a copy, so we can release
       //lock immediately. HandleWsEvent may cause
       //deadlock otherwise.
        
        const TWsEvent event = events.Shift();
		events.Unlock();
//        const TWsEvent& event = events.Top();
		EPOC_HandleWsEvent(_this, event);
//		events.Shift();
	    }
    }



void EPOC_InitOSKeymap(_THIS)
	{
	ResetKeyMap();
	EpocSdlEnv::ObserverEvent(MSDLObserver::EEventKeyMapInit ,0);
	}

static SDL_keysym *TranslateKey(_THIS, int scancode, SDL_keysym *keysym)
{
//    char debug[256];
    //SDL_TRACE1("SDL: TranslateKey, scancode=%d", scancode); //!!

	/* Set the keysym information */ 

	keysym->scancode = scancode;

    if ((scancode >= MAX_SCANCODE) && 
        ((scancode - ENonCharacterKeyBase + 0x0081) >= MAX_SCANCODE)) {
        SDL_SetError("Too big scancode");
        keysym->scancode = SDLK_UNKNOWN;
	    keysym->mod = KMOD_NONE; 
        return keysym;
    }

	keysym->mod = SDL_GetModState();

    /* Handle function keys: F1, F2, F3 ... */
    if (keysym->mod & KMOD_META) {
        if (scancode >= 'A' && scancode < ('A' + 24)) { /* first 32 alphabet keys */
            switch(scancode) {
                case 'Q': scancode = EStdKeyF1; break;
                case 'W': scancode = EStdKeyF2; break;
                case 'E': scancode = EStdKeyF3; break;
                case 'R': scancode = EStdKeyF4; break;
                case 'T': scancode = EStdKeyF5; break;
                case 'Y': scancode = EStdKeyF6; break;
                case 'U': scancode = EStdKeyF7; break;
                case 'I': scancode = EStdKeyF8; break;
                case 'A': scancode = EStdKeyF9; break;
                case 'S': scancode = EStdKeyF10; break;
                case 'D': scancode = EStdKeyF11; break;
                case 'F': scancode = EStdKeyF12; break;
            }
            keysym->sym = keymap[scancode];
        }
    }

    if (scancode >= ENonCharacterKeyBase) {
        // Non character keys
	    keysym->sym = keymap[scancode - 
            ENonCharacterKeyBase + 0x0081]; // !!hard coded
    } else {
	    keysym->sym = keymap[scancode];
    }

	/* Remap the arrow keys if the device is rotated */
/*
	if (Private->EPOC_ScreenOrientation == CFbsBitGc::EGraphicsOrientationRotated270) {
		switch(keysym->sym) {
			case SDLK_UP:	keysym->sym = SDLK_LEFT;  break;
			case SDLK_DOWN: keysym->sym = SDLK_RIGHT; break;
			case SDLK_LEFT: keysym->sym = SDLK_DOWN;  break;
			case SDLK_RIGHT:keysym->sym = SDLK_UP;    break;
		}
	}
*/
	/* If UNICODE is on, get the UNICODE value for the key */
	keysym->unicode = 0;

#if 0 // !!TODO:unicode

	if ( SDL_TranslateUNICODE ) 
    {
		/* Populate the unicode field with the ASCII value */
		keysym->unicode = scancode;
	}
#endif

    //!!
    //sprintf(debug, "SDL: TranslateKey: keysym->scancode=%d, keysym->sym=%d, keysym->mod=%d",
    //    keysym->scancode, keysym->sym, keysym->mod);
    //SDL_TRACE(debug); //!!

	return(keysym);
}

} /* extern "C" */