Mercurial > sdl-ios-xcode
view src/video/symbian/EKA2/SDL_epocevents.cpp @ 4113:82dab719502e SDL-1.2
Fixed bug #464
Added X1/X2 button constants
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 29 Dec 2007 06:08:17 +0000 |
parents | e85e65aec22f |
children |
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#include "epoc_sdl.h" #include <stdio.h> #undef NULL extern "C" { //#define DEBUG_TRACE_ENABLED #include "SDL_error.h" #include "SDL_video.h" #include "SDL_keysym.h" #include "SDL_keyboard.h" #include "SDL_events_c.h" #include "SDL_timer.h" } /* extern "C" */ #include "SDL_epocvideo.h" #include "SDL_epocevents_c.h" #include "sdlepocapi.h" #include <eikenv.h> #include<bautils.h> extern "C" { static SDL_keysym *TranslateKey(_THIS, int scancode, SDL_keysym *keysym); } //extern "C" { /* The translation tables from a console scancode to a SDL keysym */ static SDLKey keymap[MAX_SCANCODE]; static SDL_keysym *TranslateKey(_THIS, int scancode, SDL_keysym *keysym); void DisableKeyBlocking(_THIS); //} /* extern "C" */ SDLKey* KeyMap() { return keymap; } TBool isCursorVisible = EFalse; void ResetKeyMap() { int i; /* Initialize the key translation table */ for ( i=0; i<SDL_TABLESIZE(keymap); ++i ) keymap[i] = SDLK_UNKNOWN; /* Numbers */ for ( i = 0; i<32; ++i ){ keymap[' ' + i] = (SDLKey)(SDLK_SPACE+i); } /* e.g. Alphabet keys */ for ( i = 0; i<32; ++i ){ keymap['A' + i] = (SDLKey)(SDLK_a+i); } keymap[EStdKeyBackspace] = SDLK_BACKSPACE; keymap[EStdKeyTab] = SDLK_TAB; keymap[EStdKeyEnter] = SDLK_RETURN; keymap[EStdKeyEscape] = SDLK_ESCAPE; keymap[EStdKeySpace] = SDLK_SPACE; keymap[EStdKeyPause] = SDLK_PAUSE; keymap[EStdKeyHome] = SDLK_HOME; keymap[EStdKeyEnd] = SDLK_END; keymap[EStdKeyPageUp] = SDLK_PAGEUP; keymap[EStdKeyPageDown] = SDLK_PAGEDOWN; keymap[EStdKeyDelete] = SDLK_DELETE; keymap[EStdKeyUpArrow] = SDLK_UP; keymap[EStdKeyDownArrow] = SDLK_DOWN; keymap[EStdKeyLeftArrow] = SDLK_LEFT; keymap[EStdKeyRightArrow] = SDLK_RIGHT; keymap[EStdKeyCapsLock] = SDLK_CAPSLOCK; keymap[EStdKeyLeftShift] = SDLK_LSHIFT; keymap[EStdKeyRightShift] = SDLK_RSHIFT; keymap[EStdKeyLeftAlt] = SDLK_LALT; keymap[EStdKeyRightAlt] = SDLK_RALT; keymap[EStdKeyLeftCtrl] = SDLK_LCTRL; keymap[EStdKeyRightCtrl] = SDLK_RCTRL; keymap[EStdKeyLeftFunc] = SDLK_LMETA; keymap[EStdKeyRightFunc] = SDLK_RMETA; keymap[EStdKeyInsert] = SDLK_INSERT; keymap[EStdKeyComma] = SDLK_COMMA; keymap[EStdKeyFullStop] = SDLK_PERIOD; keymap[EStdKeyForwardSlash] = SDLK_SLASH; keymap[EStdKeyBackSlash] = SDLK_BACKSLASH; keymap[EStdKeySemiColon] = SDLK_SEMICOLON; keymap[EStdKeySingleQuote] = SDLK_QUOTE; keymap[EStdKeyHash] = SDLK_HASH; keymap[EStdKeySquareBracketLeft] = SDLK_LEFTBRACKET; keymap[EStdKeySquareBracketRight] = SDLK_RIGHTBRACKET; keymap[EStdKeyMinus] = SDLK_MINUS; keymap[EStdKeyEquals] = SDLK_EQUALS; keymap[EStdKeyF1] = SDLK_F1; keymap[EStdKeyF2] = SDLK_F2; keymap[EStdKeyF3] = SDLK_F3; keymap[EStdKeyF4] = SDLK_F4; keymap[EStdKeyF5] = SDLK_F5; keymap[EStdKeyF6] = SDLK_F6; keymap[EStdKeyF7] = SDLK_F7; keymap[EStdKeyF8] = SDLK_F8; keymap[EStdKeyF9] = SDLK_F9; keymap[EStdKeyF10] = SDLK_F10; keymap[EStdKeyF11] = SDLK_F11; keymap[EStdKeyF12] = SDLK_F12; keymap[EStdKeyXXX] = SDLK_RETURN; /* "fire" key */ keymap[EStdKeyDevice3] = SDLK_RETURN; /* "fire" key */ keymap[EStdKeyNkpAsterisk] = SDLK_ASTERISK; keymap[EStdKeyYes] = SDLK_HOME; /* "call" key */ keymap[EStdKeyNo] = SDLK_END; /* "end call" key */ keymap[EStdKeyDevice0] = SDLK_SPACE; /* right menu key */ keymap[EStdKeyDevice1] = SDLK_ESCAPE; /* left menu key */ keymap[EStdKeyDevice2] = SDLK_POWER; /* power key */ keymap[EStdKeyMenu] = SDLK_MENU; // menu key keymap[EStdKeyDevice6] = SDLK_LEFT; // Rocker (joystick) left keymap[EStdKeyDevice7] = SDLK_RIGHT; // Rocker (joystick) right keymap[EStdKeyDevice8] = SDLK_UP; // Rocker (joystick) up keymap[EStdKeyDevice9] = SDLK_DOWN; // Rocker (joystick) down keymap[EStdKeyLeftFunc] = SDLK_LALT; //chr? keymap[EStdKeyRightFunc] = SDLK_RALT; keymap[EStdKeyDeviceA] = SDLK_RETURN; /* "fire" key */ /////////////////////////////////////////////////////////// /* RFs fs; if(KErrNone == fs.Connect()) { RArray<TInt> array; TRAPD(err, ReadL(fs, array)); if(err == KErrNone && array.Count() > 0) { SDLKey temp[MAX_SCANCODE]; Mem::Copy(temp, keymap, MAX_SCANCODE * sizeof(SDLKey)); for(TInt k = 0; k < array.Count(); k+= 2) { const TInt oldval = array[k]; const TInt newval = array[k + 1]; if(oldval >= 0 && oldval < MAX_SCANCODE && newval >= 0 && newval < MAX_SCANCODE) { keymap[oldval] = temp[newval]; } } } array.Close(); } fs.Close();*/ /////////////////////////////////////////////////////////// keymap[EStdKeyNumLock] = SDLK_NUMLOCK; keymap[EStdKeyScrollLock] = SDLK_SCROLLOCK; keymap[EStdKeyNkpForwardSlash] = SDLK_KP_DIVIDE; keymap[EStdKeyNkpAsterisk] = SDLK_KP_MULTIPLY; keymap[EStdKeyNkpMinus] = SDLK_KP_MINUS; keymap[EStdKeyNkpPlus] = SDLK_KP_PLUS; keymap[EStdKeyNkpEnter] = SDLK_KP_ENTER; keymap[EStdKeyNkp1] = SDLK_KP1; keymap[EStdKeyNkp2] = SDLK_KP2; keymap[EStdKeyNkp3] = SDLK_KP3; keymap[EStdKeyNkp4] = SDLK_KP4; keymap[EStdKeyNkp5] = SDLK_KP5; keymap[EStdKeyNkp6] = SDLK_KP6; keymap[EStdKeyNkp7] = SDLK_KP7; keymap[EStdKeyNkp8] = SDLK_KP8; keymap[EStdKeyNkp9] = SDLK_KP9; keymap[EStdKeyNkp0] = SDLK_KP0; keymap[EStdKeyNkpFullStop] = SDLK_KP_PERIOD; /* keymap[EStdKeyMenu] = SDLK_MENU; should be, but not yet keymap[EStdKeyBacklightOn] = keymap[EStdKeyBacklightOff] = keymap[EStdKeyBacklightToggle] = keymap[EStdKeyIncContrast] = keymap[EStdKeyDecContrast] = keymap[EStdKeySliderDown] = keymap[EStdKeySliderUp] = keymap[EStdKeyDictaphonePlay] = keymap[EStdKeyDictaphoneStop] = keymap[EStdKeyDictaphoneRecord] = keymap[EStdKeyHelp] = keymap[EStdKeyOff] = keymap[EStdKeyDial] = keymap[EStdKeyIncVolume] = keymap[EStdKeyDecVolume] = keymap[EStdKeyDevice0] = keymap[EStdKeyDevice1] = keymap[EStdKeyDevice2] = keymap[EStdKeyDevice3] = keymap[EStdKeyDevice4] = keymap[EStdKeyDevice5] = keymap[EStdKeyDevice6] = keymap[EStdKeyDevice7] = keymap[EStdKeyDevice8] = keymap[EStdKeyDevice9] = keymap[EStdKeyDeviceA] = keymap[EStdKeyDeviceB] = keymap[EStdKeyDeviceC] = keymap[EStdKeyDeviceD] = keymap[EStdKeyDeviceE] = keymap[EStdKeyDeviceF] = keymap[EStdKeyApplication0] = keymap[EStdKeyApplication1] = keymap[EStdKeyApplication2] = keymap[EStdKeyApplication3] = keymap[EStdKeyApplication4] = keymap[EStdKeyApplication5] = keymap[EStdKeyApplication6] = keymap[EStdKeyApplication7] = keymap[EStdKeyApplication8] = keymap[EStdKeyApplication9] = keymap[EStdKeyApplicationA] = keymap[EStdKeyApplicationB] = keymap[EStdKeyApplicationC] = keymap[EStdKeyApplicationD] = keymap[EStdKeyApplicationE] = keymap[EStdKeyApplicationF] = keymap[EStdKeyYes] = keymap[EStdKeyNo] = keymap[EStdKeyIncBrightness] = keymap[EStdKeyDecBrightness] = keymap[EStdKeyCaseOpen] = keymap[EStdKeyCaseClose] = */ } int EPOC_HandleWsEvent(_THIS, const TWsEvent& aWsEvent) { int posted = 0; SDL_keysym keysym; // SDL_TRACE1("hws %d", aWsEvent.Type()); switch (aWsEvent.Type()) { case EEventPointer: /* Mouse pointer events */ { /* const TPointerCursorMode mode = EpocSdlEnv::PointerMode(); if(mode == EPointerCursorNone) { return 0; //TODO: Find out why events are get despite of cursor should be off } */ const TPointerEvent* pointerEvent = aWsEvent.Pointer(); const TPoint mousePos = EpocSdlEnv::WindowCoordinates(pointerEvent->iPosition); /*!! TODO Pointer do not yet work properly //SDL_TRACE1("SDL: EPOC_HandleWsEvent, pointerEvent->iType=%d", pointerEvent->iType); //!! if (Private->EPOC_ShrinkedHeight) { mousePos.iY <<= 1; // Scale y coordinate to shrinked screen height } if (Private->EPOC_ShrinkedWidth) { mousePos.iX <<= 1; // Scale x coordinate to shrinked screen width } */ posted += SDL_PrivateMouseMotion(0, 0, mousePos.iX, mousePos.iY); /* Absolute position on screen */ switch (pointerEvent->iType) { case TPointerEvent::EButton1Down: posted += SDL_PrivateMouseButton(SDL_PRESSED, SDL_BUTTON_LEFT, 0, 0); break; case TPointerEvent::EButton1Up: posted += SDL_PrivateMouseButton(SDL_RELEASED, SDL_BUTTON_LEFT, 0, 0); break; case TPointerEvent::EButton2Down: posted += SDL_PrivateMouseButton(SDL_PRESSED, SDL_BUTTON_RIGHT, 0, 0); break; case TPointerEvent::EButton2Up: posted += SDL_PrivateMouseButton(SDL_RELEASED, SDL_BUTTON_RIGHT, 0, 0); break; case TPointerEvent::EButton3Down: posted += SDL_PrivateMouseButton(SDL_PRESSED, SDL_BUTTON_MIDDLE, 0, 0); break; case TPointerEvent::EButton3Up: posted += SDL_PrivateMouseButton(SDL_RELEASED, SDL_BUTTON_MIDDLE, 0, 0); break; } // switch break; } case EEventKeyDown: /* Key events */ { #ifdef SYMBIAN_CRYSTAL // special case: 9300/9500 rocker down, simulate left mouse button if (aWsEvent.Key()->iScanCode == EStdKeyDeviceA) { const TPointerCursorMode mode = Private->EPOC_WsSession.PointerCursorMode(); if(mode != EPointerCursorNone) posted += SDL_PrivateMouseButton(SDL_PRESSED, SDL_BUTTON_LEFT, 0, 0); } #endif (void*)TranslateKey(_this, aWsEvent.Key()->iScanCode, &keysym); #ifndef DISABLE_JOYSTICK /* Special handling */ switch((int)keysym.sym) { case SDLK_CAPSLOCK: if (!isCursorVisible) { /* Enable virtual cursor */ HAL::Set(HAL::EMouseState, HAL::EMouseState_Visible); } else { /* Disable virtual cursor */ HAL::Set(HAL::EMouseState, HAL::EMouseState_Invisible); } isCursorVisible = !isCursorVisible; break; } #endif posted += SDL_PrivateKeyboard(SDL_PRESSED, &keysym); break; } case EEventKeyUp: /* Key events */ { #ifdef SYMBIAN_CRYSTAL // special case: 9300/9500 rocker up, simulate left mouse button if (aWsEvent.Key()->iScanCode == EStdKeyDeviceA) { posted += SDL_PrivateMouseButton(SDL_RELEASED, SDL_BUTTON_LEFT, 0, 0); } #endif posted += SDL_PrivateKeyboard(SDL_RELEASED, TranslateKey(_this, aWsEvent.Key()->iScanCode, &keysym)); break; } case EEventFocusGained: /* SDL window got focus */ { Private->iIsWindowFocused = ETrue; posted += SDL_PrivateAppActive(1, SDL_APPINPUTFOCUS|SDL_APPMOUSEFOCUS); /* Draw window background and screen buffer */ DisableKeyBlocking(_this); //Markus: guess why:-) //RedrawWindowL(_this); break; } case EEventFocusLost: /* SDL window lost focus */ { Private->iIsWindowFocused = EFalse; posted += SDL_PrivateAppActive(0, SDL_APPINPUTFOCUS|SDL_APPMOUSEFOCUS); break; } case EEventModifiersChanged: { TModifiersChangedEvent* modEvent = aWsEvent.ModifiersChanged(); TUint modstate = KMOD_NONE; if (modEvent->iModifiers == EModifierLeftShift) modstate |= KMOD_LSHIFT; if (modEvent->iModifiers == EModifierRightShift) modstate |= KMOD_RSHIFT; if (modEvent->iModifiers == EModifierLeftCtrl) modstate |= KMOD_LCTRL; if (modEvent->iModifiers == EModifierRightCtrl) modstate |= KMOD_RCTRL; if (modEvent->iModifiers == EModifierLeftAlt) modstate |= KMOD_LALT; if (modEvent->iModifiers == EModifierRightAlt) modstate |= KMOD_RALT; if (modEvent->iModifiers == EModifierLeftFunc) modstate |= KMOD_LMETA; if (modEvent->iModifiers == EModifierRightFunc) modstate |= KMOD_RMETA; if (modEvent->iModifiers == EModifierCapsLock) modstate |= KMOD_CAPS; SDL_SetModState(STATIC_CAST(SDLMod,(modstate | KMOD_LSHIFT))); break; } case EEventScreenDeviceChanged: { EpocSdlEnv::WaitDeviceChange(); } break; default: break; } return posted; } extern "C" { void EPOC_PumpEvents(_THIS) { MEventQueue& events = EpocSdlEnv::EventQueue(); while(events.HasData()) { events.Lock(); //there have to be a copy, so we can release //lock immediately. HandleWsEvent may cause //deadlock otherwise. const TWsEvent event = events.Shift(); events.Unlock(); // const TWsEvent& event = events.Top(); EPOC_HandleWsEvent(_this, event); // events.Shift(); } } void EPOC_InitOSKeymap(_THIS) { ResetKeyMap(); EpocSdlEnv::ObserverEvent(MSDLObserver::EEventKeyMapInit ,0); } static SDL_keysym *TranslateKey(_THIS, int scancode, SDL_keysym *keysym) { // char debug[256]; //SDL_TRACE1("SDL: TranslateKey, scancode=%d", scancode); //!! /* Set the keysym information */ keysym->scancode = scancode; if ((scancode >= MAX_SCANCODE) && ((scancode - ENonCharacterKeyBase + 0x0081) >= MAX_SCANCODE)) { SDL_SetError("Too big scancode"); keysym->scancode = SDLK_UNKNOWN; keysym->mod = KMOD_NONE; return keysym; } keysym->mod = SDL_GetModState(); /* Handle function keys: F1, F2, F3 ... */ if (keysym->mod & KMOD_META) { if (scancode >= 'A' && scancode < ('A' + 24)) { /* first 32 alphabet keys */ switch(scancode) { case 'Q': scancode = EStdKeyF1; break; case 'W': scancode = EStdKeyF2; break; case 'E': scancode = EStdKeyF3; break; case 'R': scancode = EStdKeyF4; break; case 'T': scancode = EStdKeyF5; break; case 'Y': scancode = EStdKeyF6; break; case 'U': scancode = EStdKeyF7; break; case 'I': scancode = EStdKeyF8; break; case 'A': scancode = EStdKeyF9; break; case 'S': scancode = EStdKeyF10; break; case 'D': scancode = EStdKeyF11; break; case 'F': scancode = EStdKeyF12; break; } keysym->sym = keymap[scancode]; } } if (scancode >= ENonCharacterKeyBase) { // Non character keys keysym->sym = keymap[scancode - ENonCharacterKeyBase + 0x0081]; // !!hard coded } else { keysym->sym = keymap[scancode]; } /* Remap the arrow keys if the device is rotated */ /* if (Private->EPOC_ScreenOrientation == CFbsBitGc::EGraphicsOrientationRotated270) { switch(keysym->sym) { case SDLK_UP: keysym->sym = SDLK_LEFT; break; case SDLK_DOWN: keysym->sym = SDLK_RIGHT; break; case SDLK_LEFT: keysym->sym = SDLK_DOWN; break; case SDLK_RIGHT:keysym->sym = SDLK_UP; break; } } */ /* If UNICODE is on, get the UNICODE value for the key */ keysym->unicode = 0; #if 0 // !!TODO:unicode if ( SDL_TranslateUNICODE ) { /* Populate the unicode field with the ASCII value */ keysym->unicode = scancode; } #endif //!! //sprintf(debug, "SDL: TranslateKey: keysym->scancode=%d, keysym->sym=%d, keysym->mod=%d", // keysym->scancode, keysym->sym, keysym->mod); //SDL_TRACE(debug); //!! return(keysym); } } /* extern "C" */