view docs/man3/SDL_UpdateRects.3 @ 738:82b85b731fe3

Date: Mon, 10 Nov 2003 19:57:56 +0100 From: Stephane Marchesin <stephane.marchesin@wanadoo.fr> Subject: [SDL] SDL and gcc >= 3.3.1 fix Lately, I upgraded my gcc compiler and could trigger the error described in this thread : http://www.libsdl.org/pipermail/sdl/2003-September/056163.html SDL_RLEaccel.c: In function `RLEClipBlit': SDL_RLEaccel.c:845: error: invalid `asm': invalid expression as operand SDL_RLEaccel.c:845: error: invalid `asm': invalid expression as operand SDL_RLEaccel.c:845: error: invalid `asm': invalid expression as operand The attached patch fixes this issue, and is smaller than the previous one, as I was able to trigger the issue, so I could narrow it.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 14 Nov 2003 20:21:22 +0000
parents e5bc29de3f0a
children 546f7c1eb755
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.TH "SDL_UpdateRects" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_UpdateRects\- Makes sure the given list of rectangles is updated on the given screen\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBvoid \fBSDL_UpdateRects\fP\fR(\fBSDL_Surface *screen, int numrects, SDL_Rect *rects\fR);
.SH "DESCRIPTION"
.PP
Makes sure the given list of rectangles is updated on the given screen\&. The rectangles must all be confined within the screen boundaries (no clipping is done)\&.
.PP
This function should not be called while \fBscreen\fR is \fIlocked\fR\&.
.PP
.RS
\fBNote:  
.PP
It is adviced to call this function only once per frame, since each call has some processing overhead\&. This is no restriction since you can pass any number of rectangles each time\&.
.PP
The rectangles are not automatically merged or checked for overlap\&. In general, the programmer can use his knowledge about his particular rectangles to merge them in an efficient way, to avoid overdraw\&.
.RE
.SH "SEE ALSO"
.PP
\fI\fBSDL_UpdateRect\fP\fR, \fI\fBSDL_Rect\fR\fR, \fI\fBSDL_Surface\fR\fR, \fI\fBSDL_LockSurface\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01