Mercurial > sdl-ios-xcode
view acinclude/ac_check_define.m4 @ 5193:82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 05 Feb 2011 10:03:12 -0800 |
parents | 725b16784e96 |
children |
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define(AC_CHECK_DEFINE,[dnl AC_CACHE_CHECK(for $1 in $2, ac_cv_define_$1, AC_EGREP_CPP([YES_IS_DEFINED], [ #include <$2> #ifdef $1 YES_IS_DEFINED #endif ], ac_cv_define_$1=yes, ac_cv_define_$1=no) ) if test "$ac_cv_define_$1" = "yes" ; then AC_DEFINE([HAVE_$1],[],[Added by AC_CHECK_DEFINE]) fi ])dnl AC_DEFINE([HAVE_$1],[],[Added by AC_CHECK_DEFINE])