view VisualC/SDL/resource.h @ 5193:82a48f4d65f6

Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 05 Feb 2011 10:03:12 -0800
parents d63e9f5944ae
children
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//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by Version.rc
//

// Next default values for new objects
// 
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE        101
#define _APS_NEXT_COMMAND_VALUE         40001
#define _APS_NEXT_CONTROL_VALUE         1000
#define _APS_NEXT_SYMED_VALUE           101
#endif
#endif