view test/graywin.c @ 1790:828a17e05192

Date: Mon, 8 May 2006 14:19:30 -0700 From: Bob Ippolito Subject: SDL trunk (r2346) and Mac OS X The current state of the trunk doesn't quite compile on Mac OS X, I've attached a series of patches that gets it to compile and kills a few warnings. sdl-trunk-r2346-dlcompat-warnings.diff: The dlcompat thing is just loaded with incorrect type signatures .. some of them have changed since 10.2 and others are just flat wrong. This puts it in sync with the latest headers. People on 10.2 will get the warnings instead of people with new kits.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 09 May 2006 07:26:58 +0000
parents d33645c36072
children 782fd950bd46 c121d94672cb
line wrap: on
line source


/* Simple program:  Fill a colormap with gray and stripe it down the screen */

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>

#include "SDL.h"

#ifdef TEST_VGA16 /* Define this if you want to test VGA 16-color video modes */
#define NUM_COLORS	16
#else
#define NUM_COLORS	256
#endif

/* Draw a randomly sized and colored box centered about (X,Y) */
void DrawBox(SDL_Surface *screen, int X, int Y, int width, int height)
{
	static unsigned int seeded = 0;
	SDL_Rect area;
	Uint32 color;
        Uint32 randc;

	/* Seed the random number generator */
	if ( seeded == 0 ) {
		srand(time(NULL));
		seeded = 1;
	}

	/* Get the bounds of the rectangle */
	area.w = (rand()%width);
	area.h = (rand()%height);
	area.x = X-(area.w/2);
	area.y = Y-(area.h/2);
        randc = (rand()%NUM_COLORS);

        if (screen->format->BytesPerPixel==1)
        {
            color = randc;
        }
        else
        {
            color = SDL_MapRGB(screen->format, randc, randc, randc);
        }

	/* Do it! */
	SDL_FillRect(screen, &area, color);
	if ( screen->flags & SDL_DOUBLEBUF ) {
		SDL_Flip(screen);
	} else {
		SDL_UpdateRects(screen, 1, &area);
	}
}

void DrawBackground(SDL_Surface *screen)
{
	int i, j, k;
	Uint8  *buffer;
	Uint16 *buffer16;
        Uint16 color;
        Uint8  gradient;

	/* Set the surface pixels and refresh! */
	/* Use two loops in case the surface is double-buffered (both sides) */

	for ( j=0; j<2; ++j ) {
		if ( SDL_LockSurface(screen) < 0 ) {
			fprintf(stderr, "Couldn't lock display surface: %s\n",
								SDL_GetError());
			return;
		}
		buffer = (Uint8 *)screen->pixels;

		if (screen->format->BytesPerPixel!=2) {
			for ( i=0; i<screen->h; ++i ) {
				memset(buffer,(i*(NUM_COLORS-1))/screen->h, screen->w * screen->format->BytesPerPixel);
				buffer += screen->pitch;
			}
		}
                else
                {
			for ( i=0; i<screen->h; ++i ) {
				gradient=((i*(NUM_COLORS-1))/screen->h);
                                color = SDL_MapRGB(screen->format, gradient, gradient, gradient);
                                buffer16=(Uint16*)buffer;
                                for (k=0; k<screen->w; k++)
                                {
                                   *(buffer16+k)=color;
                                }
				buffer += screen->pitch;
			}
                }

		SDL_UnlockSurface(screen);
		if ( screen->flags & SDL_DOUBLEBUF ) {
			SDL_Flip(screen);
		} else {
			SDL_UpdateRect(screen, 0, 0, 0, 0);
                        break;
		}
	}
}

SDL_Surface *CreateScreen(Uint16 w, Uint16 h, Uint8 bpp, Uint32 flags)
{
	SDL_Surface *screen;
	int i;
	SDL_Color palette[NUM_COLORS];

	/* Set the video mode */
	screen = SDL_SetVideoMode(w, h, bpp, flags);
	if ( screen == NULL ) {
		fprintf(stderr, "Couldn't set display mode: %s\n",
							SDL_GetError());
		return(NULL);
	}
	fprintf(stderr, "Screen is in %s mode\n",
		(screen->flags & SDL_FULLSCREEN) ? "fullscreen" : "windowed");

	if (bpp==8) {
		/* Set a gray colormap, reverse order from white to black */
		for ( i=0; i<NUM_COLORS; ++i ) {
			palette[i].r = (NUM_COLORS-1)-i * (256 / NUM_COLORS);
			palette[i].g = (NUM_COLORS-1)-i * (256 / NUM_COLORS);
			palette[i].b = (NUM_COLORS-1)-i * (256 / NUM_COLORS);
		}
		SDL_SetColors(screen, palette, 0, NUM_COLORS);
	}

	return(screen);
}

int main(int argc, char *argv[])
{
	SDL_Surface *screen;
	Uint32 videoflags;
	int    done;
	SDL_Event event;
	int width, height, bpp;

	/* Initialize SDL */
	if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) {
		fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError());
		exit(1);
	}

	/* See if we try to get a hardware colormap */
	width = 640;
	height = 480;
	bpp = 8;
	videoflags = SDL_SWSURFACE;
	while ( argc > 1 ) {
		--argc;
		if ( argv[argc-1] && (strcmp(argv[argc-1], "-width") == 0) ) {
			width = atoi(argv[argc]);
			--argc;
		} else
		if ( argv[argc-1] && (strcmp(argv[argc-1], "-height") == 0) ) {
			height = atoi(argv[argc]);
			--argc;
		} else
		if ( argv[argc-1] && (strcmp(argv[argc-1], "-bpp") == 0) ) {
			bpp = atoi(argv[argc]);
			--argc;
		} else
		if ( argv[argc] && (strcmp(argv[argc], "-hw") == 0) ) {
			videoflags |= SDL_HWSURFACE;
		} else
		if ( argv[argc] && (strcmp(argv[argc], "-hwpalette") == 0) ) {
			videoflags |= SDL_HWPALETTE;
		} else
		if ( argv[argc] && (strcmp(argv[argc], "-flip") == 0) ) {
			videoflags |= SDL_DOUBLEBUF;
		} else
		if ( argv[argc] && (strcmp(argv[argc], "-noframe") == 0) ) {
			videoflags |= SDL_NOFRAME;
		} else
		if ( argv[argc] && (strcmp(argv[argc], "-resize") == 0) ) {
			videoflags |= SDL_RESIZABLE;
		} else
		if ( argv[argc] && (strcmp(argv[argc], "-fullscreen") == 0) ) {
			videoflags |= SDL_FULLSCREEN;
		} else {
			fprintf(stderr, "Usage: %s [-width] [-height] [-bpp] [-hw] [-hwpalette] [-flip] [-noframe] [-fullscreen] [-resize]\n",
								argv[0]);
			exit(1);
		}
	}

	/* Set a video mode */
	screen = CreateScreen(width, height, bpp, videoflags);
	if ( screen == NULL ) {
		exit(2);
	}
        
        DrawBackground(screen);
		
	/* Wait for a keystroke */
	done = 0;
	while ( !done && SDL_WaitEvent(&event) ) {
		switch (event.type) {
			case SDL_MOUSEBUTTONDOWN:
				DrawBox(screen, event.button.x, event.button.y, width, height);
				break;
			case SDL_KEYDOWN:
				/* Ignore ALT-TAB for windows */
				if ( (event.key.keysym.sym == SDLK_LALT) ||
				     (event.key.keysym.sym == SDLK_TAB) ) {
					break;
				}
				/* Center the mouse on <SPACE> */
				if ( event.key.keysym.sym == SDLK_SPACE ) {
					SDL_WarpMouse(width/2, height/2);
					break;
				}
				/* Toggle fullscreen mode on <RETURN> */
				if ( event.key.keysym.sym == SDLK_RETURN ) {
					videoflags ^= SDL_FULLSCREEN;
					screen = CreateScreen(
						screen->w, screen->h,
						screen->format->BitsPerPixel,
								videoflags);
					if ( screen == NULL ) {
						fprintf(stderr,
					"Couldn't toggle fullscreen mode\n");
						done = 1;
					}
                                        DrawBackground(screen);
					break;
				}
				/* Any other key quits the application... */
			case SDL_QUIT:
				done = 1;
				break;
			case SDL_VIDEOEXPOSE:
				DrawBackground(screen);
				break;
			case SDL_VIDEORESIZE:
					screen = CreateScreen(
						event.resize.w, event.resize.h,
						screen->format->BitsPerPixel,
								videoflags);
					if ( screen == NULL ) {
						fprintf(stderr,
					"Couldn't resize video mode\n");
						done = 1;
					}
					DrawBackground(screen);
				break;
			default:
				break;
		}
	}
	SDL_Quit();
	return(0);
}