view src/video/vgl/SDL_vglevents.c @ 1790:828a17e05192

Date: Mon, 8 May 2006 14:19:30 -0700 From: Bob Ippolito Subject: SDL trunk (r2346) and Mac OS X The current state of the trunk doesn't quite compile on Mac OS X, I've attached a series of patches that gets it to compile and kills a few warnings. sdl-trunk-r2346-dlcompat-warnings.diff: The dlcompat thing is just loaded with incorrect type signatures .. some of them have changed since 10.2 and others are just flat wrong. This puts it in sync with the latest headers. People on 10.2 will get the warnings instead of people with new kits.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 09 May 2006 07:26:58 +0000
parents d910939febfa
children 782fd950bd46 c121d94672cb a1b03ba2fcd0
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/* Handle the event stream, converting X11 events into SDL events */

#include <stdio.h>

#include <sys/fbio.h>
#include <sys/consio.h>
#include <sys/kbio.h>
#include <vgl.h>

#include "SDL.h"
#include "SDL_thread.h"
#include "../../events/SDL_sysevents.h"
#include "../../events/SDL_events_c.h"
#include "SDL_vglvideo.h"
#include "SDL_vglevents_c.h"

/* The translation tables from a console scancode to a SDL keysym */
/* FIXME: Free the keymap when we shut down the video mode */
static keymap_t *vga_keymap = NULL;
static SDLKey keymap[128];
static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym);

static int posted = 0;
static int oldx = -1;
static int oldy = -1;
static struct mouse_info mouseinfo;

/* Ugh, we have to duplicate the kernel's keysym mapping code...
   Oh, it's not so bad. :-)

   FIXME: Add keyboard LED handling code
 */
int VGL_initkeymaps(int fd)
{
	vga_keymap = SDL_malloc(sizeof(keymap_t));
	if ( ! vga_keymap ) {
		SDL_OutOfMemory();
		return(-1);
	}
	if (ioctl(fd, GIO_KEYMAP, vga_keymap) == -1) {
		SDL_free(vga_keymap);
		vga_keymap = NULL;
		SDL_SetError("Unable to get keyboard map");
		return(-1);
	}
	return(0);
}

static void handle_keyboard(_THIS)
{
	SDL_keysym keysym;
	int c, pressed, scancode;

	while ((c = VGLKeyboardGetCh()) != 0) {
		scancode = c & 0x7F;
                if (c & 0x80) {
                        pressed = SDL_RELEASED;
                } else {
                        pressed = SDL_PRESSED;
                }

		posted += SDL_PrivateKeyboard(pressed,
				 TranslateKey(scancode, &keysym));
	}
}

int VGL_initmouse(int fd)
{
	mouseinfo.operation = MOUSE_GETINFO;
	if (ioctl(fd, CONS_MOUSECTL, &mouseinfo) != 0)
		return -1;

	return 0;
}

static void handle_mouse(_THIS)
{
	char buttons;
	int x, y;
	int button_state, state_changed, state;
	int i;

	ioctl(0, CONS_MOUSECTL, &mouseinfo);
	x = mouseinfo.u.data.x;
	y = mouseinfo.u.data.y;
	buttons = mouseinfo.u.data.buttons;

	if ((x != oldx) || (y != oldy)) {
		posted += SDL_PrivateMouseMotion(0, 0, x, y);
		oldx = x;
		oldy = y;
	}

	/* See what's changed */
	button_state = SDL_GetMouseState(NULL, NULL);
	state_changed = button_state ^ buttons;
	for (i = 0; i < 8; i++) {
		if (state_changed & (1<<i)) {
			if (buttons & (1<<i)) {
				state = SDL_PRESSED;
			} else {
				state = SDL_RELEASED;
			}
			posted += SDL_PrivateMouseButton(state, i + 1, 0, 0);
		}
	}
}
	

void VGL_PumpEvents(_THIS)
{
	do {
		posted = 0;
		handle_keyboard(this);
		handle_mouse(this);
	} while (posted != 0);
}

void VGL_InitOSKeymap(_THIS)
{
	int i;

	/* Initialize the BeOS key translation table */
	for ( i=0; i<SDL_arraysize(keymap); ++i )
		keymap[i] = SDLK_UNKNOWN;

	keymap[SCANCODE_ESCAPE] = SDLK_ESCAPE;
	keymap[SCANCODE_1] = SDLK_1;
	keymap[SCANCODE_2] = SDLK_2;
	keymap[SCANCODE_3] = SDLK_3;
	keymap[SCANCODE_4] = SDLK_4;
	keymap[SCANCODE_5] = SDLK_5;
	keymap[SCANCODE_6] = SDLK_6;
	keymap[SCANCODE_7] = SDLK_7;
	keymap[SCANCODE_8] = SDLK_8;
	keymap[SCANCODE_9] = SDLK_9;
	keymap[SCANCODE_0] = SDLK_0;
	keymap[SCANCODE_MINUS] = SDLK_MINUS;
	keymap[SCANCODE_EQUAL] = SDLK_EQUALS;
	keymap[SCANCODE_BACKSPACE] = SDLK_BACKSPACE;
	keymap[SCANCODE_TAB] = SDLK_TAB;
	keymap[SCANCODE_Q] = SDLK_q;
	keymap[SCANCODE_W] = SDLK_w;
	keymap[SCANCODE_E] = SDLK_e;
	keymap[SCANCODE_R] = SDLK_r;
	keymap[SCANCODE_T] = SDLK_t;
	keymap[SCANCODE_Y] = SDLK_y;
	keymap[SCANCODE_U] = SDLK_u;
	keymap[SCANCODE_I] = SDLK_i;
	keymap[SCANCODE_O] = SDLK_o;
	keymap[SCANCODE_P] = SDLK_p;
	keymap[SCANCODE_BRACKET_LEFT] = SDLK_LEFTBRACKET;
	keymap[SCANCODE_BRACKET_RIGHT] = SDLK_RIGHTBRACKET;
	keymap[SCANCODE_ENTER] = SDLK_RETURN;
	keymap[SCANCODE_LEFTCONTROL] = SDLK_LCTRL;
	keymap[SCANCODE_A] = SDLK_a;
	keymap[SCANCODE_S] = SDLK_s;
	keymap[SCANCODE_D] = SDLK_d;
	keymap[SCANCODE_F] = SDLK_f;
	keymap[SCANCODE_G] = SDLK_g;
	keymap[SCANCODE_H] = SDLK_h;
	keymap[SCANCODE_J] = SDLK_j;
	keymap[SCANCODE_K] = SDLK_k;
	keymap[SCANCODE_L] = SDLK_l;
	keymap[SCANCODE_SEMICOLON] = SDLK_SEMICOLON;
	keymap[SCANCODE_APOSTROPHE] = SDLK_QUOTE;
	keymap[SCANCODE_GRAVE] = SDLK_BACKQUOTE;
	keymap[SCANCODE_LEFTSHIFT] = SDLK_LSHIFT;
	keymap[SCANCODE_BACKSLASH] = SDLK_BACKSLASH;
	keymap[SCANCODE_Z] = SDLK_z;
	keymap[SCANCODE_X] = SDLK_x;
	keymap[SCANCODE_C] = SDLK_c;
	keymap[SCANCODE_V] = SDLK_v;
	keymap[SCANCODE_B] = SDLK_b;
	keymap[SCANCODE_N] = SDLK_n;
	keymap[SCANCODE_M] = SDLK_m;
	keymap[SCANCODE_COMMA] = SDLK_COMMA;
	keymap[SCANCODE_PERIOD] = SDLK_PERIOD;
	keymap[SCANCODE_SLASH] = SDLK_SLASH;
	keymap[SCANCODE_RIGHTSHIFT] = SDLK_RSHIFT;
	keymap[SCANCODE_KEYPADMULTIPLY] = SDLK_KP_MULTIPLY;
	keymap[SCANCODE_LEFTALT] = SDLK_LALT;
	keymap[SCANCODE_SPACE] = SDLK_SPACE;
	keymap[SCANCODE_CAPSLOCK] = SDLK_CAPSLOCK;
	keymap[SCANCODE_F1] = SDLK_F1;
	keymap[SCANCODE_F2] = SDLK_F2;
	keymap[SCANCODE_F3] = SDLK_F3;
	keymap[SCANCODE_F4] = SDLK_F4;
	keymap[SCANCODE_F5] = SDLK_F5;
	keymap[SCANCODE_F6] = SDLK_F6;
	keymap[SCANCODE_F7] = SDLK_F7;
	keymap[SCANCODE_F8] = SDLK_F8;
	keymap[SCANCODE_F9] = SDLK_F9;
	keymap[SCANCODE_F10] = SDLK_F10;
	keymap[SCANCODE_NUMLOCK] = SDLK_NUMLOCK;
	keymap[SCANCODE_SCROLLLOCK] = SDLK_SCROLLOCK;
	keymap[SCANCODE_KEYPAD7] = SDLK_KP7;
	keymap[SCANCODE_CURSORUPLEFT] = SDLK_KP7;
	keymap[SCANCODE_KEYPAD8] = SDLK_KP8;
	keymap[SCANCODE_CURSORUP] = SDLK_KP8;
	keymap[SCANCODE_KEYPAD9] = SDLK_KP9;
	keymap[SCANCODE_CURSORUPRIGHT] = SDLK_KP9;
	keymap[SCANCODE_KEYPADMINUS] = SDLK_KP_MINUS;
	keymap[SCANCODE_KEYPAD4] = SDLK_KP4;
	keymap[SCANCODE_CURSORLEFT] = SDLK_KP4;
	keymap[SCANCODE_KEYPAD5] = SDLK_KP5;
	keymap[SCANCODE_KEYPAD6] = SDLK_KP6;
	keymap[SCANCODE_CURSORRIGHT] = SDLK_KP6;
	keymap[SCANCODE_KEYPADPLUS] = SDLK_KP_PLUS;
	keymap[SCANCODE_KEYPAD1] = SDLK_KP1;
	keymap[SCANCODE_CURSORDOWNLEFT] = SDLK_KP1;
	keymap[SCANCODE_KEYPAD2] = SDLK_KP2;
	keymap[SCANCODE_CURSORDOWN] = SDLK_KP2;
	keymap[SCANCODE_KEYPAD3] = SDLK_KP3;
	keymap[SCANCODE_CURSORDOWNRIGHT] = SDLK_KP3;
	keymap[SCANCODE_KEYPAD0] = SDLK_KP0;
	keymap[SCANCODE_KEYPADPERIOD] = SDLK_KP_PERIOD;
	keymap[SCANCODE_LESS] = SDLK_LESS;
	keymap[SCANCODE_F11] = SDLK_F11;
	keymap[SCANCODE_F12] = SDLK_F12;
	keymap[SCANCODE_KEYPADENTER] = SDLK_KP_ENTER;
	keymap[SCANCODE_RIGHTCONTROL] = SDLK_RCTRL;
	keymap[SCANCODE_CONTROL] = SDLK_RCTRL;
	keymap[SCANCODE_KEYPADDIVIDE] = SDLK_KP_DIVIDE;
	keymap[SCANCODE_PRINTSCREEN] = SDLK_PRINT;
	keymap[SCANCODE_RIGHTALT] = SDLK_RALT;
	keymap[SCANCODE_BREAK] = SDLK_BREAK;
	keymap[SCANCODE_BREAK_ALTERNATIVE] = SDLK_UNKNOWN;
	keymap[SCANCODE_HOME] = SDLK_HOME;
	keymap[SCANCODE_CURSORBLOCKUP] = SDLK_UP;
	keymap[SCANCODE_PAGEUP] = SDLK_PAGEUP;
	keymap[SCANCODE_CURSORBLOCKLEFT] = SDLK_LEFT;
	keymap[SCANCODE_CURSORBLOCKRIGHT] = SDLK_RIGHT;
	keymap[SCANCODE_END] = SDLK_END;
	keymap[SCANCODE_CURSORBLOCKDOWN] = SDLK_DOWN;
	keymap[SCANCODE_PAGEDOWN] = SDLK_PAGEDOWN;
	keymap[SCANCODE_INSERT] = SDLK_INSERT;
	keymap[SCANCODE_REMOVE] = SDLK_DELETE;
	keymap[119] = SDLK_PAUSE;
	keymap[SCANCODE_RIGHTWIN] = SDLK_RSUPER;
	keymap[SCANCODE_LEFTWIN] = SDLK_LSUPER;
	keymap[127] = SDLK_MENU;
}

static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym)
{
	/* Set the keysym information */
	keysym->scancode = scancode;
	keysym->sym = keymap[scancode];
	keysym->mod = KMOD_NONE;

	/* If UNICODE is on, get the UNICODE value for the key */
	keysym->unicode = 0;
	if ( SDL_TranslateUNICODE && vga_keymap ) {
		int map;
		SDLMod modstate;

		modstate = SDL_GetModState();
		map = 0;
		if ( modstate & KMOD_SHIFT ) {
			map += 1;
		}
		if ( modstate & KMOD_CTRL ) {
			map += 2;
		}
		if ( modstate & KMOD_ALT ) {
			map += 4;
		}
		if ( !(vga_keymap->key[scancode].spcl & (0x80 >> map)) ) {
			keysym->unicode = vga_keymap->key[scancode].map[map];
		}

	}
	return(keysym);
}