Mercurial > sdl-ios-xcode
view docs/man3/SDL_SetColorKey.3 @ 1790:828a17e05192
Date: Mon, 8 May 2006 14:19:30 -0700
From: Bob Ippolito
Subject: SDL trunk (r2346) and Mac OS X
The current state of the trunk doesn't quite compile on Mac OS X,
I've attached a series of patches that gets it to compile and kills a
few warnings.
sdl-trunk-r2346-dlcompat-warnings.diff:
The dlcompat thing is just loaded with incorrect type signatures ..
some of them have changed since 10.2 and others are just flat wrong.
This puts it in sync with the latest headers. People on 10.2 will get
the warnings instead of people with new kits.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 09 May 2006 07:26:58 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
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.TH "SDL_SetColorKey" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME" SDL_SetColorKey\- Sets the color key (transparent pixel) in a blittable surface and RLE acceleration\&. .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBint \fBSDL_SetColorKey\fP\fR(\fBSDL_Surface *surface, Uint32 flag, Uint32 key\fR); .SH "DESCRIPTION" .PP Sets the color key (transparent pixel) in a blittable surface and enables or disables RLE blit acceleration\&. .PP RLE acceleration can substantially speed up blitting of images with large horizontal runs of transparent pixels (i\&.e\&., pixels that match the \fBkey\fR value)\&. The \fBkey\fR must be of the same pixel format as the \fBsurface\fR, \fI\fBSDL_MapRGB\fP\fR is often useful for obtaining an acceptable value\&. .PP If \fBflag\fR is \fBSDL_SRCCOLORKEY\fP then \fBkey\fR is the transparent pixel value in the source image of a blit\&. .PP If \fBflag\fR is OR\&'d with \fBSDL_RLEACCEL\fP then the surface will be draw using RLE acceleration when drawn with \fISDL_BlitSurface\fR\&. The surface will actually be encoded for RLE acceleration the first time \fISDL_BlitSurface\fR or \fISDL_DisplayFormat\fR is called on the surface\&. .PP If \fBflag\fR is 0, this function clears any current color key\&. .SH "RETURN VALUE" .PP This function returns \fB0\fR, or \fB-1\fR if there was an error\&. .SH "SEE ALSO" .PP \fI\fBSDL_BlitSurface\fP\fR, \fI\fBSDL_DisplayFormat\fP\fR, \fI\fBSDL_MapRGB\fP\fR, \fI\fBSDL_SetAlpha\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01