view src/video/ggi/SDL_ggievents.c @ 4099:822f9624f984 SDL-1.2

Brian Fisher fixed bug #513 If an app requests a 24-bit opengl mode on a machine with a 32-bit desktop with the windib video backend, then when exiting fullscreen the desktop resolution is not restored The reason this is, is because the windib backend restores the desktop resolution when exiting fullscreen in DIB_SetVideoMode when it finds that the last request was for fullscreen by checking the original flags on the video surface. However, if the bits per pixel requested is different than current surface, the video surface is recreated and the original video flags are lost. So the check to see if we were exiting fullscreen fails. below is a patch to SDL_dibvideo.c that solves the problem by using the original flags in all cases. thanks!
author Sam Lantinga <slouken@libsdl.org>
date Fri, 28 Dec 2007 08:00:30 +0000
parents 2c4923336dd0
children c121d94672cb a1b03ba2fcd0
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/* Handle the event stream, converting GGI events into SDL events */

#include <sys/types.h>
#include <sys/time.h>
#include <unistd.h>
#include <fcntl.h>
#include <termios.h>

#include <ggi/keyboard.h>

#include "SDL_ggikeys.h"

#include "SDL.h"
#include "../SDL_sysvideo.h"
#include "../../events/SDL_sysevents.h"
#include "../../events/SDL_events_c.h"
#include "SDL_ggivideo.h"
#include "SDL_ggievents_c.h"

/* The translation tables from a GGI keycode to a SDL keysym */
static SDLKey keymap[128];
static SDL_keysym *GGI_TranslateKey(ggi_event *ev, SDL_keysym *keysym);

static int posted = 0;

void GGI_PumpEvents(_THIS)
{
	struct timeval *tvp, tv = { 0, 0 };
	ggi_event ev;

	tvp = &tv;
	
/*	ggiFlush(VIS); */
	
	while (ggiEventPoll(VIS, emAll, tvp))
/*	while (ggiEventPoll(VIS, (emKeyboard | emPointer | emCommand), tvp)) */
	{
		int queueevent_mouse = 0, queueevent_kbd = 0;
		static int buttons = 0;
		static int mouse_x = 0, mouse_y = 0, mouse_z = 0;
		int x = 0, y = 0, z = 0, rx = 0, ry = 0, rz = 0;
		int pressed_mouse, pressed_kbd;
		SDL_keysym keysym;
		
		posted = 0;

		/* FIXME: We do not actually want all events, only
		 * mouse and keyboard events.  Having to handle all
                 * events will slow things down.  */

		ggiEventRead(VIS, &ev, emAll);
/*		ggiEventRead(VIS, &ev, (emKeyboard | emPointer | emCommand)); */
		
		switch (ev.any.type)
		{
			case evPtrRelative:
			x = ev.pmove.x;
			y = ev.pmove.y;
			z = ev.pmove.wheel;
			posted += SDL_PrivateMouseMotion(0, 1, x, y);
			break;
			case evPtrAbsolute:
			if (mouse_x != ev.pmove.x || mouse_y != ev.pmove.y || mouse_z != ev.pmove.wheel)
			{
				x = ev.pmove.x - mouse_x;
				y = ev.pmove.y - mouse_y;
				z = ev.pmove.wheel - mouse_z;
				mouse_x = ev.pmove.x;
				mouse_y = ev.pmove.y;
				mouse_z = ev.pmove.wheel;
				posted += SDL_PrivateMouseMotion(0, 1, x, y);
			} 
			break;
			case evPtrButtonPress:
			posted += SDL_PrivateMouseButton(SDL_PRESSED, ev.pbutton.button, 0, 0);
			break;
			case evPtrButtonRelease:
			posted += SDL_PrivateMouseButton(SDL_RELEASED, ev.pbutton.button, 0, 0);
			break;
			case evKeyPress:
			case evKeyRepeat:
			posted += SDL_PrivateKeyboard(SDL_PRESSED, GGI_TranslateKey(&ev, &keysym));
			break;
			case evKeyRelease:
			posted += SDL_PrivateKeyboard(SDL_RELEASED, GGI_TranslateKey(&ev, &keysym));
			break;
			case evCommand:
			fprintf(stderr, "Command event %x recieved\n", ev.cmd.code);
			break;
 			default:
			fprintf(stderr, "Unhandled event type %d\n", ev.any.type);
			break;
		}
	}

}

void GGI_InitOSKeymap(_THIS)
{
	int i;
	
	/* Initialize the GGI key translation table */
	for ( i=0; i<SDL_arraysize(keymap); ++i )
		keymap[i] = SDLK_UNKNOWN;
	
	keymap[SCANCODE_ESCAPE] = SDLK_ESCAPE;
	keymap[SCANCODE_1] = SDLK_1;
	keymap[SCANCODE_2] = SDLK_2;
	keymap[SCANCODE_3] = SDLK_3;
	keymap[SCANCODE_4] = SDLK_4;
	keymap[SCANCODE_5] = SDLK_5;
	keymap[SCANCODE_6] = SDLK_6;
	keymap[SCANCODE_7] = SDLK_7;
	keymap[SCANCODE_8] = SDLK_8;
	keymap[SCANCODE_9] = SDLK_9;
	keymap[SCANCODE_0] = SDLK_0;
	keymap[SCANCODE_MINUS] = SDLK_MINUS;
	keymap[SCANCODE_EQUAL] = SDLK_EQUALS;
	keymap[SCANCODE_BACKSPACE] = SDLK_BACKSPACE;
	keymap[SCANCODE_TAB] = SDLK_TAB;
	keymap[SCANCODE_Q] = SDLK_q;
	keymap[SCANCODE_W] = SDLK_w;
	keymap[SCANCODE_E] = SDLK_e;
	keymap[SCANCODE_R] = SDLK_r;
	keymap[SCANCODE_T] = SDLK_t;
	keymap[SCANCODE_Y] = SDLK_y;
	keymap[SCANCODE_U] = SDLK_u;
	keymap[SCANCODE_I] = SDLK_i;
	keymap[SCANCODE_O] = SDLK_o;
	keymap[SCANCODE_P] = SDLK_p;
	keymap[SCANCODE_BRACKET_LEFT] = SDLK_LEFTBRACKET;
	keymap[SCANCODE_BRACKET_RIGHT] = SDLK_RIGHTBRACKET;
	keymap[SCANCODE_ENTER] = SDLK_RETURN;
	keymap[SCANCODE_LEFTCONTROL] = SDLK_LCTRL;
	keymap[SCANCODE_A] = SDLK_a;
	keymap[SCANCODE_S] = SDLK_s;
	keymap[SCANCODE_D] = SDLK_d;
	keymap[SCANCODE_F] = SDLK_f;
	keymap[SCANCODE_G] = SDLK_g;
	keymap[SCANCODE_H] = SDLK_h;
	keymap[SCANCODE_J] = SDLK_j;
	keymap[SCANCODE_K] = SDLK_k;
	keymap[SCANCODE_L] = SDLK_l;
	keymap[SCANCODE_SEMICOLON] = SDLK_SEMICOLON;
	keymap[SCANCODE_APOSTROPHE] = SDLK_QUOTE;
	keymap[SCANCODE_GRAVE] = SDLK_BACKQUOTE;
	keymap[SCANCODE_LEFTSHIFT] = SDLK_LSHIFT;
	keymap[SCANCODE_BACKSLASH] = SDLK_BACKSLASH;
	keymap[SCANCODE_Z] = SDLK_z;
	keymap[SCANCODE_X] = SDLK_x;
	keymap[SCANCODE_C] = SDLK_c;
	keymap[SCANCODE_V] = SDLK_v;
	keymap[SCANCODE_B] = SDLK_b;
	keymap[SCANCODE_N] = SDLK_n;
	keymap[SCANCODE_M] = SDLK_m;
	keymap[SCANCODE_COMMA] = SDLK_COMMA;
	keymap[SCANCODE_PERIOD] = SDLK_PERIOD;
	keymap[SCANCODE_SLASH] = SDLK_SLASH;
	keymap[SCANCODE_RIGHTSHIFT] = SDLK_RSHIFT;
	keymap[SCANCODE_KEYPADMULTIPLY] = SDLK_KP_MULTIPLY;
	keymap[SCANCODE_LEFTALT] = SDLK_LALT;
	keymap[SCANCODE_SPACE] = SDLK_SPACE;
	keymap[SCANCODE_CAPSLOCK] = SDLK_CAPSLOCK;
	keymap[SCANCODE_F1] = SDLK_F1;
	keymap[SCANCODE_F2] = SDLK_F2;
	keymap[SCANCODE_F3] = SDLK_F3;
	keymap[SCANCODE_F4] = SDLK_F4;
	keymap[SCANCODE_F5] = SDLK_F5;
	keymap[SCANCODE_F6] = SDLK_F6;
	keymap[SCANCODE_F7] = SDLK_F7;
	keymap[SCANCODE_F8] = SDLK_F8;
	keymap[SCANCODE_F9] = SDLK_F9;
	keymap[SCANCODE_F10] = SDLK_F10;
	keymap[SCANCODE_NUMLOCK] = SDLK_NUMLOCK;
	keymap[SCANCODE_SCROLLLOCK] = SDLK_SCROLLOCK;
	keymap[SCANCODE_KEYPAD7] = SDLK_KP7;
	keymap[SCANCODE_CURSORUPLEFT] = SDLK_KP7;
	keymap[SCANCODE_KEYPAD8] = SDLK_KP8;
	keymap[SCANCODE_CURSORUP] = SDLK_KP8;
	keymap[SCANCODE_KEYPAD9] = SDLK_KP9;
	keymap[SCANCODE_CURSORUPRIGHT] = SDLK_KP9;
	keymap[SCANCODE_KEYPADMINUS] = SDLK_KP_MINUS;
	keymap[SCANCODE_KEYPAD4] = SDLK_KP4;
	keymap[SCANCODE_CURSORLEFT] = SDLK_KP4;
	keymap[SCANCODE_KEYPAD5] = SDLK_KP5;
	keymap[SCANCODE_KEYPAD6] = SDLK_KP6;
	keymap[SCANCODE_CURSORRIGHT] = SDLK_KP6;
	keymap[SCANCODE_KEYPADPLUS] = SDLK_KP_PLUS;
	keymap[SCANCODE_KEYPAD1] = SDLK_KP1;
	keymap[SCANCODE_CURSORDOWNLEFT] = SDLK_KP1;
	keymap[SCANCODE_KEYPAD2] = SDLK_KP2;
	keymap[SCANCODE_CURSORDOWN] = SDLK_KP2;
	keymap[SCANCODE_KEYPAD3] = SDLK_KP3;
	keymap[SCANCODE_CURSORDOWNRIGHT] = SDLK_KP3;
	keymap[SCANCODE_KEYPAD0] = SDLK_KP0;
	keymap[SCANCODE_KEYPADPERIOD] = SDLK_KP_PERIOD;
	keymap[SCANCODE_LESS] = SDLK_LESS;
	keymap[SCANCODE_F11] = SDLK_F11;
	keymap[SCANCODE_F12] = SDLK_F12;
	keymap[SCANCODE_KEYPADENTER] = SDLK_KP_ENTER;
	keymap[SCANCODE_RIGHTCONTROL] = SDLK_RCTRL;
	keymap[SCANCODE_CONTROL] = SDLK_RCTRL;
	keymap[SCANCODE_KEYPADDIVIDE] = SDLK_KP_DIVIDE;
	keymap[SCANCODE_PRINTSCREEN] = SDLK_PRINT;
	keymap[SCANCODE_RIGHTALT] = SDLK_RALT;
	keymap[SCANCODE_BREAK] = SDLK_BREAK;
	keymap[SCANCODE_BREAK_ALTERNATIVE] = SDLK_UNKNOWN;
	keymap[SCANCODE_HOME] = SDLK_HOME;
	keymap[SCANCODE_CURSORBLOCKUP] = SDLK_UP;
	keymap[SCANCODE_PAGEUP] = SDLK_PAGEUP;
	keymap[SCANCODE_CURSORBLOCKLEFT] = SDLK_LEFT;
	keymap[SCANCODE_CURSORBLOCKRIGHT] = SDLK_RIGHT;
	keymap[SCANCODE_END] = SDLK_END;
	keymap[SCANCODE_CURSORBLOCKDOWN] = SDLK_DOWN;
	keymap[SCANCODE_PAGEDOWN] = SDLK_PAGEDOWN;
	keymap[SCANCODE_INSERT] = SDLK_INSERT;
	keymap[SCANCODE_REMOVE] = SDLK_DELETE;
	keymap[119] = SDLK_PAUSE;
	keymap[SCANCODE_RIGHTWIN] = SDLK_RSUPER;
	keymap[SCANCODE_LEFTWIN] = SDLK_LSUPER;
	keymap[127] = SDLK_MENU;
}



static SDL_keysym *GGI_TranslateKey(gii_event *ev, SDL_keysym *keysym)
{
	/* Set the keysym information */
	keysym->scancode = ev->key.button;
	keysym->sym = keymap[ev->key.button];
	keysym->mod = KMOD_NONE;

	/* If UNICODE is on, get the UNICODE value for the key */
	keysym->unicode = 0;
	if (SDL_TranslateUNICODE) 
	{
		keysym->unicode = GII_UNICODE(ev->key.sym);
	}

	return keysym;
}