view src/thread/pthread/SDL_systhread.c @ 4099:822f9624f984 SDL-1.2

Brian Fisher fixed bug #513 If an app requests a 24-bit opengl mode on a machine with a 32-bit desktop with the windib video backend, then when exiting fullscreen the desktop resolution is not restored The reason this is, is because the windib backend restores the desktop resolution when exiting fullscreen in DIB_SetVideoMode when it finds that the last request was for fullscreen by checking the original flags on the video surface. However, if the bits per pixel requested is different than current surface, the video surface is recreated and the original video flags are lost. So the check to see if we were exiting fullscreen fails. below is a patch to SDL_dibvideo.c that solves the problem by using the original flags in all cases. thanks!
author Sam Lantinga <slouken@libsdl.org>
date Fri, 28 Dec 2007 08:00:30 +0000
parents 1e8582152d44
children 782fd950bd46 c121d94672cb a1b03ba2fcd0
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#include <pthread.h>
#include <signal.h>

#include "SDL_thread.h"
#include "../SDL_thread_c.h"
#include "../SDL_systhread.h"

/* List of signals to mask in the subthreads */
static int sig_list[] = {
	SIGHUP, SIGINT, SIGQUIT, SIGPIPE, SIGALRM, SIGTERM, SIGCHLD, SIGWINCH,
	SIGVTALRM, SIGPROF, 0
};

#ifdef __RISCOS__
/* RISC OS needs to know the main thread for
 * it's timer and event processing. */
int riscos_using_threads = 0;
Uint32 riscos_main_thread = 0; /* Thread running events */
#endif
 

static void *RunThread(void *data)
{
	SDL_RunThread(data);
	pthread_exit((void*)0);
	return((void *)0);		/* Prevent compiler warning */
}

int SDL_SYS_CreateThread(SDL_Thread *thread, void *args)
{
	pthread_attr_t type;

	/* Set the thread attributes */
	if ( pthread_attr_init(&type) != 0 ) {
		SDL_SetError("Couldn't initialize pthread attributes");
		return(-1);
	}
	pthread_attr_setdetachstate(&type, PTHREAD_CREATE_JOINABLE);

	/* Create the thread and go! */
	if ( pthread_create(&thread->handle, &type, RunThread, args) != 0 ) {
		SDL_SetError("Not enough resources to create thread");
		return(-1);
	}

#ifdef __RISCOS__
	if (riscos_using_threads == 0) {
		riscos_using_threads = 1;
		riscos_main_thread = SDL_ThreadID();
	}
#endif

	return(0);
}

void SDL_SYS_SetupThread(void)
{
	int i;
	sigset_t mask;

	/* Mask asynchronous signals for this thread */
	sigemptyset(&mask);
	for ( i=0; sig_list[i]; ++i ) {
		sigaddset(&mask, sig_list[i]);
	}
	pthread_sigmask(SIG_BLOCK, &mask, 0);

#ifdef PTHREAD_CANCEL_ASYNCHRONOUS
	/* Allow ourselves to be asynchronously cancelled */
	{ int oldstate;
		pthread_setcanceltype(PTHREAD_CANCEL_ASYNCHRONOUS, &oldstate);
	}
#endif
}

/* WARNING:  This may not work for systems with 64-bit pid_t */
Uint32 SDL_ThreadID(void)
{
	return((Uint32)pthread_self());
}

void SDL_SYS_WaitThread(SDL_Thread *thread)
{
	pthread_join(thread->handle, 0);
}

void SDL_SYS_KillThread(SDL_Thread *thread)
{
#ifdef PTHREAD_CANCEL_ASYNCHRONOUS
	pthread_cancel(thread->handle);
#else
#ifdef __FREEBSD__
#warning For some reason, this doesnt actually kill a thread - FreeBSD 3.2
#endif
	pthread_kill(thread->handle, SIGKILL);
#endif
}