view src/thread/generic/SDL_syssem.c @ 4099:822f9624f984 SDL-1.2

Brian Fisher fixed bug #513 If an app requests a 24-bit opengl mode on a machine with a 32-bit desktop with the windib video backend, then when exiting fullscreen the desktop resolution is not restored The reason this is, is because the windib backend restores the desktop resolution when exiting fullscreen in DIB_SetVideoMode when it finds that the last request was for fullscreen by checking the original flags on the video surface. However, if the bits per pixel requested is different than current surface, the video surface is recreated and the original video flags are lost. So the check to see if we were exiting fullscreen fails. below is a patch to SDL_dibvideo.c that solves the problem by using the original flags in all cases. thanks!
author Sam Lantinga <slouken@libsdl.org>
date Fri, 28 Dec 2007 08:00:30 +0000
parents aee7ea396f59
children 782fd950bd46 c121d94672cb a1b03ba2fcd0
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/* An implementation of semaphores using mutexes and condition variables */

#include "SDL_timer.h"
#include "SDL_thread.h"
#include "SDL_systhread_c.h"


#if SDL_THREADS_DISABLED

SDL_sem *SDL_CreateSemaphore(Uint32 initial_value)
{
	SDL_SetError("SDL not configured with thread support");
	return (SDL_sem *)0;
}

void SDL_DestroySemaphore(SDL_sem *sem)
{
	return;
}

int SDL_SemTryWait(SDL_sem *sem)
{
	SDL_SetError("SDL not configured with thread support");
	return -1;
}

int SDL_SemWaitTimeout(SDL_sem *sem, Uint32 timeout)
{
	SDL_SetError("SDL not configured with thread support");
	return -1;
}

int SDL_SemWait(SDL_sem *sem)
{
	SDL_SetError("SDL not configured with thread support");
	return -1;
}

Uint32 SDL_SemValue(SDL_sem *sem)
{
	return 0;
}

int SDL_SemPost(SDL_sem *sem)
{
	SDL_SetError("SDL not configured with thread support");
	return -1;
}

#else

struct SDL_semaphore
{
	Uint32 count;
	Uint32 waiters_count;
	SDL_mutex *count_lock;
	SDL_cond *count_nonzero;
};

SDL_sem *SDL_CreateSemaphore(Uint32 initial_value)
{
	SDL_sem *sem;

	sem = (SDL_sem *)SDL_malloc(sizeof(*sem));
	if ( ! sem ) {
		SDL_OutOfMemory();
		return NULL;
	}
	sem->count = initial_value;
	sem->waiters_count = 0;

	sem->count_lock = SDL_CreateMutex();
	sem->count_nonzero = SDL_CreateCond();
	if ( ! sem->count_lock || ! sem->count_nonzero ) {
		SDL_DestroySemaphore(sem);
		return NULL;
	}

	return sem;
}

/* WARNING:
   You cannot call this function when another thread is using the semaphore.
*/
void SDL_DestroySemaphore(SDL_sem *sem)
{
	if ( sem ) {
		sem->count = 0xFFFFFFFF;
		while ( sem->waiters_count > 0) {
			SDL_CondSignal(sem->count_nonzero);
			SDL_Delay(10);
		}
		SDL_DestroyCond(sem->count_nonzero);
		if ( sem->count_lock ) {
			SDL_mutexP(sem->count_lock);
			SDL_mutexV(sem->count_lock);
			SDL_DestroyMutex(sem->count_lock);
		}
		SDL_free(sem);
	}
}

int SDL_SemTryWait(SDL_sem *sem)
{
	int retval;

	if ( ! sem ) {
		SDL_SetError("Passed a NULL semaphore");
		return -1;
	}

	retval = SDL_MUTEX_TIMEDOUT;
	SDL_LockMutex(sem->count_lock);
	if ( sem->count > 0 ) {
		--sem->count;
		retval = 0;
	}
	SDL_UnlockMutex(sem->count_lock);

	return retval;
}

int SDL_SemWaitTimeout(SDL_sem *sem, Uint32 timeout)
{
	int retval;

	if ( ! sem ) {
		SDL_SetError("Passed a NULL semaphore");
		return -1;
	}

	/* A timeout of 0 is an easy case */
	if ( timeout == 0 ) {
		return SDL_SemTryWait(sem);
	}

	SDL_LockMutex(sem->count_lock);
	++sem->waiters_count;
	retval = 0;
	while ( (sem->count == 0) && (retval != SDL_MUTEX_TIMEDOUT) ) {
		retval = SDL_CondWaitTimeout(sem->count_nonzero,
		                             sem->count_lock, timeout);
	}
	--sem->waiters_count;
	--sem->count;
	SDL_UnlockMutex(sem->count_lock);

	return retval;
}

int SDL_SemWait(SDL_sem *sem)
{
	return SDL_SemWaitTimeout(sem, SDL_MUTEX_MAXWAIT);
}

Uint32 SDL_SemValue(SDL_sem *sem)
{
	Uint32 value;
	
	value = 0;
	if ( sem ) {
		SDL_LockMutex(sem->count_lock);
		value = sem->count;
		SDL_UnlockMutex(sem->count_lock);
	}
	return value;
}

int SDL_SemPost(SDL_sem *sem)
{
	if ( ! sem ) {
		SDL_SetError("Passed a NULL semaphore");
		return -1;
	}

	SDL_LockMutex(sem->count_lock);
	if ( sem->waiters_count > 0 ) {
		SDL_CondSignal(sem->count_nonzero);
	}
	++sem->count;
	SDL_UnlockMutex(sem->count_lock);

	return 0;
}

#endif /* SDL_THREADS_DISABLED */