view src/audio/SDL_mixer_m68k.c @ 4099:822f9624f984 SDL-1.2

Brian Fisher fixed bug #513 If an app requests a 24-bit opengl mode on a machine with a 32-bit desktop with the windib video backend, then when exiting fullscreen the desktop resolution is not restored The reason this is, is because the windib backend restores the desktop resolution when exiting fullscreen in DIB_SetVideoMode when it finds that the last request was for fullscreen by checking the original flags on the video surface. However, if the bits per pixel requested is different than current surface, the video surface is recreated and the original video flags are lost. So the check to see if we were exiting fullscreen fails. below is a patch to SDL_dibvideo.c that solves the problem by using the original flags in all cases. thanks!
author Sam Lantinga <slouken@libsdl.org>
date Fri, 28 Dec 2007 08:00:30 +0000
parents d910939febfa
children 782fd950bd46 c121d94672cb a1b03ba2fcd0
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/*
	m68k assembly mix routines

	Patrice Mandin
*/

#if defined(__M68000__) && defined(__GNUC__)
void SDL_MixAudio_m68k_U8(char* dst, char* src, long len, long volume, char* mix8)
{
    __asm__ __volatile__ (

	"tstl	%2\n"
"	beqs	stoploop_u8\n"
"mixloop_u8:\n"

	/* Mix a sample */

"	moveq	#0,%%d0\n"
"	moveq	#0,%%d1\n"

"	moveb	%1@+,%%d0\n"	/* d0 = *src++ */
"	sub	#128,%%d0\n"	/* d0 -= 128 */
"	muls	%3,%%d0\n"	/* d0 *= volume (0<=volume<=128) */
"	moveb	%0@,%%d1\n"	/* d1 = *dst */
"	asr	#7,%%d0\n"	/* d0 /= 128 (SDL_MIX_MAXVOLUME) */
"	add	#128,%%d0\n"	/* d0 += 128 */

"	add	%%d1,%%d0\n"

"	moveb	%4@(%%d0:w),%0@+\n"

	/* Loop till done */

"	subql	#1,%2\n"
"	bhis	mixloop_u8\n"
"stoploop_u8:\n"

	 : /* no return value */
	 : /* input */
	 	"a"(dst), "a"(src), "d"(len), "d"(volume), "a"(mix8)	
	 : /* clobbered registers */
	 	"d0", "d1", "cc", "memory" 
	 );
}

void SDL_MixAudio_m68k_S8(char* dst, char* src, long len, long volume)
{
    __asm__ __volatile__ (

	"tstl	%2\n"
"	beqs	stoploop_s8\n"
"	moveq	#-128,%%d2\n"
"	moveq	#127,%%d3\n"
"mixloop_s8:\n"

	/* Mix a sample */

"	moveq	#0,%%d0\n"
"	moveq	#0,%%d1\n"

"	moveb	%1@+,%%d0\n"	/* d0 = *src++ */
"	muls	%3,%%d0\n"	/* d0 *= volume (0<=volume<=128) */
"	moveb	%0@,%%d1\n"	/* d1 = *dst */
"	asr	#7,%%d0\n"	/* d0 /= 128 (SDL_MIX_MAXVOLUME) */

"	add	%%d1,%%d0\n"

"	cmp	%%d2,%%d0\n"
"	bges	lower_limit_s8\n"
"	move	%%d2,%%d0\n"
"lower_limit_s8:\n"

"	cmp	%%d3,%%d0\n"
"	bles	upper_limit_s8\n"
"	move	%%d3,%%d0\n"
"upper_limit_s8:\n"
"	moveb	%%d0,%0@+\n"

	/* Loop till done */

"	subql	#1,%2\n"
"	bhis	mixloop_s8\n"
"stoploop_s8:\n"

	 : /* no return value */
	 : /* input */
	 	"a"(dst), "a"(src), "d"(len), "d"(volume)	
	 : /* clobbered registers */
	 	"d0", "d1", "d2", "d3", "cc", "memory" 
	 );
}

void SDL_MixAudio_m68k_S16MSB(short* dst, short* src, long len, long volume)
{
    __asm__ __volatile__ (

	"tstl	%2\n"
"	beqs	stoploop_s16msb\n"
"	movel	#-32768,%%d2\n"
"	movel	#32767,%%d3\n"
"	lsrl	#1,%2\n"
"mixloop_s16msb:\n"

	/* Mix a sample */

"	move	%1@+,%%d0\n"	/* d0 = *src++ */
"	muls	%3,%%d0\n"	/* d0 *= volume (0<=volume<=128) */
"	move	%0@,%%d1\n"	/* d1 = *dst */
"	extl	%%d1\n"		/* extend d1 to 32 bits */
"	asrl	#7,%%d0\n"	/* d0 /= 128 (SDL_MIX_MAXVOLUME) */

"	addl	%%d1,%%d0\n"

"	cmpl	%%d2,%%d0\n"
"	bges	lower_limit_s16msb\n"
"	move	%%d2,%%d0\n"
"lower_limit_s16msb:\n"

"	cmpl	%%d3,%%d0\n"
"	bles	upper_limit_s16msb\n"
"	move	%%d3,%%d0\n"
"upper_limit_s16msb:\n"
"	move	%%d0,%0@+\n"

	/* Loop till done */

"	subql	#1,%2\n"
"	bhis	mixloop_s16msb\n"
"stoploop_s16msb:\n"

	 : /* no return value */
	 : /* input */
	 	"a"(dst), "a"(src), "d"(len), "d"(volume)	
	 : /* clobbered registers */
	 	"d0", "d1", "d2", "d3", "cc", "memory" 
	 );
}

void SDL_MixAudio_m68k_S16LSB(short* dst, short* src, long len, long volume)
{
    __asm__ __volatile__ (

	"tstl	%2\n"
"	beqs	stoploop_s16lsb\n"
"	movel	#-32768,%%d2\n"
"	movel	#32767,%%d3\n"
"	lsrl	#1,%2\n"
"mixloop_s16lsb:\n"

	/* Mix a sample */

"	move	%1@+,%%d0\n"	/* d0 = *src++ */
"	rorw	#8,%%d0\n"
"	muls	%3,%%d0\n"	/* d0 *= volume (0<=volume<=128) */
"	move	%0@,%%d1\n"	/* d1 = *dst */
"	rorw	#8,%%d1\n"
"	extl	%%d1\n"		/* extend d1 to 32 bits */
"	asrl	#7,%%d0\n"	/* d0 /= 128 (SDL_MIX_MAXVOLUME) */

"	addl	%%d1,%%d0\n"

"	cmpl	%%d2,%%d0\n"
"	bges	lower_limit_s16lsb\n"
"	move	%%d2,%%d0\n"
"lower_limit_s16lsb:\n"

"	cmpl	%%d3,%%d0\n"
"	bles	upper_limit_s16lsb\n"
"	move	%%d3,%%d0\n"
"upper_limit_s16lsb:\n"
"	rorw	#8,%%d0\n"
"	move	%%d0,%0@+\n"

	/* Loop till done */

"	subql	#1,%2\n"
"	bhis	mixloop_s16lsb\n"
"stoploop_s16lsb:\n"

	 : /* no return value */
	 : /* input */
	 	"a"(dst), "a"(src), "d"(len), "d"(volume)	
	 : /* clobbered registers */
	 	"d0", "d1", "d2", "d3", "cc", "memory" 
	 );
}
#endif