Mercurial > sdl-ios-xcode
view include/SDL_quit.h @ 1624:8208ae96bb2d
Fixed bug #192
The change made to sdl-config.in on March 18 (rev 11, see
http://www.libsdl.org/cgi/cvsweb.cgi/SDL12/sdl-config.in), broke static linking
under Mac OS X for unix style build systems. In other words, "sdl-config
--static-libs" no longer produces the correct output, as it is missing the
required -framework switches.
The attached patch fixes this.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 13 Apr 2006 13:29:00 +0000 |
parents | c71e05b4dc2e |
children | 782fd950bd46 a1b03ba2fcd0 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ /* Include file for SDL quit event handling */ #ifndef _SDL_quit_h #define _SDL_quit_h #include "SDL_stdinc.h" #include "SDL_error.h" /* An SDL_QUITEVENT is generated when the user tries to close the application window. If it is ignored or filtered out, the window will remain open. If it is not ignored or filtered, it is queued normally and the window is allowed to close. When the window is closed, screen updates will complete, but have no effect. SDL_Init() installs signal handlers for SIGINT (keyboard interrupt) and SIGTERM (system termination request), if handlers do not already exist, that generate SDL_QUITEVENT events as well. There is no way to determine the cause of an SDL_QUITEVENT, but setting a signal handler in your application will override the default generation of quit events for that signal. */ /* There are no functions directly affecting the quit event */ #define SDL_QuitRequested() \ (SDL_PumpEvents(), SDL_PeepEvents(NULL,0,SDL_PEEKEVENT,SDL_QUITMASK)) #endif /* _SDL_quit_h */