Mercurial > sdl-ios-xcode
view docs/man3/SDL_FreeSurface.3 @ 1624:8208ae96bb2d
Fixed bug #192
The change made to sdl-config.in on March 18 (rev 11, see
http://www.libsdl.org/cgi/cvsweb.cgi/SDL12/sdl-config.in), broke static linking
under Mac OS X for unix style build systems. In other words, "sdl-config
--static-libs" no longer produces the correct output, as it is missing the
required -framework switches.
The attached patch fixes this.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 13 Apr 2006 13:29:00 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
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.TH "SDL_FreeSurface" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME" SDL_FreeSurface\- Frees (deletes) a SDL_Surface .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBvoid \fBSDL_FreeSurface\fP\fR(\fBSDL_Surface *surface\fR); .SH "DESCRIPTION" .PP Frees the resources used by a previously created \fBSDL_Surface\fR\&. If the surface was created using \fISDL_CreateRGBSurfaceFrom\fR then the pixel data is not freed\&. .SH "SEE ALSO" .PP \fI\fBSDL_CreateRGBSurface\fP\fR \fI\fBSDL_CreateRGBSurfaceFrom\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01