view INSTALL @ 3877:81f66f258d77 SDL-1.2

Fixed bug #281 ------- Comment #2 From Christian Walther 2006-07-23 07:37 [reply] ------- Wow, that was an interesting bug to chase. It was a timing issue: it seems that for some reason, a certain time must pass between ShowMenuBar() being called in QZ_UnsetVideoMode() and the application quitting. Before rev. 1885, this delay was provided by the slow hand-coded fade. With the asynchronous Core Graphics fading introduced in rev. 1885, that delay was no longer present (most of the time) and the bug became apparent. Adding an SDL_Delay(100) somewhere between ShowMenuBar() and the end of QZ_VideoQuit() lowered the frequency of the bug appearing from "almost every time" to "very rarely" here. However, there is another solution: doing the ShowMenuBar() before releasing the captured display instead of afterwards. Apparently, no delay is necessary in that case, and it looks nicer to me anyway because it is the reverse order of the way things are set up in the beginning: capture display - set video mode - hide menu bar - ... - show menu bar - reset video mode - release captured display. So, this is what the attached patch does. In addition, I've taken the liberty of - removing some unused code that I forgot to remove in rev. 1885, - fixing two warnings about undeclared functions in SDL_QuartzVideo.m by including OpenGL.h (whose name is a bit misleading - it only declares CGL stuff, so there's no interference with SDL_opengl.h).
author Sam Lantinga <slouken@libsdl.org>
date Sun, 24 Sep 2006 01:27:40 +0000
parents 0a45995a7fc3
children 00e7c6b7eb03
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To compile and install SDL:

    1.  Run './configure; make; make install'

        If you are compiling for Windows using gcc, read the FAQ at:
        http://www.libsdl.org/faq.php?action=listentries&category=4#42

        If you are compiling using Visual C++ on Win32, you should read
        the file VisualC.html

    2.  Look at the example programs in ./test, and check out the HTML
        documentation in ./docs to see how to use the SDL library.

    3.  Join the SDL developer mailing list by sending E-mail to
    	sdl-request@libsdl.org
        and put "subscribe" in the subject of the message.

        Or alternatively you can use the web interface:
            http://www.libsdl.org/mailing-list.php

That's it!
Sam Lantinga <slouken@libsdl.org>