view src/audio/bsd/SDL_bsdaudio.h @ 3218:81773a1eac83

Patch from David Carre: I fixed a bug in the "SDL_DestroyRenderer()" function in the pandora x11 renderer (in fact the bug was in the "X11_GLES_MakeCurrent()" function) that was causing a crash when exiting SDL. There was a problem while terminating the x11 egl window, that was preventing to quit/close SDL/SDL-window then reload SDL/SDL-window inside the same application.
author Sam Lantinga <slouken@libsdl.org>
date Thu, 30 Jul 2009 14:53:57 +0000
parents 99210400e8b9
children f7b03b6838cb
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#ifndef _SDL_bsdaudio_h
#define _SDL_bsdaudio_h

#include "../SDL_sysaudio.h"

#define _THIS	SDL_AudioDevice *this

struct SDL_PrivateAudioData
{
    /* The file descriptor for the audio device */
    int audio_fd;

    /* The parent process id, to detect when application quits */
    pid_t parent;

    /* Raw mixing buffer */
    Uint8 *mixbuf;
    int mixlen;

    /* Support for audio timing using a timer, in addition to select() */
    float frame_ticks;
    float next_frame;
};

#define FUDGE_TICKS	10      /* The scheduler overhead ticks per frame */

#endif /* _SDL_bsdaudio_h */

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