view docs/man3/SDL_GetThreadID.3 @ 3218:81773a1eac83

Patch from David Carre: I fixed a bug in the "SDL_DestroyRenderer()" function in the pandora x11 renderer (in fact the bug was in the "X11_GLES_MakeCurrent()" function) that was causing a crash when exiting SDL. There was a problem while terminating the x11 egl window, that was preventing to quit/close SDL/SDL-window then reload SDL/SDL-window inside the same application.
author Sam Lantinga <slouken@libsdl.org>
date Thu, 30 Jul 2009 14:53:57 +0000
parents 546f7c1eb755
children 1238da4a7112
line wrap: on
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.TH "SDL_GetThreadID" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_GetThreadID \- Get the SDL thread ID of a SDL_Thread
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
#include "SDL_thread\&.h"
.sp
\fBUint32 \fBSDL_GetThreadID\fP\fR(\fBSDL_Thread *thread\fR);
.SH "DESCRIPTION"
.PP
Returns the ID of a \fBSDL_Thread\fR created by \fISDL_CreateThread\fR\&.
.SH "SEE ALSO"
.PP
\fISDL_CreateThread\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00