view Xcode/TemplatesForProjectBuilder/SDL OpenGL Application/SDL OpenGL App.pbproj/TemplateInfo.plist @ 3218:81773a1eac83

Patch from David Carre: I fixed a bug in the "SDL_DestroyRenderer()" function in the pandora x11 renderer (in fact the bug was in the "X11_GLES_MakeCurrent()" function) that was causing a crash when exiting SDL. There was a problem while terminating the x11 egl window, that was preventing to quit/close SDL/SDL-window then reload SDL/SDL-window inside the same application.
author Sam Lantinga <slouken@libsdl.org>
date Thu, 30 Jul 2009 14:53:57 +0000
parents d63e9f5944ae
children
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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
	<key>Description</key>
	<string>This project builds an SDL-based application that uses OpenGL.</string>
	<key>FilesToMacroExpand</key>
	<array>
		<string>English.lproj/InfoPlist.strings</string>
	</array>
</dict>
</plist>