Mercurial > sdl-ios-xcode
view Xcode/TemplatesForProjectBuilder/SDL Cocoa Application/SDLMain.nib/classes.nib @ 3218:81773a1eac83
Patch from David Carre:
I fixed a bug in the "SDL_DestroyRenderer()" function in the pandora x11 renderer (in fact the bug was in the "X11_GLES_MakeCurrent()" function) that was causing a crash when exiting SDL.
There was a problem while terminating the x11 egl window, that was preventing to quit/close SDL/SDL-window then reload SDL/SDL-window inside the same application.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 30 Jul 2009 14:53:57 +0000 |
parents | d63e9f5944ae |
children |
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{ IBClasses = ( {CLASS = FirstResponder; LANGUAGE = ObjC; SUPERCLASS = NSObject; }, { ACTIONS = { help = id; newGame = id; openGame = id; prefsMenu = id; saveGame = id; saveGameAs = id; }; CLASS = SDLMain; LANGUAGE = ObjC; SUPERCLASS = NSObject; } ); IBVersion = 1; }