view Xcode/TemplatesForProjectBuilder/Application.trgttmpl @ 3218:81773a1eac83

Patch from David Carre: I fixed a bug in the "SDL_DestroyRenderer()" function in the pandora x11 renderer (in fact the bug was in the "X11_GLES_MakeCurrent()" function) that was causing a crash when exiting SDL. There was a problem while terminating the x11 egl window, that was preventing to quit/close SDL/SDL-window then reload SDL/SDL-window inside the same application.
author Sam Lantinga <slouken@libsdl.org>
date Thu, 30 Jul 2009 14:53:57 +0000
parents d63e9f5944ae
children
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{
    Class = Application;
    Description = "Target for building a SDL application.";
    CustomBuildSettings = {
        WRAPPER_EXTENSION = "app";
	FRAMEWORK_SEARCH_PATHS = "\"/Library/Frameworks\"";
        HEADER_SEARCH_PATHS = "\"/Library/Frameworks/SDL.framework/Headers\"";
        OTHER_LDFLAGS = "-framework Cocoa -framework SDL";
    };
    CustomProductSettings = {
        NSPrincipalClass = "NSApplication";
        NSMainNibFile = "SDLMain.nib";
    };
    InstallationPath = "$(SYSTEM_APPS_DIR)";
    WrapperExtension = "app";
}