Mercurial > sdl-ios-xcode
view src/events/SDL_quit.c @ 1768:814f9f2c7a33
Fixed bug #80
Date: 21 Apr 2003 17:20:20 +0100
From: Alan Swanson <swanson@uklinux.net>
Subject: [SDL] New XFree 4.3 Video Mode Patch
If you look at the unsorted list of modes returned by X, here's mine;
1280 x 1024 @ 85.0 >
1024 x 768 @ 100.3 > USER
800 x 600 @ 125.5 > SET
640 x 480 @ 124.9 >
1280 x 1024 @ 75.0 ]
1280 x 1024 @ 60.0 ]
1280 x 960 @ 85.0 ] X11
1280 x 960 @ 60.0 ] AUTO
1152 x 864 @ 75.0 ]=20
1152 x 768 @ 54.8 ]
960 x 720 @ 120.0 ]
...
640 x 400 @ 85.1 ] 256k
576 x 432 @ 150.0 ] 249k PIXEL
640 x 350 @ 85.1 ] 224k COUNT
576 x 384 @ 109.6 ] 221k
...
The user set modes come first followed by X set modes which are ordered
by decreasing number of pixels and refresh.
The reason why every other library or program not using SDL working is
due to SDL scanning the modes in reverse getting X11 provided modes
modes with the lowest refresh.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 05 May 2006 05:50:26 +0000 |
parents | d910939febfa |
children | 782fd950bd46 c121d94672cb a1b03ba2fcd0 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* General quit handling code for SDL */ #ifdef HAVE_SIGNAL_H #include <signal.h> #endif #include "SDL_events.h" #include "SDL_events_c.h" #ifdef HAVE_SIGNAL_H static void SDL_HandleSIG(int sig) { /* Reset the signal handler */ signal(sig, SDL_HandleSIG); /* Signal a quit interrupt */ SDL_PrivateQuit(); } #endif /* HAVE_SIGNAL_H */ /* Public functions */ int SDL_QuitInit(void) { #ifdef HAVE_SIGNAL_H void (*ohandler)(int); /* Both SIGINT and SIGTERM are translated into quit interrupts */ ohandler = signal(SIGINT, SDL_HandleSIG); if ( ohandler != SIG_DFL ) signal(SIGINT, ohandler); ohandler = signal(SIGTERM, SDL_HandleSIG); if ( ohandler != SIG_DFL ) signal(SIGTERM, ohandler); #endif /* HAVE_SIGNAL_H */ /* That's it! */ return(0); } void SDL_QuitQuit(void) { #ifdef HAVE_SIGNAL_H void (*ohandler)(int); ohandler = signal(SIGINT, SIG_DFL); if ( ohandler != SDL_HandleSIG ) signal(SIGINT, ohandler); ohandler = signal(SIGTERM, SIG_DFL); if ( ohandler != SDL_HandleSIG ) signal(SIGTERM, ohandler); #endif /* HAVE_SIGNAL_H */ } /* This function returns 1 if it's okay to close the application window */ int SDL_PrivateQuit(void) { int posted; posted = 0; if ( SDL_ProcessEvents[SDL_QUIT] == SDL_ENABLE ) { SDL_Event event; event.type = SDL_QUIT; if ( (SDL_EventOK == NULL) || (*SDL_EventOK)(&event) ) { posted = 1; SDL_PushEvent(&event); } } return(posted); }