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view docs/html/sdlactiveevent.html @ 1768:814f9f2c7a33
Fixed bug #80
Date: 21 Apr 2003 17:20:20 +0100
From: Alan Swanson <swanson@uklinux.net>
Subject: [SDL] New XFree 4.3 Video Mode Patch
If you look at the unsorted list of modes returned by X, here's mine;
1280 x 1024 @ 85.0 >
1024 x 768 @ 100.3 > USER
800 x 600 @ 125.5 > SET
640 x 480 @ 124.9 >
1280 x 1024 @ 75.0 ]
1280 x 1024 @ 60.0 ]
1280 x 960 @ 85.0 ] X11
1280 x 960 @ 60.0 ] AUTO
1152 x 864 @ 75.0 ]=20
1152 x 768 @ 54.8 ]
960 x 720 @ 120.0 ]
...
640 x 400 @ 85.1 ] 256k
576 x 432 @ 150.0 ] 249k PIXEL
640 x 350 @ 85.1 ] 224k COUNT
576 x 384 @ 109.6 ] 221k
...
The user set modes come first followed by X set modes which are ordered
by decreasing number of pixels and refresh.
The reason why every other library or program not using SDL working is
due to SDL scanning the modes in reverse getting X11 provided modes
modes with the lowest refresh.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 05 May 2006 05:50:26 +0000 |
parents | 355632dca928 |
children |
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<HTML ><HEAD ><TITLE >SDL_ActiveEvent</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="SDL Event Structures." HREF="eventstructures.html"><LINK REL="PREVIOUS" TITLE="SDL_Event" HREF="sdlevent.html"><LINK REL="NEXT" TITLE="SDL_KeyboardEvent" HREF="sdlkeyboardevent.html"></HEAD ><BODY CLASS="REFENTRY" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="sdlevent.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="sdlkeyboardevent.html" ACCESSKEY="N" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><H1 ><A NAME="SDLACTIVEEVENT" ></A >SDL_ActiveEvent</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN3955" ></A ><H2 >Name</H2 >SDL_ActiveEvent -- Application visibility event structure</DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN3958" ></A ><H2 >Structure Definition</H2 ><PRE CLASS="PROGRAMLISTING" >typedef struct{ Uint8 type; Uint8 gain; Uint8 state; } SDL_ActiveEvent;</PRE ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN3961" ></A ><H2 >Structure Data</H2 ><DIV CLASS="INFORMALTABLE" ><A NAME="AEN3963" ></A ><P ></P ><TABLE BORDER="0" CLASS="CALSTABLE" ><TBODY ><TR ><TD ALIGN="LEFT" VALIGN="TOP" ><TT CLASS="STRUCTFIELD" ><I >type</I ></TT ></TD ><TD ALIGN="LEFT" VALIGN="TOP" ><TT CLASS="LITERAL" >SDL_ACTIVEEVENT.</TT ></TD ></TR ><TR ><TD ALIGN="LEFT" VALIGN="TOP" ><TT CLASS="STRUCTFIELD" ><I >gain</I ></TT ></TD ><TD ALIGN="LEFT" VALIGN="TOP" >0 if the event is a loss or 1 if it is a gain.</TD ></TR ><TR ><TD ALIGN="LEFT" VALIGN="TOP" ><TT CLASS="STRUCTFIELD" ><I >state</I ></TT ></TD ><TD ALIGN="LEFT" VALIGN="TOP" ><TT CLASS="LITERAL" >SDL_APPMOUSEFOCUS</TT > if mouse focus was gained or lost, <TT CLASS="LITERAL" >SDL_APPINPUTFOCUS</TT > if input focus was gained or lost, or <TT CLASS="LITERAL" >SDL_APPACTIVE</TT > if the application was iconified (<TT CLASS="STRUCTFIELD" ><I >gain</I ></TT >=0) or restored(<TT CLASS="STRUCTFIELD" ><I >gain</I ></TT >=1).</TD ></TR ></TBODY ></TABLE ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN3984" ></A ><H2 >Description</H2 ><P ><SPAN CLASS="STRUCTNAME" >SDL_ActiveEvent</SPAN > is a member of the <A HREF="sdlevent.html" ><SPAN CLASS="STRUCTNAME" >SDL_Event</SPAN ></A > union and is used when an event of type <TT CLASS="LITERAL" >SDL_ACTIVEEVENT</TT > is reported.</P ><P >When the mouse leaves or enters the window area a <TT CLASS="LITERAL" >SDL_APPMOUSEFOCUS</TT > type activation event occurs, if the mouse entered the window then <TT CLASS="STRUCTFIELD" ><I >gain</I ></TT > will be 1, otherwise <TT CLASS="STRUCTFIELD" ><I >gain</I ></TT > will be 0. A <TT CLASS="LITERAL" >SDL_APPINPUTFOCUS</TT > type activation event occurs when the application loses or gains keyboard focus. This usually occurs when another application is made active. Finally, a <TT CLASS="LITERAL" >SDL_APPACTIVE</TT > type event occurs when the application is either minimised/iconified (<TT CLASS="STRUCTFIELD" ><I >gain</I ></TT >=0) or restored.</P ><DIV CLASS="NOTE" ><BLOCKQUOTE CLASS="NOTE" ><P ><B >Note: </B >This event does not occur when an application window is first created.</P ></BLOCKQUOTE ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN4000" ></A ><H2 >See Also</H2 ><P ><A HREF="sdlevent.html" ><SPAN CLASS="STRUCTNAME" >SDL_Event</SPAN ></A >, <A HREF="sdlgetappstate.html" ><TT CLASS="FUNCTION" >SDL_GetAppState</TT ></A ></P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="sdlevent.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" ACCESSKEY="H" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="sdlkeyboardevent.html" ACCESSKEY="N" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >SDL_Event</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="eventstructures.html" ACCESSKEY="U" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >SDL_KeyboardEvent</TD ></TR ></TABLE ></DIV ></BODY ></HTML >