view src/SDL.c @ 1260:80f8c94b5199

Date: 10 Jun 2003 15:30:59 -0400 From: Mike Shal Subject: [SDL] Bug in SDL_wave.c? Hey everyone, I'm not sure if this is a bug in SDL, or if I just have incorrect WAV files. The problem I'm having is loading multiple concatenated WAVs from SDL_LoadWAV_RW. Some WAV files put comments at the end of the file (which may be bad form), and SDL doesn't skip past them when reading from the RWops. So the next WAV I try to load will start at the comment section of the previous WAV, which obviously doesn't work. If anyone else is having this problem, one quick fix you can do is run sox on the bad WAVs, which strips out all of the comment sections. Eg: $ sox sound.wav tmp.wav $ mv -f tmp.wav sound.wav The other fix is to patch SDL_wave.c, which is included with this email. (Assuming I made the patch correctly :). All it does is calculate how much remaining space there is in the WAV file after the data chunk, and does SDL_RWseek to skip it. I don't think it should interfere with anything else, but if someone could check it that would be nice :). If the bug is really with SDL and not with my WAVs, can someone work this into the next version of SDL? Thanks, -Mike Shal
author Sam Lantinga <slouken@libsdl.org>
date Tue, 24 Jan 2006 07:20:18 +0000
parents 173c063d4f55
children c9b51268668f
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

/* Initialization code for SDL */

#include <stdlib.h>		/* For getenv() */
#ifdef ENABLE_PTH
#include <pth.h>
#endif

#include "SDL.h"
#include "SDL_endian.h"
#include "SDL_fatal.h"
#ifndef DISABLE_VIDEO
#include "SDL_leaks.h"
#endif

/* Initialization/Cleanup routines */
#ifndef DISABLE_JOYSTICK
extern int  SDL_JoystickInit(void);
extern void SDL_JoystickQuit(void);
#endif
#ifndef DISABLE_CDROM
extern int  SDL_CDROMInit(void);
extern void SDL_CDROMQuit(void);
#endif
#ifndef DISABLE_TIMERS
extern void SDL_StartTicks(void);
extern int  SDL_TimerInit(void);
extern void SDL_TimerQuit(void);
#endif

/* The current SDL version */
static SDL_version version = 
	{ SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL };

/* The initialized subsystems */
static Uint32 SDL_initialized = 0;
static Uint32 ticks_started = 0;

#ifdef CHECK_LEAKS
int surfaces_allocated = 0;
#endif

int SDL_InitSubSystem(Uint32 flags)
{
#ifndef DISABLE_VIDEO
	/* Initialize the video/event subsystem */
	if ( (flags & SDL_INIT_VIDEO) && !(SDL_initialized & SDL_INIT_VIDEO) ) {
		if ( SDL_VideoInit(getenv("SDL_VIDEODRIVER"),
		                   (flags&SDL_INIT_EVENTTHREAD)) < 0 ) {
			return(-1);
		}
		SDL_initialized |= SDL_INIT_VIDEO;
	}
#else
	if ( flags & SDL_INIT_VIDEO ) {
		SDL_SetError("SDL not built with video support");
		return(-1);
	}
#endif

#ifndef DISABLE_AUDIO
	/* Initialize the audio subsystem */
	if ( (flags & SDL_INIT_AUDIO) && !(SDL_initialized & SDL_INIT_AUDIO) ) {
		if ( SDL_AudioInit(getenv("SDL_AUDIODRIVER")) < 0 ) {
			return(-1);
		}
		SDL_initialized |= SDL_INIT_AUDIO;
	}
#else
	if ( flags & SDL_INIT_AUDIO ) {
		SDL_SetError("SDL not built with audio support");
		return(-1);
	}
#endif

#ifndef DISABLE_TIMERS
	/* Initialize the timer subsystem */
	if ( ! ticks_started ) {
		SDL_StartTicks();
		ticks_started = 1;
	}
	if ( (flags & SDL_INIT_TIMER) && !(SDL_initialized & SDL_INIT_TIMER) ) {
		if ( SDL_TimerInit() < 0 ) {
			return(-1);
		}
		SDL_initialized |= SDL_INIT_TIMER;
	}
#else
	if ( flags & SDL_INIT_TIMER ) {
		SDL_SetError("SDL not built with timer support");
		return(-1);
	}
#endif

#ifndef DISABLE_JOYSTICK
	/* Initialize the joystick subsystem */
	if ( (flags & SDL_INIT_JOYSTICK) &&
	     !(SDL_initialized & SDL_INIT_JOYSTICK) ) {
		if ( SDL_JoystickInit() < 0 ) {
			return(-1);
		}
		SDL_initialized |= SDL_INIT_JOYSTICK;
	}
#else
	if ( flags & SDL_INIT_JOYSTICK ) {
		SDL_SetError("SDL not built with joystick support");
		return(-1);
	}
#endif

#ifndef DISABLE_CDROM
	/* Initialize the CD-ROM subsystem */
	if ( (flags & SDL_INIT_CDROM) && !(SDL_initialized & SDL_INIT_CDROM) ) {
		if ( SDL_CDROMInit() < 0 ) {
			return(-1);
		}
		SDL_initialized |= SDL_INIT_CDROM;
	}
#else
	if ( flags & SDL_INIT_CDROM ) {
		SDL_SetError("SDL not built with cdrom support");
		return(-1);
	}
#endif
	return(0);
}

int SDL_Init(Uint32 flags)
{
#if !defined(DISABLE_THREADS) && defined(ENABLE_PTH)
	if (!pth_init()) {
		return -1;
	}
#endif

	/* Clear the error message */
	SDL_ClearError();

	/* Initialize the desired subsystems */
	if ( SDL_InitSubSystem(flags) < 0 ) {
		return(-1);
	}

	/* Everything is initialized */
	if ( !(flags & SDL_INIT_NOPARACHUTE) ) {
		SDL_InstallParachute();
	}
	return(0);
}

void SDL_QuitSubSystem(Uint32 flags)
{
	/* Shut down requested initialized subsystems */
#ifndef DISABLE_CDROM
	if ( (flags & SDL_initialized & SDL_INIT_CDROM) ) {
		SDL_CDROMQuit();
		SDL_initialized &= ~SDL_INIT_CDROM;
	}
#endif
#ifndef DISABLE_JOYSTICK
	if ( (flags & SDL_initialized & SDL_INIT_JOYSTICK) ) {
		SDL_JoystickQuit();
		SDL_initialized &= ~SDL_INIT_JOYSTICK;
	}
#endif
#ifndef DISABLE_TIMERS
	if ( (flags & SDL_initialized & SDL_INIT_TIMER) ) {
		SDL_TimerQuit();
		SDL_initialized &= ~SDL_INIT_TIMER;
	}
#endif
#ifndef DISABLE_AUDIO
	if ( (flags & SDL_initialized & SDL_INIT_AUDIO) ) {
		SDL_AudioQuit();
		SDL_initialized &= ~SDL_INIT_AUDIO;
	}
#endif
#ifndef DISABLE_VIDEO
	if ( (flags & SDL_initialized & SDL_INIT_VIDEO) ) {
		SDL_VideoQuit();
		SDL_initialized &= ~SDL_INIT_VIDEO;
	}
#endif
}

Uint32 SDL_WasInit(Uint32 flags)
{
	if ( ! flags ) {
		flags = SDL_INIT_EVERYTHING;
	}
	return (SDL_initialized&flags);
}

void SDL_Quit(void)
{
	/* Quit all subsystems */
#ifdef DEBUG_BUILD
  printf("[SDL_Quit] : Enter! Calling QuitSubSystem()\n"); fflush(stdout);
#endif
	SDL_QuitSubSystem(SDL_INIT_EVERYTHING);

#ifdef CHECK_LEAKS
#ifdef DEBUG_BUILD
  printf("[SDL_Quit] : CHECK_LEAKS\n"); fflush(stdout);
#endif

	/* Print the number of surfaces not freed */
	if ( surfaces_allocated != 0 ) {
		fprintf(stderr, "SDL Warning: %d SDL surfaces extant\n", 
							surfaces_allocated);
	}
#endif
#ifdef DEBUG_BUILD
  printf("[SDL_Quit] : SDL_UninstallParachute()\n"); fflush(stdout);
#endif

	/* Uninstall any parachute signal handlers */
	SDL_UninstallParachute();

#if !defined(DISABLE_THREADS) && defined(ENABLE_PTH)
	pth_kill();
#endif
#ifdef DEBUG_BUILD
  printf("[SDL_Quit] : Returning!\n"); fflush(stdout);
#endif

}

/* Return the library version number */
const SDL_version * SDL_Linked_Version(void)
{
	return(&version);
}

#ifndef __OS2__
#if defined(_WIN32_WCE) || (defined(__WATCOMC__) && defined(BUILD_DLL))
/* Need to include DllMain() on Windows CE and Watcom C for some reason.. */
#include <windows.h>

BOOL APIENTRY DllMain( HANDLE hModule, 
                       DWORD  ul_reason_for_call, 
                       LPVOID lpReserved )
{
	switch (ul_reason_for_call) {
		case DLL_PROCESS_ATTACH:
		case DLL_THREAD_ATTACH:
		case DLL_THREAD_DETACH:
		case DLL_PROCESS_DETACH:
			break;
	}
	return TRUE;
}
#endif /* _WIN32_WCE and building DLL with Watcom C */
#else
// Building for OS/2
#ifdef __WATCOMC__

#define INCL_DOSERRORS
#define INCL_DOSEXCEPTIONS
#include <os2.h>

// Exception handler to prevent the Audio thread hanging, making a zombie process!
ULONG _System SDL_Main_ExceptionHandler(PEXCEPTIONREPORTRECORD pERepRec,
                                        PEXCEPTIONREGISTRATIONRECORD pERegRec,
                                        PCONTEXTRECORD pCtxRec,
                                        PVOID p)
{
  if (pERepRec->fHandlerFlags & EH_EXIT_UNWIND)
    return XCPT_CONTINUE_SEARCH;
  if (pERepRec->fHandlerFlags & EH_UNWINDING)
    return XCPT_CONTINUE_SEARCH;
  if (pERepRec->fHandlerFlags & EH_NESTED_CALL)
    return XCPT_CONTINUE_SEARCH;

  // Do cleanup at every fatal exception!
  if (((pERepRec->ExceptionNum & XCPT_SEVERITY_CODE) == XCPT_FATAL_EXCEPTION) &&
      (pERepRec->ExceptionNum != XCPT_BREAKPOINT) &&
      (pERepRec->ExceptionNum != XCPT_SINGLE_STEP)
     )
  {
    if (SDL_initialized & SDL_INIT_AUDIO)
    {
      // This removes the zombie audio thread in case of emergency.
#ifdef DEBUG_BUILD
      printf("[SDL_Main_ExceptionHandler] : Calling SDL_CloseAudio()!\n");
#endif
      SDL_CloseAudio();
    }
  }
  return (XCPT_CONTINUE_SEARCH);
}


EXCEPTIONREGISTRATIONRECORD SDL_Main_xcpthand = {0, SDL_Main_ExceptionHandler};

// The main DLL entry for DLL Initialization and Uninitialization:
unsigned _System LibMain(unsigned hmod, unsigned termination)
{
  if (termination)
  {
#ifdef DEBUG_BUILD
//    printf("[SDL DLL Unintialization] : Removing exception handler\n");
#endif
    DosUnsetExceptionHandler(&SDL_Main_xcpthand);
    return 1;
  } else
  {
#ifdef DEBUG_BUILD
    // Make stdout and stderr unbuffered!
    setbuf(stdout, NULL);
    setbuf(stderr, NULL);
#endif
    // Fire up exception handler
#ifdef DEBUG_BUILD
//    printf("[SDL DLL Initialization] : Setting exception handler\n");
#endif
    // Set exception handler
    DosSetExceptionHandler(&SDL_Main_xcpthand);

    return 1;
  }
}

#endif
#endif