Mercurial > sdl-ios-xcode
view README.MiNT @ 983:7f08bd66f1ca
Date: Fri, 19 Nov 2004 06:23:53 -0800 (PST)
From: Eric Wing
Subject: OS X Mouse inversion problem fix (again)
Here's yet another patch for the OS X mouse inversion
problem. This should fix the problem once and for all.
I know I've said this before, but *This time for
sure!* :)
If you recall, my last patch broke the non-OpenGL
windowed code and caused the inversion to occur there
instead. Max submitted a patch that partially reverted
the changes back which included the os version hack
which is currently the most recent CVS.
Aaron Sullivan identified and reported to the mailing
list the other day, that the last partial regression
of the code broke OS X 10.2. Looking over the results,
I'm thinking that I was slightly more successful than
I thought at unifying the code. I think I was trying
to unify the code base for OpenGL and non-OpenGL
windowed modes for all versions of the OS. It looks
like I failed at at unifying the OpenGL and non-OpenGL
code, but I did succeed at unifying the OS versions.
Thus, we no longer need the hack for the OS version
checks. The partial regression still included an OS
check which is what broke things for < 10.3.
Attached is the patch for SDL_QuartzWM.m. It basically
is a half-line change that removes one of the two
checks that decides if the mouse coordinates need to
be inverted, i.e:
if (system_version >= 0x1030 &&
(SDL_VideoSurface->flags & SDL_OPENGL) )
becomes this:
if(SDL_VideoSurface->flags & SDL_OPENGL)
With Aaron's outstanding help, we have collectively
tested:
windowed OpenGL
windowed non-OpenGL
fullscreen OpenGL
fullscreen non-OpenGL
under OS X 10.2 (Jaguar), 10.3 (Panther), and 10.4
(Tiger).
We don't have access to 10.0 or 10.1, but since the
original problem didn't materialize until 10.3, I'm
hopeful that testing 10.2 is sufficient. And now that
the code is uniform, I'm also hoping we'll be safe
moving forward to deal with future revisions of the OS
with this issue.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 21 Nov 2004 00:57:47 +0000 |
parents | 3b1ba22f5a28 |
children | 44fd54a0ae5f |
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============================================================================== Using the Simple DirectMedia Layer on Atari ============================================================================== ============================================================================== I. Building the Simple DirectMedia Layer libraries: (This step isn't necessary if you have the SDL binary distribution) Do the classic configure, with --disable-shared --enable-static and: Tos version (should run everywhere): --disable-threads Tos does not support threads. MiNT version (maybe Magic, only for multitasking OS): --disable-pthreads --enable-pth Mint and Magic may supports threads, so audio can be used with current devices, like Sun audio, or disk-writing support. Like Tos, interrupt audio without threads is more suited for Atari machines. Then you can make ; make install it. ============================================================================== II. Building the Simple DirectMedia Layer test programs: Do the classic configure, then make. Run them ! ============================================================================== III. Enjoy! :) If you have a project you'd like me to know about, or want to ask questions, go ahead and join the SDL developer's mailing list by sending e-mail to: sdl-request@libsdl.org and put "subscribe" into the subject of the message. Or alternatively you can use the web interface: http://www.libsdl.org/mailman/listinfo/sdl ============================================================================== IV. What is supported: Keyboard (GEMDOS, BIOS, GEM, Ikbd) Mouse (XBIOS, GEM, Ikbd) Video (XBIOS (Fullscreen), GEM (Windowed and Fullscreen)) Timer (VBL vector, GNU pth library) Joysticks and joypads (Ikbd, Hardware) Audio (Hardware, XBIOS, GSXB, MCSN, STFA, /dev/audio if threads enabled) Threads (Multitasking OS only via GNU pth library) Shared object loader (using LDG library from http://ldg.atari.org/) Audio CD (MetaDOS) OpenGL (using Mesa offscreen rendering driver) - Driver combinations: Video Kbd Mouse Timer Joysticks Joypads OpenGL xbios ikbd ikbd vbl(2) ikbd hardware OSMesa xbios gemdos xbios vbl(2) xbios hardware OSMesa xbios bios xbios vbl(2) xbios hardware OSMesa gem gem gem(1) vbl(2) xbios hardware no (1) GEM does not report relative mouse motion, so xbios mouse driver is used to report this type event. (2) If you build SDL with threads using the GNU pth library, timers are supported via the pth library. ============================================================================== V. Environment variables: SDL_VIDEODRIVER: Set to 'xbios' to force xbios video driver Set to 'gem' to force gem video driver SDL_AUDIODRIVER: Set to 'mint_gsxb' to force Atari GSXB audio driver Set to 'mint_mcsn' to force Atari MCSN audio driver Set to 'mint_stfa' to force Atari STFA audio driver Set to 'mint_xbios' to force Atari Xbios audio driver Set to 'mint_dma8' to force Atari 8 bits DMA audio driver Set to 'audio' to force Sun /dev/audio audio driver Set to 'disk' to force disk-writing audio driver SDL_ATARI_EVENTSDRIVER Set to 'ikbd' to force IKBD 6301 keyboard driver Set to 'gemdos' to force gemdos keyboard driver Set to 'bios' to force bios keyboard driver SDL_JOYSTICK_ATARI: Use any of these strings in the environment variable to enable or disable a joystick: 'ikbd-joy1-[on|off]' for IKBD joystick on port 1 (hardware access) 'xbios-joy1-[on|off]' for IKBD joystick on port 1 (xbios access) 'porta-pad-[on|off]' for joypad on port A 'porta-joy0-[on|off]' for joystick 0 on port A 'porta-joy1-[on|off]' for joystick 1 on port A 'porta-lp-[on|off]' for lightpen on port A 'porta-anpad-[on|off]' for analog paddle on port A 'portb-pad-[on|off]' for joypad on port B 'portb-joy0-[on|off]' for joystick 0 on port B 'portb-joy1-[on|off]' for joystick 1 on port B 'portb-anpad-[on|off]' for analog paddle on port B Default configuration is: 'ikbd-joy1-on' (if IKBD events driver enabled) 'xbios-joy1-on' (if gemdos/bios/gem events driver enabled) 'porta-pad-on portb-pad-on' (if available on the machine) port[a|b]-[pad|joy?|lp|anpad]-* strings are mutually exclusives. On such a port, you can only use a joypad OR 1 or 2 joysticks OR a lightpen OR an analog paddle. You must disable joypad before setting another controller. The second joystick port on IKBD is used by the mouse, so not usable. Descriptions of joysticks/joypads: - Joypads: 1 hat, 17 buttons (Atari Jaguar console-like). - Joysticks: 1 hat, 1 button. - Lightpen, analog paddles: 2 axis, 2 buttons. The 2 buttons are those affected to 1 button joysticks on the same port. ============================================================================== VI. More informations about drivers: Xbios video: Video chip is detected using the _VDO cookie. Screen enhancers are not supported, but could be if you know how to use them. ST, STE, Mega ST, Mega STE: 320x200x4 bits, shades of grey, available only for the purpose of testing SDL. TT: 320x480x8 and 320x240x8 (software double-lined mode). Falcon: All modes supported by the current monitor (RVB or VGA). Clones and any machine with monochrome monitor: Not supported. Gem video: Automatically used if xbios not available. All machines: Only the current resolution, if 8 bits or higher depth. IKBD keyboard, mouse and joystick driver: Available if _MCH cookie is ST, Mega ST, STE, Mega STE, TT or Falcon. Hades has an IKBD, but xbios is not available for video, so IKBD driver is disabled. Gemdos and bios keyboard driver: Available on all machines. Mouse and joystick xbios driver: Available on all machines (I think). Joypad driver: Available if _MCH cookie is STE or Falcon. PTH timer driver: Available with multitasking OS. VBL timer driver: Available on all machines (I think). Audio drivers: Cookies _SND, MCSN, STFA and GSXB used to detect supported audio capabilities. STE, Mega STE, TT: 8 bits DMA (hardware access) STFA, MCSN or GSXB driver if installed Falcon: 8 bits DMA (hardware access) Xbios functions STFA, MCSN or GSXB driver if installed Other machines: STFA, MCSN or GSXB driver if installed STFA driver: http://removers.free.fr/softs/stfa.html GSXB driver: http://assemsoft.atari.org/gsxb/ MacSound driver: http://jf.omnis.ch/software/tos/ MagicSound driver (MCSN,GSXB compatible): http://perso.wanadoo.fr/didierm/ X-Sound driver (GSXB compatible): http://www.uni-ulm.de/~s_thuth/atari/xsound_e.html -- Patrice Mandin <pmandin@caramail.com> http://membres.lycos.fr/pmandin/