view src/video/nanox/SDL_nximage.c @ 615:7ec821f3cbd0

Date: Thu, 17 Apr 2003 23:27:34 -0400 From: Darrell Walisser Subject: Yet another OS X cursor bug The synopsis: 1. Call SDL_ShowCursor(0); 2. Call SDL_SetVideoMode(); 3. Call SDL_GetEvent(); 3. Call SDL_ShowCursor(1); The result: Sometimes the cursor doesn't come back! Ack! Oddly enough, it does come back when mousing over the dock or clicking in the menu bar. But that's besides the point. The reason why this is happening is a flaw in the handling of activation/deactivation events. The short explanation is that the HideCursor() and ShowCursor() calls must be balanced, but if the cursor was initially hidden, HideCursor() was called again on the activate event - so now the next ShowCursor() fails (as does the next, and the next, for some reason). So, here's the patch. All it does is keep track of the HideCursor()/ShowCursor() calls so that they will always be balanced.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 20 Apr 2003 05:41:16 +0000
parents 26dafefeebb2
children 31d9be995d5c
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002  Sam Lantinga
    Copyright (C) 2001  Hsieh-Fu Tsai
    Copyright (C) 2002  Greg Haerr <greg@censoft.com>

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
    
    Hsieh-Fu Tsai
    clare@setabox.com
*/

#include <stdlib.h>

#include "SDL_error.h"

#include "SDL_nximage_c.h"

void NX_NormalUpdate (_THIS, int numrects, SDL_Rect * rects)
{
    int           i, j, xinc, yinc, destinc, rowinc ;
    int           x, y, w, h ;
    unsigned char * src = NULL, * dest = NULL ;

    Dprintf ("enter NX_NormalUpdate\n") ;
    
    /* These are the values for the incoming image */
    xinc = this -> screen -> format -> BytesPerPixel ;
    yinc = this -> screen -> pitch ;
        
    for (i = 0; i < numrects; ++ i) {
        x = rects [i].x, y = rects [i].y ;
        w = rects [i].w, h = rects [i].h ;
        src = SDL_Image + y * yinc + x * xinc ;
#ifdef ENABLE_NANOX_DIRECT_FB
	if (Clientfb) {
	    if (currently_fullscreen)
	        dest = fbinfo.winpixels + (((y+OffsetY) * fbinfo.pitch) +
		    ((x+OffsetX) * fbinfo.bytespp));
	    else
	        dest = fbinfo.winpixels + ((y * fbinfo.pitch) + (x * fbinfo.bytespp));
	    destinc = fbinfo.pitch;
	} else {
#endif
            dest = Image_buff ;
            destinc = w * xinc ;
#ifdef ENABLE_NANOX_DIRECT_FB
	}
#endif
	rowinc = w * xinc;

        // apply GammaRamp table
        if ((pixel_type == MWPF_TRUECOLOR0888 || pixel_type == MWPF_TRUECOLOR888)
	  && GammaRamp_R && GammaRamp_G && GammaRamp_B) {
            Uint8 * ptr ;
            int   k ;

            for (j = h; j > 0; -- j, src += yinc) {
                ptr = src - 1 ;
                for (k = w; k > 0; -- k) {
		    if (pixel_type == MWPF_TRUECOLOR0888)
                        ptr += 2 ;
                    else
                        ++ ptr ;
                    (* ptr) = GammaRamp_B [(* ptr)] ;
                    ++ ptr ;
                    (* ptr) = GammaRamp_G [(* ptr)] ;
                    ++ ptr ;
                    (* ptr) = GammaRamp_R [(* ptr)] ;
                }
            }
            src = SDL_Image + y * yinc + x * xinc ;
        }

        for (j = h; j > 0; -- j, src += yinc, dest += destinc)
            memcpy (dest, src, rowinc) ;
	if (!Clientfb) {
            if (currently_fullscreen) {
                GrArea (FSwindow, SDL_GC, x + OffsetX, y + OffsetY, w, h, Image_buff, 
                    pixel_type) ;
            } else {
                GrArea (SDL_Window, SDL_GC, x, y, w, h, Image_buff, pixel_type) ;
            }
	}
    }
    GrFlush();

    Dprintf ("leave NX_NormalUpdate\n") ;
}

int NX_SetupImage (_THIS, SDL_Surface * screen)
{
    int size = screen -> h * screen -> pitch ;
    
    Dprintf ("enter NX_SetupImage\n") ;

    screen -> pixels = (void *) malloc (size) ;

    if (!Clientfb) {
        Image_buff = (unsigned char *) malloc (size) ;
        if (screen -> pixels == NULL || Image_buff == NULL) {
            free (screen -> pixels) ;
            free (Image_buff) ;
            SDL_OutOfMemory () ;
            return -1 ;
        }
    }

    SDL_Image = (unsigned char *) screen -> pixels ;

    this -> UpdateRects = NX_NormalUpdate ;

    Dprintf ("leave NX_SetupImage\n") ;
    return 0 ;
}

void NX_DestroyImage (_THIS, SDL_Surface * screen)
{
    Dprintf ("enter NX_DestroyImage\n") ;
    
    if (SDL_Image) free (SDL_Image) ;
    if (Image_buff) free (Image_buff) ;
    if (screen) screen -> pixels = NULL ;
    
    Dprintf ("leave NX_DestroyImage\n") ;
}

int NX_ResizeImage (_THIS, SDL_Surface * screen, Uint32 flags)
{
    int            retval ;
    GR_SCREEN_INFO si ;

    Dprintf ("enter NX_ResizeImage\n") ;

    NX_DestroyImage (this, screen) ;
    retval = NX_SetupImage (this, screen) ;

    GrGetScreenInfo (& si) ;
    OffsetX = (si.cols - screen -> w) / 2 ;
    OffsetY = (si.rows - screen -> h) / 2 ;

#ifdef ENABLE_NANOX_DIRECT_FB
    if (Clientfb) {
        /* Get current window position and fb pointer*/
        if (currently_fullscreen) 
            GrGetWindowFBInfo(FSwindow, &fbinfo);
        else
            GrGetWindowFBInfo(SDL_Window, &fbinfo);
    }
#endif
    Dprintf ("leave NX_ResizeImage\n") ;
    return retval ;
}

void NX_RefreshDisplay (_THIS)
{
    Dprintf ("enter NX_RefreshDisplay\n") ;

    // Don't refresh a display that doesn't have an image (like GL)
    if (! SDL_Image) {
        return;
    }

#ifdef ENABLE_NANOX_DIRECT_FB
    if (Clientfb) {
        int j;
        char *src, *dest = NULL;
        int xinc, yinc, rowinc;

	GrGetWindowFBInfo(SDL_Window, &fbinfo);

	xinc = this -> screen -> format -> BytesPerPixel ; 
	yinc = this -> screen -> pitch ;           

	src = SDL_Image;
	if (currently_fullscreen)
	    dest = fbinfo.winpixels + ((OffsetY * fbinfo.pitch) +
	        (OffsetX * fbinfo.bytespp));
	else
	    dest = fbinfo.winpixels;
	rowinc = xinc * this -> screen -> w;

	for (j = this -> screen -> h; j > 0; -- j, src += yinc, dest += fbinfo.pitch)
	    memcpy (dest, src, rowinc) ;
    } else {
#endif
        if (currently_fullscreen) {
            GrArea (FSwindow, SDL_GC, OffsetX, OffsetY, this -> screen -> w, 
                this -> screen -> h, SDL_Image, pixel_type) ;
	} else {
            GrArea (SDL_Window, SDL_GC, 0, 0, this -> screen -> w, 
                this -> screen -> h, SDL_Image, pixel_type) ;
	}
#ifdef ENABLE_NANOX_DIRECT_FB
    }
#endif
    GrFlush();

    Dprintf ("leave NX_RefreshDisplay\n") ;
}