view src/video/SDL_memops.h @ 615:7ec821f3cbd0

Date: Thu, 17 Apr 2003 23:27:34 -0400 From: Darrell Walisser Subject: Yet another OS X cursor bug The synopsis: 1. Call SDL_ShowCursor(0); 2. Call SDL_SetVideoMode(); 3. Call SDL_GetEvent(); 3. Call SDL_ShowCursor(1); The result: Sometimes the cursor doesn't come back! Ack! Oddly enough, it does come back when mousing over the dock or clicking in the menu bar. But that's besides the point. The reason why this is happening is a flaw in the handling of activation/deactivation events. The short explanation is that the HideCursor() and ShowCursor() calls must be balanced, but if the cursor was initially hidden, HideCursor() was called again on the activate event - so now the next ShowCursor() fails (as does the next, and the next, for some reason). So, here's the patch. All it does is keep track of the HideCursor()/ShowCursor() calls so that they will always be balanced.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 20 Apr 2003 05:41:16 +0000
parents f6ffac90895c
children b8d311d90021
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002  Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

#ifndef _SDL_memops_h
#define _SDL_memops_h

/* System dependent optimized memory manipulation routines:
*/
#include <string.h>

#if defined(__GNUC__) && defined(i386)
/* Thanks to Brennan "Bas" Underwood, for the inspiration. :)
 */
#define SDL_memcpy(dst, src, len)					  \
do {									  \
	int u0, u1, u2;						  \
	__asm__ __volatile__ (						  \
		"cld\n\t"						  \
		"rep ; movsl\n\t"					  \
		"testb $2,%b4\n\t"					  \
		"je 1f\n\t"						  \
		"movsw\n"						  \
		"1:\ttestb $1,%b4\n\t"					  \
		"je 2f\n\t"						  \
		"movsb\n"						  \
		"2:"							  \
		: "=&c" (u0), "=&D" (u1), "=&S" (u2)			  \
		: "0" ((unsigned)(len)/4), "q" (len), "1" (dst),"2" (src) \
		: "memory" );						  \
} while(0)

#define SDL_memcpy4(dst, src, len)				\
do {								\
	int ecx, edi, esi;					\
	__asm__ __volatile__ (					\
		"cld\n\t"					\
		"rep ; movsl"					\
		: "=&c" (ecx), "=&D" (edi), "=&S" (esi)		\
		: "0" ((unsigned)(len)), "1" (dst), "2" (src)	\
		: "memory" );					\
} while(0)

#define SDL_revcpy(dst, src, len)			\
do {							\
	int u0, u1, u2;					\
	char *dstp = (char *)(dst);			\
	char *srcp = (char *)(src);			\
	int n = (len);					\
	if ( n >= 4 ) {					\
	__asm__ __volatile__ (				\
		"std\n\t"				\
		"rep ; movsl\n\t"			\
		: "=&c" (u0), "=&D" (u1), "=&S" (u2)	\
		: "0" (n >> 2),				\
		  "1" (dstp+(n-4)), "2" (srcp+(n-4))	\
		: "memory" );				\
	}						\
	switch (n & 3) {				\
		case 3: dstp[2] = srcp[2];		\
		case 2: dstp[1] = srcp[1];		\
		case 1: dstp[0] = srcp[0];		\
			break;				\
		default:				\
			break;				\
	}						\
} while(0)

#define SDL_memmove(dst, src, len)			\
do {							\
	if ( (dst) < (src) ) {				\
		SDL_memcpy((dst), (src), (len));	\
	} else {					\
		SDL_revcpy((dst), (src), (len));	\
	}						\
} while(0)

#define SDL_memset4(dst, val, len)				\
do {								\
	int u0, u1, u2;					\
	__asm__ __volatile__ (					\
		"cld\n\t"					\
		"rep ; stosl\n\t"				\
		: "=&D" (u0), "=&a" (u1), "=&c" (u2)		\
		: "0" (dst), "1" (val), "2" ((Uint32)(len))	\
		: "memory" );					\
} while(0)

#endif /* GNU C and x86 */

/* If there are no optimized versions, define the normal versions */
#ifndef SDL_memcpy
#define SDL_memcpy(dst, src, len)	memcpy(dst, src, len)
#endif

#ifndef SDL_memcpy4
#define SDL_memcpy4(dst, src, len)	memcpy(dst, src, (len) << 2)
#endif

#ifndef SDL_revcpy
#define SDL_revcpy(dst, src, len)	memmove(dst, src, len)
#endif

#ifndef SDL_memset4
#define SDL_memset4(dst, val, len)		\
do {						\
	unsigned _count = (len);		\
	unsigned _n = (_count + 3) / 4;		\
	Uint32 *_p = (Uint32 *)(dst);		\
	Uint32 _val = (val);			\
        switch (_count % 4) {			\
        case 0: do {    *_p++ = _val;		\
        case 3:         *_p++ = _val;		\
        case 2:         *_p++ = _val;		\
        case 1:         *_p++ = _val;		\
		} while ( --_n );		\
	}					\
} while(0)
#endif

#endif /* _SDL_memops_h */