Mercurial > sdl-ios-xcode
view docs/html/sdlcd.html @ 615:7ec821f3cbd0
Date: Thu, 17 Apr 2003 23:27:34 -0400
From: Darrell Walisser
Subject: Yet another OS X cursor bug
The synopsis:
1. Call SDL_ShowCursor(0);
2. Call SDL_SetVideoMode();
3. Call SDL_GetEvent();
3. Call SDL_ShowCursor(1);
The result: Sometimes the cursor doesn't come back! Ack! Oddly enough,
it does come back when mousing over the dock or clicking in the menu
bar. But that's besides the point.
The reason why this is happening is a flaw in the handling of
activation/deactivation events. The short explanation is that the
HideCursor() and ShowCursor() calls must be balanced, but if the cursor
was initially hidden, HideCursor() was called again on the activate
event - so now the next ShowCursor() fails (as does the next, and the
next, for some reason).
So, here's the patch. All it does is keep track of the
HideCursor()/ShowCursor() calls so that they will always be balanced.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 20 Apr 2003 05:41:16 +0000 |
parents | e5bc29de3f0a |
children | 355632dca928 |
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<HTML ><HEAD ><TITLE >SDL_CD</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.64 "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="CD-ROM" HREF="cdrom.html"><LINK REL="PREVIOUS" TITLE="SDL_CDClose" HREF="sdlcdclose.html"><LINK REL="NEXT" TITLE="SDL_CDtrack" HREF="sdlcdtrack.html"></HEAD ><BODY CLASS="REFENTRY" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="sdlcdclose.html" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="sdlcdtrack.html" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><H1 ><A NAME="SDLCD" >SDL_CD</A ></H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN7178" ></A ><H2 >Name</H2 >SDL_CD -- CDROM Drive Information</DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN7181" ></A ><H2 >Structure Definition</H2 ><PRE CLASS="PROGRAMLISTING" >typedef struct{ int id; CDstatus status; int numtracks; int cur_track; int cur_frame; SDL_CDtrack track[SDL_MAX_TRACKS+1]; } SDL_CD;</PRE ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN7184" ></A ><H2 >Structure Data</H2 ><DIV CLASS="INFORMALTABLE" ><A NAME="AEN7186" ></A ><P ></P ><TABLE BORDER="0" CLASS="CALSTABLE" ><TBODY ><TR ><TD ALIGN="LEFT" VALIGN="TOP" ><TT CLASS="STRUCTFIELD" ><I >id</I ></TT ></TD ><TD ALIGN="LEFT" VALIGN="TOP" >Private drive identifier</TD ></TR ><TR ><TD ALIGN="LEFT" VALIGN="TOP" ><TT CLASS="STRUCTFIELD" ><I >status</I ></TT ></TD ><TD ALIGN="LEFT" VALIGN="TOP" >Drive <A HREF="sdlcdstatus.html" >status</A ></TD ></TR ><TR ><TD ALIGN="LEFT" VALIGN="TOP" ><TT CLASS="STRUCTFIELD" ><I >numtracks</I ></TT ></TD ><TD ALIGN="LEFT" VALIGN="TOP" >Number of tracks on the CD</TD ></TR ><TR ><TD ALIGN="LEFT" VALIGN="TOP" ><TT CLASS="STRUCTFIELD" ><I >cur_track</I ></TT ></TD ><TD ALIGN="LEFT" VALIGN="TOP" >Current track</TD ></TR ><TR ><TD ALIGN="LEFT" VALIGN="TOP" ><TT CLASS="STRUCTFIELD" ><I >cur_frame</I ></TT ></TD ><TD ALIGN="LEFT" VALIGN="TOP" >Current frame offset within the track</TD ></TR ><TR ><TD ALIGN="LEFT" VALIGN="TOP" ><TT CLASS="STRUCTFIELD" ><I >track</I ></TT >[SDL_MAX_TRACKS+1]</TD ><TD ALIGN="LEFT" VALIGN="TOP" >Array of track descriptions. (see <A HREF="sdlcdtrack.html" ><SPAN CLASS="STRUCTNAME" >SDL_CDtrack</SPAN ></A >)</TD ></TR ></TBODY ></TABLE ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN7216" ></A ><H2 >Description</H2 ><P >An <SPAN CLASS="STRUCTNAME" >SDL_CD</SPAN > structure is returned by <A HREF="sdlcdopen.html" ><TT CLASS="FUNCTION" >SDL_CDOpen</TT ></A >. It represents an opened CDROM device and stores information on the layout of the tracks on the disc.</P ><P >A frame is the base data unit of a CD. <TT CLASS="LITERAL" >CD_FPS</TT > frames is equal to 1 second of music. SDL provides two macros for converting between time and frames: <TT CLASS="LITERAL" >FRAMES_TO_MSF(f, M,S,F)</TT > and <TT CLASS="LITERAL" >MSF_TO_FRAMES</TT >.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN7226" ></A ><H2 >Examples</H2 ><PRE CLASS="PROGRAMLISTING" >int min, sec, frame; int frame_offset; FRAMES_TO_MSF(cdrom->cur_frame, &min, &sec, &frame); printf("Current Position: %d minutes, %d seconds, %d frames\n", min, sec, frame); frame_offset=MSF_TO_FRAMES(min, sec, frame);</PRE ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN7229" ></A ><H2 >See Also</H2 ><P ><A HREF="sdlcdopen.html" ><TT CLASS="FUNCTION" >SDL_CDOpen</TT ></A >, <A HREF="sdlcdtrack.html" ><SPAN CLASS="STRUCTNAME" >SDL_CDtrack</SPAN ></A ></P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="sdlcdclose.html" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="sdlcdtrack.html" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >SDL_CDClose</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="cdrom.html" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >SDL_CDtrack</TD ></TR ></TABLE ></DIV ></BODY ></HTML >