Mercurial > sdl-ios-xcode
view test/.cvsignore @ 1625:7e89aa7843c5
Fixed bug #193
The attached patch is mostly cosmetic: Currently, we always add both -framework
OpenGL and -framework AGL for Mac OS X command line builds.
However, the former is only used for the Cocoa video driver, and the latter
only for the Carbon video driver (as far as I can tell, at least). Hence the
attached patch modifies configure.in so that each only gets added to the list
of frameworks if the corresponding video driver is enabled.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 13 Apr 2006 13:30:21 +0000 |
parents | 7b4b31075f67 |
children |
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aclocal.m4 autom4te* config.cache config.log config.status configure Makefile SDL.dll stdout.txt stderr.txt checkkeys graywin loopwave testalpha testbitmap testblitspeed testcdrom testdyngl testerror testfile testgamma testgl testhread testiconv testjoystick testkeys testlock testoverlay testoverlay2 testpalette testplatform testsem testsprite testtimer testver testvidinfo testwin testwm threadwin torturethread