Mercurial > sdl-ios-xcode
view src/main/macosx/SDLMain.nib/info.nib @ 1625:7e89aa7843c5
Fixed bug #193
The attached patch is mostly cosmetic: Currently, we always add both -framework
OpenGL and -framework AGL for Mac OS X command line builds.
However, the former is only used for the Cocoa video driver, and the latter
only for the Carbon video driver (as far as I can tell, at least). Hence the
attached patch modifies configure.in so that each only gets added to the list
of frameworks if the corresponding video driver is enabled.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 13 Apr 2006 13:30:21 +0000 |
parents | e92aa316c517 |
children |
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<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist SYSTEM "file://localhost/System/Library/DTDs/PropertyList.dtd"> <plist version="0.9"> <dict> <key>IBDocumentLocation</key> <string>49 97 356 240 0 0 987 746 </string> <key>IBMainMenuLocation</key> <string>20 515 195 44 0 46 800 532 </string> <key>IBUserGuides</key> <dict/> </dict> </plist>