view docs/man3/SDL_SemPost.3 @ 1625:7e89aa7843c5

Fixed bug #193 The attached patch is mostly cosmetic: Currently, we always add both -framework OpenGL and -framework AGL for Mac OS X command line builds. However, the former is only used for the Cocoa video driver, and the latter only for the Carbon video driver (as far as I can tell, at least). Hence the attached patch modifies configure.in so that each only gets added to the list of frameworks if the corresponding video driver is enabled.
author Sam Lantinga <slouken@libsdl.org>
date Thu, 13 Apr 2006 13:30:21 +0000
parents e5bc29de3f0a
children 546f7c1eb755
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.TH "SDL_SemPost" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_SemPost\- Unlock a semaphore\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
#include "SDL_thread\&.h"
.sp
\fBint \fBSDL_SemPost\fP\fR(\fBSDL_sem *sem\fR);
.SH "DESCRIPTION"
.PP
\fBSDL_SemPost\fP unlocks the semaphore pointed to by \fBsem\fR and atomically increments the semaphores value\&. Threads that were blocking on the semaphore may be scheduled after this call succeeds\&.
.PP
\fBSDL_SemPost\fP should be called after a semaphore is locked by a successful call to \fISDL_SemWait\fR, \fISDL_SemTryWait\fR or \fISDL_SemWaitTimeout\fR\&.
.SH "RETURN VALUE"
.PP
Returns \fB0\fR if successful or \fB-1\fR if there was an error (leaving the semaphore unchanged)\&.
.SH "EXAMPLES"
.PP
.PP
.nf
\f(CWSDL_SemPost(my_sem);\fR
.fi
.PP
.SH "SEE ALSO"
.PP
\fI\fBSDL_CreateSemaphore\fP\fR, \fI\fBSDL_DestroySemaphore\fP\fR, \fI\fBSDL_SemWait\fP\fR, \fI\fBSDL_SemTryWait\fP\fR, \fI\fBSDL_SemWaitTimeout\fP\fR, \fI\fBSDL_SemValue\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00