Mercurial > sdl-ios-xcode
view docs/man3/SDL_EnableKeyRepeat.3 @ 1625:7e89aa7843c5
Fixed bug #193
The attached patch is mostly cosmetic: Currently, we always add both -framework
OpenGL and -framework AGL for Mac OS X command line builds.
However, the former is only used for the Cocoa video driver, and the latter
only for the Carbon video driver (as far as I can tell, at least). Hence the
attached patch modifies configure.in so that each only gets added to the list
of frameworks if the corresponding video driver is enabled.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 13 Apr 2006 13:30:21 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
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.TH "SDL_EnableKeyRepeat" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference" .SH "NAME" SDL_EnableKeyRepeat\- Set keyboard repeat rate\&. .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBint \fBSDL_EnableKeyRepeat\fP\fR(\fBint delay, int interval\fR); .SH "DESCRIPTION" .PP Enables or disables the keyboard repeat rate\&. \fBdelay\fR specifies how long the key must be pressed before it begins repeating, it then repeats at the speed specified by \fBinterval\fR\&. Both \fBdelay\fR and \fBinterval\fR are expressed in milliseconds\&. .PP Setting \fBdelay\fR to 0 disables key repeating completely\&. Good default values are \fBSDL_DEFAULT_REPEAT_DELAY\fP and \fISDL_DEFAULT_REPEAT_INTERVAL\fP\&. .SH "RETURN VALUE" .PP Returns \fB0\fR on success and \fB-1\fR on failure\&. ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59