view docs/html/sdlsyswmevent.html @ 1625:7e89aa7843c5

Fixed bug #193 The attached patch is mostly cosmetic: Currently, we always add both -framework OpenGL and -framework AGL for Mac OS X command line builds. However, the former is only used for the Cocoa video driver, and the latter only for the Carbon video driver (as far as I can tell, at least). Hence the attached patch modifies configure.in so that each only gets added to the list of frameworks if the corresponding video driver is enabled.
author Sam Lantinga <slouken@libsdl.org>
date Thu, 13 Apr 2006 13:30:21 +0000
parents 355632dca928
children
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>SDL_SysWMEvent</H1
><DIV
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><H2
>Name</H2
>SDL_SysWMEvent&nbsp;--&nbsp;Platform-dependent window manager event.</DIV
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><H2
>Description</H2
><P
>The system window manager event contains a pointer to system-specific 
information about unknown window manager events.  If you enable this event
using 
<A
HREF="sdleventstate.html"
><TT
CLASS="FUNCTION"
>SDL_EventState()</TT
></A
>, 
it will be generated whenever unhandled events are received from the window 
manager.  This can be used, for example, to implement cut-and-paste in your 
application.

<PRE
CLASS="PROGRAMLISTING"
>typedef struct {
         Uint8 type;   /* Always SDL_SYSWMEVENT */
         SDL_SysWMmsg *msg;
 } SDL_SysWMEvent;</PRE
>

If you want to obtain system-specific information about the window manager,
you can fill the version member of a <SPAN
CLASS="STRUCTNAME"
>SDL_SysWMinfo</SPAN
> 
structure (details can be found in <TT
CLASS="FILENAME"
>SDL_syswm.h</TT
>, which must be included) using the <TT
CLASS="FUNCTION"
>SDL_VERSION()</TT
> macro found in 
<TT
CLASS="FILENAME"
>SDL_version.h</TT
>, and pass it to the 
function:
<DIV
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><P
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><P
><CODE
><CODE
CLASS="FUNCDEF"
>int <B
CLASS="FSFUNC"
>SDL_GetWMInfo</B
></CODE
>(SDL_SysWMinfo *info);</CODE
></P
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><TT
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>SDL_EventState</TT
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