view docs/man3/SDL_EnableKeyRepeat.3 @ 3012:7e30c2dc7783

Fixed Visual C++ release build for Visual C++ 2005 * Some math functions become intrinsic in release mode, so we need to convert all the math functions into SDL math functions, like we did with the stdlib functions. * Constant initializers of 8-bit values become calls to memset() in release mode, but memset() itself is an intrinsic when explicitly called. So we'll just explicitly call memset() in those cases.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 10 Jan 2009 18:32:24 +0000
parents 546f7c1eb755
children 1238da4a7112
line wrap: on
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.TH "SDL_EnableKeyRepeat" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_EnableKeyRepeat \- Set keyboard repeat rate\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBint \fBSDL_EnableKeyRepeat\fP\fR(\fBint delay, int interval\fR);
.SH "DESCRIPTION"
.PP
Enables or disables the keyboard repeat rate\&. \fBdelay\fR specifies how long the key must be pressed before it begins repeating, it then repeats at the speed specified by \fBinterval\fR\&. Both \fBdelay\fR and \fBinterval\fR are expressed in milliseconds\&.
.PP
Setting \fBdelay\fR to 0 disables key repeating completely\&. Good default values are \fBSDL_DEFAULT_REPEAT_DELAY\fP and \fISDL_DEFAULT_REPEAT_INTERVAL\fP\&.
.SH "RETURN VALUE"
.PP
Returns \fB0\fR on success and \fB-1\fR on failure\&.
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59