Mercurial > sdl-ios-xcode
view src/video/xbios/SDL_xbios_blowup.c @ 3100:7dc982143c06
Date: Sun, 22 Mar 2009 12:52:29 +0000
From: Luke Benstead
Subject: OpenGL 3.0 Context Creation
I've attached a patch which implements OpenGL 3.x context creation on
the latest SVN. I've added two options to SDL_GL_SetAttribute, these
are SDL_GL_CONTEXT_MAJOR_VERSION and SDL_GL_CONTEXT_MINOR_VERSION.
These default to 2 and 1 respectively. If the major version is less
than 3 then the current context creation method is used, otherwise the
appropriate new context creation function is called (depending on the
platform).
Sample code:
if (SDL_Init(SDL_INIT_VIDEO) != 0) {
printf("Unable to initialize SDL: %s\n", SDL_GetError());
return 1;
}
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3); //Without these 2 lines, SDL will create a GL 2.x context
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 0);
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
SDL_Surface* screen = SDL_SetVideoMode( 640, 480, 16, SDL_OPENGL | SDL_FULLSCREEN );
I've implemented context creation on both Win32 and X and run basic
tests on both. This patch doesn't provide access to all the options
allowed by the new context creation (e.g. shared contexts, forward
compatible contexts) but they can be added pretty easily.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 24 Mar 2009 10:43:53 +0000 |
parents | 99210400e8b9 |
children |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* Blowup extension definitions Patrice Mandin */ #include <mint/falcon.h> #include "SDL_xbios.h" #include "SDL_xbios_blowup.h" void SDL_XBIOS_BlowupInit(_THIS, blow_cookie_t * cookie_blow) { #if 0 int i, num_mode, bank; blow_mode_t *blow_mode; /* Add bit 15 for old modes */ for (i = 0; i < XBIOS_nummodes; i++) { XBIOS_modelist[i].number |= 1 << 15; } /* Add Blowup modes for 8 and 16 bpp */ for (num_mode = 3; num_mode < 5; num_mode++) { bank = cookie_blow->num_mode[num_mode]; blow_mode = &(cookie_blow->blowup_modes[num_mode + (bank * 5)]); /* Check extended mode enabled */ if (blow_mode->enabled == 0) { /* Check monitor needed for this mode */ if ((blow_mode->monitor == cookie_blow->montype) || ((blow_mode->monitor == MONITOR_TV) && (cookie_blow->montype == MONITOR_RGB)) || ((blow_mode->monitor == MONITOR_RGB) && (cookie_blow->montype == MONITOR_TV))) { /* we can use this extended mode */ SDL_XBIOS_AddMode(_this, num_mode == 3 ? BPS8 : BPS16, blow_mode->width + 1, blow_mode->height + 1, num_mode == 3 ? 8 : 16, SDL_FALSE); } } } #endif } /* vi: set ts=4 sw=4 expandtab: */