view src/video/x11/SDL_x11events.c @ 3100:7dc982143c06

Date: Sun, 22 Mar 2009 12:52:29 +0000 From: Luke Benstead Subject: OpenGL 3.0 Context Creation I've attached a patch which implements OpenGL 3.x context creation on the latest SVN. I've added two options to SDL_GL_SetAttribute, these are SDL_GL_CONTEXT_MAJOR_VERSION and SDL_GL_CONTEXT_MINOR_VERSION. These default to 2 and 1 respectively. If the major version is less than 3 then the current context creation method is used, otherwise the appropriate new context creation function is called (depending on the platform). Sample code: if (SDL_Init(SDL_INIT_VIDEO) != 0) { printf("Unable to initialize SDL: %s\n", SDL_GetError()); return 1; } SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3); //Without these 2 lines, SDL will create a GL 2.x context SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 0); SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); SDL_Surface* screen = SDL_SetVideoMode( 640, 480, 16, SDL_OPENGL | SDL_FULLSCREEN ); I've implemented context creation on both Win32 and X and run basic tests on both. This patch doesn't provide access to all the options allowed by the new context creation (e.g. shared contexts, forward compatible contexts) but they can be added pretty easily.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 24 Mar 2009 10:43:53 +0000
parents 62d4992e5a92
children 51750b7a966f
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#include <sys/types.h>
#include <sys/time.h>
#include <unistd.h>

#include "SDL_syswm.h"
#include "SDL_x11video.h"
#include "../../events/SDL_events_c.h"
#include "../../events/SDL_mouse_c.h"

static void
X11_DispatchEvent(_THIS)
{
    SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata;
    SDL_WindowData *data;
    XEvent xevent;
    int i;

    SDL_zero(xevent);           /* valgrind fix. --ryan. */
    XNextEvent(videodata->display, &xevent);

    /* filter events catchs XIM events and sends them to the correct
       handler */
    if (XFilterEvent(&xevent, None) == True) {
#if 0
        printf("Filtered event type = %d display = %d window = %d\n",
               xevent.type, xevent.xany.display, xevent.xany.window);
#endif
        return;
    }

    /* Send a SDL_SYSWMEVENT if the application wants them */
    if (SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE) {
        SDL_SysWMmsg wmmsg;

        SDL_VERSION(&wmmsg.version);
        wmmsg.subsystem = SDL_SYSWM_X11;
        wmmsg.event.xevent = xevent;
        SDL_SendSysWMEvent(&wmmsg);
    }

    data = NULL;
    if (videodata && videodata->windowlist) {
        for (i = 0; i < videodata->numwindows; ++i) {
            if ((videodata->windowlist[i] != NULL) &&
                (videodata->windowlist[i]->window == xevent.xany.window)) {
                data = videodata->windowlist[i];
                break;
            }
        }
    }
    if (!data) {
        return;
    }
#if 0
    printf("type = %d display = %d window = %d\n",
           xevent.type, xevent.xany.display, xevent.xany.window);
#endif
    switch (xevent.type) {

        /* Gaining mouse coverage? */
    case EnterNotify:{
#ifdef DEBUG_XEVENTS
            printf("EnterNotify! (%d,%d)\n", xevent.xcrossing.x,
                   xevent.xcrossing.y);
            if (xevent.xcrossing.mode == NotifyGrab)
                printf("Mode: NotifyGrab\n");
            if (xevent.xcrossing.mode == NotifyUngrab)
                printf("Mode: NotifyUngrab\n");
#endif
            if ((xevent.xcrossing.mode != NotifyGrab) &&
                (xevent.xcrossing.mode != NotifyUngrab)) {
                /* FIXME: Should we reset data for all mice? */
#if 0
                SDL_SetMouseFocus(0, data->windowID);
                SDL_SendMouseMotion(0, 0, move->x, move->y, 0);
#endif
            }
        }
        break;

        /* Losing mouse coverage? */
    case LeaveNotify:{
#ifdef DEBUG_XEVENTS
            printf("LeaveNotify! (%d,%d)\n", xevent.xcrossing.x,
                   xevent.xcrossing.y);
            if (xevent.xcrossing.mode == NotifyGrab)
                printf("Mode: NotifyGrab\n");
            if (xevent.xcrossing.mode == NotifyUngrab)
                printf("Mode: NotifyUngrab\n");
#endif
            if ((xevent.xcrossing.mode != NotifyGrab) &&
                (xevent.xcrossing.mode != NotifyUngrab) &&
                (xevent.xcrossing.detail != NotifyInferior)) {
                /* FIXME: Should we reset data for all mice? */
#if 0
                SDL_SetMouseFocus(0, 0);
#endif
            }
        }
        break;

        /* Gaining input focus? */
    case FocusIn:{
#ifdef DEBUG_XEVENTS
            printf("FocusIn!\n");
#endif
            SDL_SetKeyboardFocus(videodata->keyboard, data->windowID);
#ifdef X_HAVE_UTF8_STRING
            if (data->ic) {
                XSetICFocus(data->ic);
            }
#endif
        }
        break;

        /* Losing input focus? */
    case FocusOut:{
#ifdef DEBUG_XEVENTS
            printf("FocusOut!\n");
#endif
            SDL_SetKeyboardFocus(videodata->keyboard, 0);
#ifdef X_HAVE_UTF8_STRING
            if (data->ic) {
                XUnsetICFocus(data->ic);
            }
#endif
        }
        break;

        /* Generated upon EnterWindow and FocusIn */
    case KeymapNotify:{
#ifdef DEBUG_XEVENTS
            printf("KeymapNotify!\n");
#endif
            /* FIXME:
               X11_SetKeyboardState(SDL_Display, xevent.xkeymap.key_vector);
             */
        }
        break;

        /* Has the keyboard layout changed? */
    case MappingNotify:{
#ifdef DEBUG_XEVENTS
            printf("MappingNotify!\n");
#endif
            X11_UpdateKeymap(_this);
        }
        break;

        /* Key press? */
    case KeyPress:{
            KeyCode keycode = xevent.xkey.keycode;
            KeySym keysym = NoSymbol;
            char text[SDL_TEXTINPUTEVENT_TEXT_SIZE];
            Status status = 0;

#ifdef DEBUG_XEVENTS
            printf("KeyPress (X11 keycode = 0x%X)\n", xevent.xkey.keycode);
#endif
            SDL_SendKeyboardKey(videodata->keyboard, SDL_PRESSED,
                                videodata->key_layout[keycode]);
#if 0
            if (videodata->key_layout[keycode] == SDLK_UNKNOWN) {
                int min_keycode, max_keycode;
                XDisplayKeycodes(videodata->display, &min_keycode,
                                 &max_keycode);
                keysym = XKeycodeToKeysym(videodata->display, keycode, 0);
                fprintf(stderr,
                        "The key you just pressed is not recognized by SDL. To help get this fixed, please report this to the SDL mailing list <sdl@libsdl.org> X11 KeyCode %d (%d), X11 KeySym 0x%X (%s).\n",
                        keycode, keycode - min_keycode, keysym,
                        XKeysymToString(keysym));
            }
#endif
            /* */
            SDL_zero(text);
#ifdef X_HAVE_UTF8_STRING
            if (data->ic) {
                Xutf8LookupString(data->ic, &xevent.xkey, text, sizeof(text),
                                  &keysym, &status);
            }
#else
            XLookupString(&xevent.xkey, text, sizeof(text), &keysym, NULL);
#endif
            if (*text) {
                SDL_SendKeyboardText(videodata->keyboard, text);
            }
        }
        break;

        /* Key release? */
    case KeyRelease:{
            KeyCode keycode = xevent.xkey.keycode;

#ifdef DEBUG_XEVENTS
            printf("KeyRelease (X11 keycode = 0x%X)\n", xevent.xkey.keycode);
#endif
            SDL_SendKeyboardKey(videodata->keyboard, SDL_RELEASED,
                                videodata->key_layout[keycode]);
        }
        break;

        /* Have we been iconified? */
    case UnmapNotify:{
#ifdef DEBUG_XEVENTS
            printf("UnmapNotify!\n");
#endif
            SDL_SendWindowEvent(data->windowID, SDL_WINDOWEVENT_HIDDEN, 0, 0);
            SDL_SendWindowEvent(data->windowID, SDL_WINDOWEVENT_MINIMIZED, 0,
                                0);
        }
        break;

        /* Have we been restored? */
    case MapNotify:{
#ifdef DEBUG_XEVENTS
            printf("MapNotify!\n");
#endif
            SDL_SendWindowEvent(data->windowID, SDL_WINDOWEVENT_SHOWN, 0, 0);
            SDL_SendWindowEvent(data->windowID, SDL_WINDOWEVENT_RESTORED, 0,
                                0);
        }
        break;

        /* Have we been resized or moved? */
    case ConfigureNotify:{
#ifdef DEBUG_XEVENTS
            printf("ConfigureNotify! (resize: %dx%d)\n",
                   xevent.xconfigure.width, xevent.xconfigure.height);
#endif
            SDL_SendWindowEvent(data->windowID, SDL_WINDOWEVENT_MOVED,
                                xevent.xconfigure.x, xevent.xconfigure.y);
            SDL_SendWindowEvent(data->windowID, SDL_WINDOWEVENT_RESIZED,
                                xevent.xconfigure.width,
                                xevent.xconfigure.height);
        }
        break;

        /* Have we been requested to quit (or another client message?) */
    case ClientMessage:{
            if ((xevent.xclient.format == 32) &&
                (xevent.xclient.data.l[0] == videodata->WM_DELETE_WINDOW)) {

                SDL_SendWindowEvent(data->windowID, SDL_WINDOWEVENT_CLOSE, 0,
                                    0);
            }
        }
        break;

        /* Do we need to refresh ourselves? */
    case Expose:{
#ifdef DEBUG_XEVENTS
            printf("Expose (count = %d)\n", xevent.xexpose.count);
#endif
            SDL_SendWindowEvent(data->windowID, SDL_WINDOWEVENT_EXPOSED, 0,
                                0);
        }
        break;

    default:{
            for (i = 0; i < SDL_GetNumMice(); ++i) {
                SDL_Mouse *mouse;
#if SDL_VIDEO_DRIVER_X11_XINPUT
                X11_MouseData *data;
#endif

                mouse = SDL_GetMouse(i);
                if (!mouse->driverdata) {
                    switch (xevent.type) {
                    case MotionNotify:
#ifdef DEBUG_MOTION
                        printf("X11 motion: %d,%d\n", xevent.xmotion.x,
                               xevent.xmotion.y);
#endif
                        SDL_SendMouseMotion(mouse->id, 0, xevent.xmotion.x,
                                            xevent.xmotion.y, 0);
                        break;

                    case ButtonPress:
                        SDL_SendMouseButton(mouse->id, SDL_PRESSED,
                                            xevent.xbutton.button);
                        break;

                    case ButtonRelease:
                        SDL_SendMouseButton(mouse->id, SDL_RELEASED,
                                            xevent.xbutton.button);
                        break;
                    }
                    continue;
                }
#if SDL_VIDEO_DRIVER_X11_XINPUT
                data = (X11_MouseData *) mouse->driverdata;
                if (xevent.type == data->motion) {
                    XDeviceMotionEvent *move =
                        (XDeviceMotionEvent *) & xevent;
#ifdef DEBUG_MOTION
                    printf("X11 motion: %d,%d\n", move->x, move->y);
#endif
                    SDL_SendMouseMotion(move->deviceid, 0, move->x, move->y,
                                        move->axis_data[2]);
                    return;
                }
                if (xevent.type == data->button_pressed) {
                    XDeviceButtonPressedEvent *pressed =
                        (XDeviceButtonPressedEvent *) & xevent;
                    SDL_SendMouseButton(pressed->deviceid, SDL_PRESSED,
                                        pressed->button);
                    return;
                }
                if (xevent.type == data->button_released) {
                    XDeviceButtonReleasedEvent *released =
                        (XDeviceButtonReleasedEvent *) & xevent;
                    SDL_SendMouseButton(released->deviceid, SDL_RELEASED,
                                        released->button);
                    return;
                }
                if (xevent.type == data->proximity_in) {
                    XProximityNotifyEvent *proximity =
                        (XProximityNotifyEvent *) & xevent;
                    SDL_SendProximity(proximity->deviceid, proximity->x,
                                      proximity->y, SDL_PROXIMITYIN);
                    return;
                }
                if (xevent.type == data->proximity_out) {
                    XProximityNotifyEvent *proximity =
                        (XProximityNotifyEvent *) & xevent;
                    SDL_SendProximity(proximity->deviceid, proximity->x,
                                      proximity->y, SDL_PROXIMITYOUT);
                    return;
                }
#endif
            }
#ifdef DEBUG_XEVENTS
            printf("Unhandled event %d\n", xevent.type);
#endif
        }
        break;
    }
}

/* Ack!  XPending() actually performs a blocking read if no events available */
int
X11_Pending(Display * display)
{
    /* Flush the display connection and look to see if events are queued */
    XFlush(display);
    if (XEventsQueued(display, QueuedAlready)) {
        return (1);
    }

    /* More drastic measures are required -- see if X is ready to talk */
    {
        static struct timeval zero_time;        /* static == 0 */
        int x11_fd;
        fd_set fdset;

        x11_fd = ConnectionNumber(display);
        FD_ZERO(&fdset);
        FD_SET(x11_fd, &fdset);
        if (select(x11_fd + 1, &fdset, NULL, NULL, &zero_time) == 1) {
            return (XPending(display));
        }
    }

    /* Oh well, nothing is ready .. */
    return (0);
}

void
X11_PumpEvents(_THIS)
{
    SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;

    /* Update activity every 30 seconds to prevent screensaver */
    if (_this->suspend_screensaver) {
        Uint32 now = SDL_GetTicks();
        if (!data->screensaver_activity ||
            (int) (now - data->screensaver_activity) >= 30000) {
            XResetScreenSaver(data->display);
            data->screensaver_activity = now;
        }
    }

    /* Keep processing pending events */
    while (X11_Pending(data->display)) {
        X11_DispatchEvent(_this);
    }
}

/* This is so wrong it hurts */
#define GNOME_SCREENSAVER_HACK
#ifdef GNOME_SCREENSAVER_HACK
#include <unistd.h>
static pid_t screensaver_inhibit_pid;
static void
gnome_screensaver_disable()
{
    screensaver_inhibit_pid = fork();
    if (screensaver_inhibit_pid == 0) {
        close(0);
        close(1);
        close(2);
        execl("/usr/bin/gnome-screensaver-command",
              "gnome-screensaver-command",
              "--inhibit",
              "--reason",
              "GNOME screensaver doesn't respect MIT-SCREEN-SAVER", NULL);
        exit(2);
    }
}
static void
gnome_screensaver_enable()
{
    kill(screensaver_inhibit_pid, 15);
}
#endif

void
X11_SuspendScreenSaver(_THIS)
{
#if SDL_VIDEO_DRIVER_X11_SCRNSAVER
    SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
    int dummy;
    int major_version, minor_version;

    if (SDL_X11_HAVE_XSS) {
        /* XScreenSaverSuspend was introduced in MIT-SCREEN-SAVER 1.1 */
        if (!XScreenSaverQueryExtension(data->display, &dummy, &dummy) ||
            !XScreenSaverQueryVersion(data->display,
                                      &major_version, &minor_version) ||
            major_version < 1 || (major_version == 1 && minor_version < 1)) {
            return;
        }

        XScreenSaverSuspend(data->display, _this->suspend_screensaver);
        XResetScreenSaver(data->display);
    }
#endif

#ifdef GNOME_SCREENSAVER_HACK
    if (_this->suspend_screensaver) {
        gnome_screensaver_disable();
    } else {
        gnome_screensaver_enable();
    }
#endif
}

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