Mercurial > sdl-ios-xcode
view src/video/x11/SDL_x11dyn.c @ 3100:7dc982143c06
Date: Sun, 22 Mar 2009 12:52:29 +0000
From: Luke Benstead
Subject: OpenGL 3.0 Context Creation
I've attached a patch which implements OpenGL 3.x context creation on
the latest SVN. I've added two options to SDL_GL_SetAttribute, these
are SDL_GL_CONTEXT_MAJOR_VERSION and SDL_GL_CONTEXT_MINOR_VERSION.
These default to 2 and 1 respectively. If the major version is less
than 3 then the current context creation method is used, otherwise the
appropriate new context creation function is called (depending on the
platform).
Sample code:
if (SDL_Init(SDL_INIT_VIDEO) != 0) {
printf("Unable to initialize SDL: %s\n", SDL_GetError());
return 1;
}
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3); //Without these 2 lines, SDL will create a GL 2.x context
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 0);
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
SDL_Surface* screen = SDL_SetVideoMode( 640, 480, 16, SDL_OPENGL | SDL_FULLSCREEN );
I've implemented context creation on both Win32 and X and run basic
tests on both. This patch doesn't provide access to all the options
allowed by the new context creation (e.g. shared contexts, forward
compatible contexts) but they can be added pretty easily.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 24 Mar 2009 10:43:53 +0000 |
parents | 76a1692fcec5 |
children | f7b03b6838cb |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #define DEBUG_DYNAMIC_X11 0 #include "SDL_x11dyn.h" #if DEBUG_DYNAMIC_X11 #include <stdio.h> #endif #ifdef SDL_VIDEO_DRIVER_X11_DYNAMIC #include "SDL_name.h" #include "SDL_loadso.h" typedef struct { void *lib; const char *libname; } x11dynlib; #ifndef SDL_VIDEO_DRIVER_X11_DYNAMIC #define SDL_VIDEO_DRIVER_X11_DYNAMIC NULL #endif #ifndef SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT #define SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT NULL #endif #ifndef SDL_VIDEO_DRIVER_X11_DYNAMIC_XRENDER #define SDL_VIDEO_DRIVER_X11_DYNAMIC_XRENDER NULL #endif #ifndef SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR #define SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR NULL #endif #ifndef SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT #define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT NULL #endif #ifndef SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS #define SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS NULL #endif static x11dynlib x11libs[] = { {NULL, SDL_VIDEO_DRIVER_X11_DYNAMIC}, {NULL, SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT}, {NULL, SDL_VIDEO_DRIVER_X11_DYNAMIC_XRENDER}, {NULL, SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR}, {NULL, SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT}, {NULL, SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS}, }; static void X11_GetSym(const char *fnname, int *rc, void **fn) { int i; for (i = 0; i < SDL_TABLESIZE(x11libs); i++) { if (x11libs[i].lib != NULL) { *fn = SDL_LoadFunction(x11libs[i].lib, fnname); if (*fn != NULL) break; } } #if DEBUG_DYNAMIC_X11 if (*fn != NULL) printf("X11: Found '%s' in %s (%p)\n", fnname, x11libs[i].libname, *fn); else printf("X11: Symbol '%s' NOT FOUND!\n", fnname); #endif if (*fn == NULL) *rc = 0; /* kill this module. */ } /* Define all the function pointers and wrappers... */ #define SDL_X11_MODULE(modname) #define SDL_X11_SYM(rc,fn,params,args,ret) \ static rc (*p##fn) params = NULL; \ rc fn params { ret p##fn args ; } #include "SDL_x11sym.h" #undef SDL_X11_MODULE #undef SDL_X11_SYM #endif /* SDL_VIDEO_DRIVER_X11_DYNAMIC */ /* Annoying varargs entry point... */ #ifdef X_HAVE_UTF8_STRING XIC(*pXCreateIC) (XIM,...) = NULL; char *(*pXGetICValues) (XIC, ...) = NULL; #endif /* These SDL_X11_HAVE_* flags are here whether you have dynamic X11 or not. */ #define SDL_X11_MODULE(modname) int SDL_X11_HAVE_##modname = 1; #define SDL_X11_SYM(rc,fn,params,args,ret) #include "SDL_x11sym.h" #undef SDL_X11_MODULE #undef SDL_X11_SYM static int x11_load_refcount = 0; void SDL_X11_UnloadSymbols(void) { #ifdef SDL_VIDEO_DRIVER_X11_DYNAMIC /* Don't actually unload if more than one module is using the libs... */ if (x11_load_refcount > 0) { if (--x11_load_refcount == 0) { int i; /* set all the function pointers to NULL. */ #define SDL_X11_MODULE(modname) SDL_X11_HAVE_##modname = 1; #define SDL_X11_SYM(rc,fn,params,args,ret) p##fn = NULL; #include "SDL_x11sym.h" #undef SDL_X11_MODULE #undef SDL_X11_SYM #ifdef X_HAVE_UTF8_STRING pXCreateIC = NULL; pXGetICValues = NULL; #endif for (i = 0; i < SDL_TABLESIZE(x11libs); i++) { if (x11libs[i].lib != NULL) { SDL_UnloadObject(x11libs[i].lib); x11libs[i].lib = NULL; } } } } #endif } /* returns non-zero if all needed symbols were loaded. */ int SDL_X11_LoadSymbols(void) { int rc = 1; /* always succeed if not using Dynamic X11 stuff. */ #ifdef SDL_VIDEO_DRIVER_X11_DYNAMIC /* deal with multiple modules (dga, x11, etc) needing these symbols... */ if (x11_load_refcount++ == 0) { int i; int *thismod = NULL; for (i = 0; i < SDL_TABLESIZE(x11libs); i++) { if (x11libs[i].libname != NULL) { x11libs[i].lib = SDL_LoadObject(x11libs[i].libname); } } #define SDL_X11_MODULE(modname) thismod = &SDL_X11_HAVE_##modname; #define SDL_X11_SYM(a,fn,x,y,z) X11_GetSym(#fn,thismod,(void**)&p##fn); #include "SDL_x11sym.h" #undef SDL_X11_MODULE #undef SDL_X11_SYM #ifdef X_HAVE_UTF8_STRING X11_GetSym("XCreateIC", &SDL_X11_HAVE_UTF8, (void **) &pXCreateIC); X11_GetSym("XGetICValues", &SDL_X11_HAVE_UTF8, (void **) &pXGetICValues); #endif if (SDL_X11_HAVE_BASEXLIB) { /* all required symbols loaded. */ SDL_ClearError(); } else { /* in case something got loaded... */ SDL_X11_UnloadSymbols(); rc = 0; } } #else #ifdef X_HAVE_UTF8_STRING pXCreateIC = XCreateIC; pXGetICValues = XGetICValues; #endif #endif return rc; } /* vi: set ts=4 sw=4 expandtab: */