Mercurial > sdl-ios-xcode
view src/video/win32/SDL_vkeys.h @ 3100:7dc982143c06
Date: Sun, 22 Mar 2009 12:52:29 +0000
From: Luke Benstead
Subject: OpenGL 3.0 Context Creation
I've attached a patch which implements OpenGL 3.x context creation on
the latest SVN. I've added two options to SDL_GL_SetAttribute, these
are SDL_GL_CONTEXT_MAJOR_VERSION and SDL_GL_CONTEXT_MINOR_VERSION.
These default to 2 and 1 respectively. If the major version is less
than 3 then the current context creation method is used, otherwise the
appropriate new context creation function is called (depending on the
platform).
Sample code:
if (SDL_Init(SDL_INIT_VIDEO) != 0) {
printf("Unable to initialize SDL: %s\n", SDL_GetError());
return 1;
}
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3); //Without these 2 lines, SDL will create a GL 2.x context
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 0);
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
SDL_Surface* screen = SDL_SetVideoMode( 640, 480, 16, SDL_OPENGL | SDL_FULLSCREEN );
I've implemented context creation on both Win32 and X and run basic
tests on both. This patch doesn't provide access to all the options
allowed by the new context creation (e.g. shared contexts, forward
compatible contexts) but they can be added pretty easily.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 24 Mar 2009 10:43:53 +0000 |
parents | 99210400e8b9 |
children | f7b03b6838cb |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #ifndef VK_0 #define VK_0 '0' #define VK_1 '1' #define VK_2 '2' #define VK_3 '3' #define VK_4 '4' #define VK_5 '5' #define VK_6 '6' #define VK_7 '7' #define VK_8 '8' #define VK_9 '9' #define VK_A 'A' #define VK_B 'B' #define VK_C 'C' #define VK_D 'D' #define VK_E 'E' #define VK_F 'F' #define VK_G 'G' #define VK_H 'H' #define VK_I 'I' #define VK_J 'J' #define VK_K 'K' #define VK_L 'L' #define VK_M 'M' #define VK_N 'N' #define VK_O 'O' #define VK_P 'P' #define VK_Q 'Q' #define VK_R 'R' #define VK_S 'S' #define VK_T 'T' #define VK_U 'U' #define VK_V 'V' #define VK_W 'W' #define VK_X 'X' #define VK_Y 'Y' #define VK_Z 'Z' #endif /* VK_0 */ /* These keys haven't been defined, but were experimentally determined */ #define VK_SEMICOLON 0xBA #define VK_EQUALS 0xBB #define VK_COMMA 0xBC #define VK_MINUS 0xBD #define VK_PERIOD 0xBE #define VK_SLASH 0xBF #define VK_GRAVE 0xC0 #define VK_LBRACKET 0xDB #define VK_BACKSLASH 0xDC #define VK_RBRACKET 0xDD #define VK_APOSTROPHE 0xDE #define VK_BACKTICK 0xDF #define VK_OEM_102 0xE2 /* vi: set ts=4 sw=4 expandtab: */